Player Matchup

Sol
Sol
Alexdonut
Sol
Level 122
God Stats
4W - 2L
1,677 SR
Queue Stats
238W - 241L
1,527 Elo+
Solo
The Morrigan
The Morrigan
ConsidahDaGamer
The Morrigan
Level 86
God Stats
2W - 5L
1,736 SR
Queue Stats
55W - 52L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Deivx
Gilgamesh
Level 127
God Stats
3W - 4L
1,400 SR
Queue Stats
255W - 256L
1,490 Elo+
Party 1
Discordia
Discordia
Tex2294
Discordia
Level 157
God Stats
2W - 4L
1,364 SR
Queue Stats
149W - 165L
1,441 Elo+
Solo
Cthulhu
Cthulhu
xXIknowImGodlyXx
Cthulhu
Level 154
God Stats
6W - 8L
1,413 SR
Queue Stats
210W - 206L
1,498 Elo+
Party 1
Team Averages
Level 129
1,518 SR
1,489 Elo+

VS

Team Averages
Level 107
1,580 SR
1,515 Elo+
Scylla
Scylla
Kalammekharxx
Scylla
Level 147
God Stats
2W - 2L
1,723 SR
Queue Stats
295W - 312L
1,459 Elo+
Solo
Ares
Ares
MatheusKadooka
Ares
Level 126
God Stats
1W - 2L
1,496 SR
Queue Stats
187W - 202L
1,402 Elo+
Solo
Xbalanque
Xbalanque
NXLTrauma25
Xbalanque
Level 137
God Stats
1W - 5L
1,404 SR
Queue Stats
176W - 179L
1,589 Elo+
Solo
Persephone
Persephone
RipLordFedSmoker
Persephone
Level 109
God Stats
0W - 1L
1,778 SR
Queue Stats
28W - 16L
1,650 Elo+
Solo
Jormungandr
Jormungandr
steinmann12
Jormungandr
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 244L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
9,402
855
10,597
9,907
3,057
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
ConsidahDaGamer
The Morrigan
15
2 / 2 / 15
9,275
843
6,247
4,997
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Deivx
Gilgamesh
17
9 / 1 / 10
10,452
950
9,394
13,886
10,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Tex2294
Discordia
17
5 / 3 / 10
10,208
928
7,332
5,743
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 9
8,841
804
6,713
8,447
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,243
840
8,555
8,744
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 4
7,576
689
3,616
10,999
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
NXLTrauma25
Xbalanque
13
2 / 6 / 4
7,715
701
9,010
10,898
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
RipLordFedSmoker
Persephone
16
4 / 3 / 6
9,389
854
13,342
6,324
2,350
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
steinmann12
Jormungandr
11
1 / 3 / 7
7,223
657
2,699
6,908
6,288
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
22
Kills
13
13
Deaths
22
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
The Morrigan
ConsidahDaGamer
The Morrigan
2
2
15
4.75
W
Gilgamesh
Deivx
Gilgamesh
9
1
10
14
L
5
5
2
1.2
L
1
5
4
0.6
L
Xbalanque
NXLTrauma25
Xbalanque
2
6
4
0.67
L
Persephone
RipLordFedSmoker
Persephone
4
3
6
2.33
W
Discordia
Tex2294
Discordia
5
3
10
3.33
L
Jormungandr
steinmann12
Jormungandr
1
3
7
1.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
37,222
42,980
Taken
43,873
19,846
Mitigated
24,102
15,223
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,597
2,454
0
3,284
9,907
3,057
3,352
6,007
3,854
25,694
543
W
The Morrigan
ConsidahDaGamer
The Morrigan
6,247
703
1,564
1,441
4,997
1,650
1,475
3,625
1,372
17,212
0
W
Gilgamesh
Deivx
Gilgamesh
9,394
2,475
1,278
1,793
13,886
10,266
1,030
7,579
6,159
0
15,490
L
8,555
213
452
1,483
8,744
3,173
0
5,764
2,972
24,762
0
L
3,616
0
503
1,079
10,999
8,444
0
7,480
3,481
5,778
0
L
Xbalanque
NXLTrauma25
Xbalanque
9,010
4,289
614
2,009
10,898
3,847
0
7,516
3,368
0
17,655
L
Persephone
RipLordFedSmoker
Persephone
13,342
146
22
978
6,324
2,350
0
4,877
1,429
36,524
0
W
Discordia
Tex2294
Discordia
7,332
97
2,049
1,334
5,743
1,799
750
4,927
776
17,619
1,132
L
Jormungandr
steinmann12
Jormungandr
2,699
508
301
605
6,908
6,288
0
4,281
2,619
13,257
390
W
6,713
174
1,057
1,423
8,447
3,074
503
5,664
2,687
13,083
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
41,146
123
Minions Killed
128
0
Camps Cleared
0
1,053,416
Distance Traveled
882,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,402
855
35
3
0
210,868
0
W
The Morrigan
9,275
843
28
3
0
195,040
0
W
Gilgamesh
10,452
950
13
1
0
219,788
0
L
Scylla
9,243
840
40
4
0
183,753
0
L
Ares
7,576
689
4
0
0
187,949
0
L
Xbalanque
7,715
701
17
2
0
178,543
0
L
Persephone
9,389
854
52
5
0
208,719
0
W
Discordia
10,208
928
27
2
0
225,199
0
L
Jormungandr
7,223
657
15
1
0
124,020
0
W
Cthulhu
8,841
804
20
2
0
202,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role