Player Matchup

Tsukuyomi
Tsukuyomi
Hakujitu
Tsukuyomi
Level 127
God Stats
5W - 5L
1,468 SR
Queue Stats
75W - 77L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Nelsons
Cthulhu
Level 59
God Stats
2W - 4L
1,234 SR
Queue Stats
73W - 82L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Pegasus0
Baron Samedi
Level 117
God Stats
6W - 3L
1,560 SR
Queue Stats
83W - 85L
1,552 Elo+
Party 1
Geb
Geb
Sa1ieri
Geb
Level 139
God Stats
21W - 27L
1,475 SR
Queue Stats
88W - 91L
1,561 Elo+
Party 1
Anhur
Anhur
サボテンダー
Anhur
Level 122
God Stats
2W - 0L
1,686 SR
Queue Stats
16W - 11L
1,410 Elo+
Party 1
Team Averages
Level 113
1,485 SR
1,504 Elo+

VS

Team Averages
Level 133
1,553 SR
1,559 Elo+
King Arthur
King Arthur
 
King Arthur
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Atomicv0rtez
Ares
Level 101
God Stats
4W - 3L
1,576 SR
Queue Stats
195W - 174L
1,569 Elo+
Party 2
Vulcan
Vulcan
NAZYASEN
Vulcan
Level 156
God Stats
0W - 3L
1,791 SR
Queue Stats
107W - 97L
1,581 Elo+
Solo
Bastet
Bastet
PuppyMonkeyKido
Bastet
Level 81
God Stats
6W - 7L
1,544 SR
Queue Stats
114W - 97L
1,575 Elo+
Party 2
Artemis
Artemis
Zailashi
Artemis
Level 145
God Stats
4W - 4L
1,357 SR
Queue Stats
177W - 161L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hakujitu
Tsukuyomi
11
2 / 1 / 2
5,945
540
3,426
6,612
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Nelsons
Cthulhu
12
2 / 1 / 2
6,367
579
8,177
8,476
7,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Pegasus0
Baron Samedi
11
2 / 2 / 2
6,166
561
3,235
6,491
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
10
3 / 0 / 3
5,905
537
1,935
7,702
4,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 2
6,409
583
3,124
3,710
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 4 / 1
5,613
510
6,089
14,119
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
3,578
325
0
0
0
Vulcan
NAZYASEN
Vulcan
12
1 / 1 / 1
6,391
581
6,743
4,370
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
5,613
510
3,772
9,718
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Zailashi
Artemis
11
0 / 2 / 0
5,621
511
2,911
4,762
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
L
0
0
0
0
W
Tsukuyomi
Hakujitu
Tsukuyomi
2
1
2
3
L
Vulcan
NAZYASEN
Vulcan
1
1
1
1.5
W
Cthulhu
Nelsons
Cthulhu
2
1
2
3
W
Baron Samedi
Pegasus0
Baron Samedi
2
2
2
1.5
L
2
4
0
0.5
W
Geb
3
0
3
4.5
L
Artemis
Zailashi
Artemis
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
19,515
32,991
Taken
32,969
17,615
Mitigated
15,232
13,807
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,089
777
0
4,549
14,119
9,258
4
7,399
6,720
0
32,110
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Hakujitu
Tsukuyomi
3,426
205
0
3,879
6,612
1,990
0
1,291
5,136
0
40,556
L
Vulcan
NAZYASEN
Vulcan
6,743
28
0
1,677
4,370
1,445
0
1,109
3,261
45,458
0
W
Cthulhu
Nelsons
Cthulhu
8,177
788
97
4,196
8,476
7,987
0
0
7,864
39,822
1,156
W
Baron Samedi
Pegasus0
Baron Samedi
3,235
367
0
1,441
6,491
2,274
0
3,759
2,457
37,175
1,850
L
3,772
896
0
2,237
9,718
3,266
0
3,657
6,061
0
27,675
W
Geb
1,935
125
1,443
1,669
7,702
4,186
0
1,193
6,321
15,706
0
L
Artemis
Zailashi
Artemis
2,911
846
0
1,254
4,762
1,263
0
1,029
3,733
0
36,601
W
3,124
762
0
1,082
3,710
1,178
490
0
3,710
0
49,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
26,816
347
Minions Killed
268
0
Camps Cleared
0
1,123,585
Distance Traveled
907,489
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,613
510
54
5
0
198,331
0
L
Ares
3,578
325
0
0
0
0
0
W
Tsukuyomi
5,945
540
70
6
0
263,316
0
L
Vulcan
6,391
581
90
8
0
245,645
1
W
Cthulhu
6,367
579
76
7
0
203,492
0
W
Baron Samedi
6,166
561
85
8
0
206,915
1
L
Bastet
5,613
510
46
4
0
242,341
0
W
Geb
5,905
537
17
2
0
231,539
3
L
Artemis
5,621
511
78
7
0
221,172
0
W
Anhur
6,409
583
99
9
0
218,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role