Player Matchup

Arachne
Arachne
IcyKiwee
Arachne
Level 148
God Stats
6W - 8L
1,469 SR
Queue Stats
91W - 102L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Josh64
Morgan Le Fay
Level 142
God Stats
15W - 13L
1,570 SR
Queue Stats
215W - 199L
1,507 Elo+
Solo
Rama
Rama
Kickroach
Rama
Level 102
God Stats
1W - 3L
1,361 SR
Queue Stats
16W - 17L
1,492 Elo+
Party 1
Bacchus
Bacchus
TheEBTPlug
Bacchus
Level 31
God Stats
3W - 2L
1,626 SR
Queue Stats
4W - 3L
1,622 Elo+
Solo
Ix Chel
Ix Chel
idkhow2playsmite
Ix Chel
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
288W - 292L
1,528 Elo+
Solo
Team Averages
Level 97
1,505 SR
1,524 Elo+

VS

Team Averages
Level 161
1,506 SR
1,491 Elo+
Izanami
Izanami
Bowndy
Izanami
Level 215
God Stats
3W - 1L
1,774 SR
Queue Stats
409W - 371L
1,547 Elo+
Solo
Discordia
Discordia
Kaori001
Discordia
Level 154
God Stats
2W - 2L
1,487 SR
Queue Stats
56W - 59L
1,512 Elo+
Solo
Artio
Artio
MookieMonsterT8
Artio
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
TheZigbot9000
Gilgamesh
Level 157
God Stats
57W - 54L
1,514 SR
Queue Stats
394W - 393L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
WendigoEL
Ratatoskr
Level 127
God Stats
5W - 6L
1,256 SR
Queue Stats
94W - 101L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IcyKiwee
Arachne
12
2 / 1 / 3
6,656
475
3,937
11,810
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
Josh64
Morgan Le Fay
14
4 / 2 / 1
8,502
607
10,713
8,380
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
0 / 6 / 0
6,498
464
1,127
9,833
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
TheEBTPlug
Bacchus
9
0 / 5 / 0
6,019
430
2,517
9,019
8,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 1
8,286
592
10,879
13,306
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bowndy
Izanami
17
7 / 1 / 2
10,217
730
8,674
5,876
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kaori001
Discordia
14
4 / 2 / 1
8,138
581
5,051
6,662
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 0
8,827
631
9,295
17,365
10,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
TheZigbot9000
Gilgamesh
11
0 / 0 / 7
7,607
543
3,899
9,913
6,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
WendigoEL
Ratatoskr
13
3 / 4 / 5
7,633
545
7,428
11,900
4,192
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
18
18
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bowndy
Izanami
7
1
2
8
L
Arachne
IcyKiwee
Arachne
2
1
3
3.5
L
Morgan Le Fay
Josh64
Morgan Le Fay
4
2
1
2.25
W
Discordia
Kaori001
Discordia
4
2
1
2.25
L
Rama
0
6
0
0
W
4
3
0
1.33
L
Bacchus
TheEBTPlug
Bacchus
0
5
0
0
W
Gilgamesh
TheZigbot9000
Gilgamesh
0
0
7
3.5
W
Ratatoskr
WendigoEL
Ratatoskr
3
4
5
1.38
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
34,347
52,348
Taken
51,716
24,000
Mitigated
25,383
17,960
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bowndy
Izanami
8,674
6,573
0
2,128
5,876
2,155
361
1,360
4,476
0
102,583
L
Arachne
IcyKiwee
Arachne
3,937
2,716
0
7,160
11,810
4,922
0
1,088
10,544
0
36,243
L
Morgan Le Fay
Josh64
Morgan Le Fay
10,713
825
0
1,816
8,380
3,013
0
2,764
5,616
54,960
844
W
Discordia
Kaori001
Discordia
5,051
38
0
1,015
6,662
1,680
0
3,507
2,572
58,434
0
L
Rama
1,127
809
0
1,951
9,833
2,151
0
0
9,833
0
35,659
W
9,295
754
340
7,523
17,365
10,662
7
8,428
8,937
47,609
643
L
Bacchus
TheEBTPlug
Bacchus
2,517
269
0
1,920
9,019
8,083
0
2,011
7,008
13,407
0
W
Gilgamesh
TheZigbot9000
Gilgamesh
3,899
642
0
2,575
9,913
6,694
0
5,174
4,281
0
19,010
W
Ratatoskr
WendigoEL
Ratatoskr
7,428
1,560
0
1,681
11,900
4,192
0
4,276
7,382
0
61,623
L
10,879
1,663
135
4,978
13,306
5,831
0
7,350
5,031
60,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
42,422
369
Minions Killed
518
0
Camps Cleared
0
1,304,232
Distance Traveled
1,466,984
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,217
730
191
14
0
274,142
4
L
Arachne
6,656
475
76
5
0
318,016
0
L
Morgan Le Fay
8,502
607
102
7
0
281,206
2
W
Discordia
8,138
581
107
8
0
303,819
0
L
Rama
6,498
464
72
5
0
237,245
3
W
Artio
8,827
631
101
7
0
248,754
2
L
Bacchus
6,019
430
19
1
0
223,343
1
W
Gilgamesh
7,607
543
24
2
0
326,437
0
W
Ratatoskr
7,633
545
95
7
0
313,832
4
L
Ix Chel
8,286
592
100
7
0
244,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role