Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Aveqzy Hades
Ao Kuang
Gold V
Level 144
God Stats
27W - 15L
1,545 SR
Queue Stats
200W - 213L
1,477 MMR
Party 1
Mulan
Mulan
Gold V
Covert J
Mulan
Gold V
Level 126
God Stats
1W - 1L
1,615 SR
Queue Stats
53W - 60L
1,472 MMR
Solo
Chang'e
Chang'e
Gold IV
kreizko
Chang'e
Gold IV
Level 84
God Stats
11W - 6L
1,690 SR
Queue Stats
174W - 190L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,570 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,555 SR
1,476 MMR
Set
Set
Gold IV
Chronic_Smoke210
Set
Gold IV
Level 158
God Stats
17W - 16L
1,727 SR
Queue Stats
225W - 238L
1,499 MMR
Solo
Eset
Eset
Gold IV
CoquiRican
Eset
Gold IV
Level 131
God Stats
3W - 5L
1,558 SR
Queue Stats
60W - 62L
1,477 MMR
Solo
Hun Batz
Hun Batz
Gold III
Lil-Chief-GV
Hun Batz
Gold III
Level 147
God Stats
1W - 4L
1,305 SR
Queue Stats
223W - 223L
1,454 MMR
Solo
Bacchus
Bacchus
Bronze III
iDrawnker
Bacchus
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,452 MMR
Solo
Nut
Nut
Bronze III
xXxMrClockxXx
Nut
Bronze III
Level 146
God Stats
1W - 1L
1,683 SR
Queue Stats
5W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 0 / 5
6,389
639
2,571
6,798
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
11
7 / 0 / 0
6,089
609
6,838
5,218
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Aveqzy Hades
Ao Kuang
12
4 / 0 / 3
6,389
639
5,750
6,980
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Covert J
Mulan
11
4 / 1 / 1
6,131
613
5,109
7,329
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
kreizko
Chang'e
11
3 / 1 / 3
6,573
657
4,006
5,357
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaBastetKing ArthurArachne

VS

Bans
Hou YiNu WaSusanoScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,901
590
4,244
9,265
5,047
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 5 / 1
5,182
518
3,054
5,617
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Lil-Chief-GV
Hun Batz
9
1 / 4 / 0
5,005
501
3,620
9,065
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
iDrawnker
Bacchus
7
0 / 2 / 0
4,774
477
3,012
5,977
4,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
4,850
485
3,047
6,792
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
2
2
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
5
4.5
W
Artemis
 
Artemis
7
0
0
7
W
Ao Kuang
Aveqzy Hades
Ao Kuang
4
0
3
5.5
L
1
4
0
0.25
L
0
5
1
0.1
W
Mulan
Covert J
Mulan
4
1
1
4.5
L
Hun Batz
Lil-Chief-GV
Hun Batz
1
4
0
0.25
L
Bacchus
iDrawnker
Bacchus
0
2
0
0
W
Chang'e
kreizko
Chang'e
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
16,977
31,682
Taken
36,716
13,641
Mitigated
14,486
8,673
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,571
348
0
1,479
6,798
4,426
0
1,210
5,588
23,945
1,555
W
Artemis
 
Artemis
6,838
3,580
0
791
5,218
1,529
0
768
4,450
0
34,812
W
Ao Kuang
Aveqzy Hades
Ao Kuang
5,750
1,022
0
1,625
6,980
2,568
0
1,309
5,671
48,445
0
L
4,244
2,252
0
3,113
9,265
5,047
0
1,748
7,517
0
42,016
L
3,054
483
46
553
5,617
1,387
0
3,564
1,881
32,539
0
W
Mulan
Covert J
Mulan
5,109
1,167
0
1,804
7,329
3,570
0
237
7,092
0
31,905
L
Hun Batz
Lil-Chief-GV
Hun Batz
3,620
661
0
1,955
9,065
2,396
0
3,532
5,369
0
24,023
L
Bacchus
iDrawnker
Bacchus
3,012
318
0
1,287
5,977
4,139
0
2,090
3,818
14,097
0
W
Chang'e
kreizko
Chang'e
4,006
119
383
2,591
5,357
1,548
0
2,542
2,815
35,022
1,292
L
3,047
1,659
213
914
6,792
1,517
35
940
5,852
0
34,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
25,712
322
Minions Killed
271
0
Camps Cleared
0
1,019,617
Distance Traveled
958,602
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,389
639
41
4
0
202,263
2
W
Artemis
6,089
609
65
7
0
195,201
4
W
Ao Kuang
6,389
639
77
8
0
237,206
0
L
Set
5,901
590
76
8
0
180,752
0
L
Eset
5,182
518
61
6
0
174,342
2
W
Mulan
6,131
613
56
6
0
193,741
2
L
Hun Batz
5,005
501
46
5
0
206,650
0
L
Bacchus
4,774
477
20
2
0
227,700
0
W
Chang'e
6,573
657
83
8
0
191,206
4
L
Nut
4,850
485
68
7
0
169,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role