Player Matchup

Hun Batz
Hun Batz
Silver II
ItsAezy
Hun Batz
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,472 MMR
Party 2
Ix Chel
Ix Chel
Masters
QueenWasabii
Ix Chel
Masters
Level 157
God Stats
23W - 13L
1,674 SR
Queue Stats
777W - 605L
2,491 MMR
Solo
Chaac
Chaac
Bronze III
Tabasco564
Chaac
Bronze III
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 18L
1,416 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,558 SR
1,793 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,401 SR
1,775 MMR
Gilgamesh
Gilgamesh
Silver II
KennyOuest
Gilgamesh
Silver II
Level 149
God Stats
26W - 33L
1,452 SR
Queue Stats
224W - 279L
1,172 MMR
Solo
Thoth
Thoth
Platinum IV
McLaren1411
Thoth
Platinum IV
Level 62
God Stats
0W - 3L
1,326 SR
Queue Stats
75W - 69L
1,974 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
PUmaMuP
Kuzenbo
Platinum I
Level 46
God Stats
3W - 1L
1,426 SR
Queue Stats
51W - 48L
2,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItsAezy
Hun Batz
17
4 / 3 / 3
11,869
791
11,967
13,015
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
QueenWasabii
Ix Chel
20
5 / 1 / 7
13,528
902
21,447
10,225
3,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
3 / 0 / 8
12,306
820
12,196
16,495
15,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAresSerqetAphroditeXbalanque

VS

Bans
OdinMedusaBacchusHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KennyOuest
Gilgamesh
17
0 / 3 / 4
10,360
691
7,269
20,517
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
1 / 5 / 3
10,880
725
6,869
10,155
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
PUmaMuP
Kuzenbo
16
3 / 4 / 1
10,354
690
14,809
19,097
26,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
4
4
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ItsAezy
Hun Batz
4
3
3
1.83
L
Gilgamesh
KennyOuest
Gilgamesh
0
3
4
0.67
L
1
5
3
0.5
L
Kuzenbo
PUmaMuP
Kuzenbo
3
4
1
0.88
W
Ix Chel
QueenWasabii
Ix Chel
5
1
7
8.5
W
Chaac
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
28,947
39,735
Taken
49,769
24,392
Mitigated
43,407
16,582
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ItsAezy
Hun Batz
11,967
3,260
0
1,881
13,015
4,888
2,167
7,499
5,065
0
41,724
L
Gilgamesh
KennyOuest
Gilgamesh
7,269
1,087
0
2,232
20,517
14,478
175
10,371
9,670
0
29,762
L
6,869
82
0
789
10,155
2,239
98
3,644
6,059
45,555
0
L
Kuzenbo
PUmaMuP
Kuzenbo
14,809
2,821
0
3,664
19,097
26,690
0
7,210
11,242
30,153
0
W
Ix Chel
QueenWasabii
Ix Chel
21,447
2,306
2,046
3,815
10,225
3,872
1,367
6,191
3,191
66,338
125
W
Chaac
12,196
778
0
8,840
16,495
15,632
0
7,087
8,309
0
56,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
31,594
241
Minions Killed
165
0
Camps Cleared
0
893,894
Distance Traveled
798,019
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,869
791
76
5
0
273,467
0
L
Gilgamesh
10,360
691
46
3
0
281,848
0
L
Thoth
10,880
725
85
6
0
257,042
0
L
Kuzenbo
10,354
690
34
2
0
259,129
0
W
Ix Chel
13,528
902
97
6
0
310,238
8
W
Chaac
12,306
820
68
5
0
310,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role