Player Matchup

He Bo
He Bo
Effenpeachy
He Bo
Level 124
God Stats
1W - 0L
1,242 SR
Queue Stats
8W - 7L
1,525 Elo+
Party 2
Khepri
Khepri
OpTic Hawaiiian
Khepri
Level 126
God Stats
2W - 1L
1,772 SR
Queue Stats
11W - 19L
1,374 Elo+
Party 2
Fenrir
Fenrir
SHAMExSAUSE
Fenrir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 2
Team Averages
Level 129
1,505 SR
1,455 Elo+

VS

Team Averages
Level 119
1,537 SR
1,443 Elo+
Mulan
Mulan
ILargeGockI
Mulan
Level 102
God Stats
14W - 21L
1,424 SR
Queue Stats
171W - 176L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
Pitbule9983
Nu Wa
Level 148
God Stats
39W - 21L
1,513 SR
Queue Stats
137W - 119L
1,404 Elo+
Solo
Guan Yu
Guan Yu
xXSucioXx4422
Guan Yu
Level 108
God Stats
2W - 1L
1,675 SR
Queue Stats
136W - 141L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,140
814
8,184
4,089
1,503
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 7
7,752
775
4,267
5,753
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
4 / 0 / 3
7,928
793
4,769
10,747
7,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,421
642
5,462
8,506
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
7,390
739
8,550
1,836
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Guan Yu
12
0 / 3 / 0
6,659
666
2,538
9,598
7,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
5
0
0
W
1
0
7
4.5
L
0
0
0
0
W
Fenrir
4
0
3
5.5
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,220
Damage
16,550
20,589
Taken
19,940
13,437
Mitigated
13,073
2,456
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,184
647
138
797
4,089
1,503
0
1,402
2,474
34,398
863
L
5,462
1,115
181
507
8,506
5,285
0
5,377
3,115
0
11,288
W
4,267
32
0
972
5,753
3,943
0
1,841
3,523
18,485
4,971
L
8,550
3,954
0
221
1,836
563
12
1,209
606
32,873
0
W
Fenrir
4,769
682
0
549
10,747
7,991
0
4,663
5,550
0
22,984
L
Guan Yu
2,538
496
584
2,722
9,598
7,225
0
5,320
4,264
0
11,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
20,470
134
Minions Killed
85
0
Camps Cleared
0
527,627
Distance Traveled
491,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,140
814
59
6
0
161,159
0
L
Mulan
6,421
642
22
2
0
126,120
0
W
Khepri
7,752
775
46
5
0
168,201
0
L
Nu Wa
7,390
739
44
4
0
165,024
2
W
Fenrir
7,928
793
29
3
0
198,267
0
L
Guan Yu
6,659
666
19
2
0
200,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role