Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gorosandblood
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,542 Elo+
Solo
Hachiman
Hachiman
Texi
Hachiman
Level 141
God Stats
3W - 7L
1,322 SR
Queue Stats
112W - 99L
1,524 Elo+
Solo
Chronos
Chronos
maydu21
Chronos
Level 141
God Stats
7W - 6L
1,652 SR
Queue Stats
402W - 374L
1,501 Elo+
Solo
Fenrir
Fenrir
pirifootball
Fenrir
Level 157
God Stats
3W - 4L
1,411 SR
Queue Stats
386W - 364L
1,479 Elo+
Solo
Team Averages
Level 119
1,477 SR
1,509 Elo+

VS

Team Averages
Level 124
1,513 SR
1,504 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CivilianBread
Freya
Level 123
God Stats
3W - 5L
1,465 SR
Queue Stats
203W - 206L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Infernapeman
Cthulhu
Level 148
God Stats
16W - 5L
1,800 SR
Queue Stats
257W - 230L
1,570 Elo+
Solo
Artemis
Artemis
Rickdebruin7424
Artemis
Level 41
God Stats
0W - 2L
1,145 SR
Queue Stats
24W - 28L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beqabeqa71
Morgan Le Fay
Level 163
God Stats
5W - 4L
1,656 SR
Queue Stats
110W - 95L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 1 / 1
8,014
616
9,248
13,340
11,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
11
0 / 0 / 5
6,864
528
3,930
9,502
9,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Texi
Hachiman
14
3 / 0 / 2
8,085
622
5,406
4,685
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
maydu21
Chronos
13
1 / 4 / 1
7,065
543
3,324
9,007
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
13
5 / 5 / 0
7,306
562
5,860
11,689
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 4
6,957
535
7,112
9,244
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
4,512
347
1,374
2,779
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
Infernapeman
Cthulhu
14
4 / 1 / 1
8,258
635
9,616
14,697
12,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,628
433
1,860
6,655
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
beqabeqa71
Morgan Le Fay
14
2 / 2 / 3
7,550
581
10,128
7,076
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
10
10
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
Loki
 
Loki
4
1
4
6
L
0
2
0
0
W
Kuzenbo
0
0
5
2.5
L
Cthulhu
Infernapeman
Cthulhu
4
1
1
4.5
L
0
3
1
0.17
W
Hachiman
Texi
Hachiman
3
0
2
4
L
Morgan Le Fay
beqabeqa71
Morgan Le Fay
2
2
3
1.75
W
Chronos
maydu21
Chronos
1
4
1
0.38
W
Fenrir
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
30,090
48,223
Taken
40,451
30,709
Mitigated
19,138
10,485
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,248
2,587
0
1,921
13,340
11,561
0
8,297
5,043
0
65,151
L
Loki
 
Loki
7,112
2,396
0
4,231
9,244
2,556
0
530
8,714
0
42,871
L
1,374
286
0
683
2,779
627
0
568
2,211
10,608
0
W
Kuzenbo
3,930
1,795
0
3,358
9,502
9,870
435
3,644
5,632
16,576
1,201
L
Cthulhu
Infernapeman
Cthulhu
9,616
2,255
24
6,716
14,697
12,133
0
0
14,697
62,364
818
L
1,860
452
0
393
6,655
1,654
0
2,222
4,433
0
20,226
W
Hachiman
Texi
Hachiman
5,406
1,667
0
2,553
4,685
1,586
1,609
311
4,334
0
63,396
L
Morgan Le Fay
beqabeqa71
Morgan Le Fay
10,128
383
0
1,088
7,076
2,168
0
3,897
3,179
55,459
999
W
Chronos
maydu21
Chronos
3,324
1,054
0
1,409
9,007
2,622
0
5,750
3,257
53,969
0
W
Fenrir
5,860
1,424
0
1,244
11,689
5,070
0
2,408
9,281
0
53,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
32,905
454
Minions Killed
336
0
Camps Cleared
0
1,279,817
Distance Traveled
1,107,829
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,014
616
139
11
0
222,065
0
L
Loki
6,957
535
66
5
0
288,183
0
L
Freya
4,512
347
18
1
0
87,302
0
W
Kuzenbo
6,864
528
19
1
0
277,893
2
L
Cthulhu
8,258
635
110
8
0
241,845
3
L
Artemis
5,628
433
35
3
0
233,251
0
W
Hachiman
8,085
622
100
8
0
237,359
0
L
Morgan Le Fay
7,550
581
107
8
0
257,248
0
W
Chronos
7,065
543
115
9
0
251,251
0
W
Fenrir
7,306
562
81
6
0
291,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role