Player Matchup

Sylvanus
Sylvanus
BottleOfSoju
Sylvanus
Level 128
God Stats
6W - 5L
1,558 SR
Queue Stats
131W - 107L
1,614 Elo+
Party 1
Charybdis
Charybdis
Movalets
Charybdis
Level 157
God Stats
25W - 18L
1,645 SR
Queue Stats
244W - 181L
1,665 Elo+
Solo
Awilix
Awilix
Rubesthedubes
Awilix
Level 144
God Stats
7W - 3L
1,776 SR
Queue Stats
208W - 143L
1,627 Elo+
Party 1
Agni
Agni
Yatrick
Agni
Level 109
God Stats
2W - 2L
1,783 SR
Queue Stats
119W - 60L
1,715 Elo+
Party 1
King Arthur
King Arthur
mac11o
King Arthur
Level 186
God Stats
11W - 8L
1,604 SR
Queue Stats
270W - 198L
1,632 Elo+
Party 1
Team Averages
Level 145
1,673 SR
1,651 Elo+

VS

Team Averages
Level 157
1,592 SR
1,580 Elo+
Cthulhu
Cthulhu
DessyrB3ll0m
Cthulhu
Level 115
God Stats
4W - 5L
1,432 SR
Queue Stats
194W - 169L
1,545 Elo+
Solo
Poseidon
Poseidon
KTKomod0
Poseidon
Level 156
God Stats
1W - 4L
1,229 SR
Queue Stats
204W - 201L
1,571 Elo+
Solo
Hercules
Hercules
Ludyoo
Hercules
Level 202
God Stats
4W - 1L
1,795 SR
Queue Stats
308W - 289L
1,598 Elo+
Solo
Cernunnos
Cernunnos
Minigradrekk
Cernunnos
Level 153
God Stats
3W - 1L
1,791 SR
Queue Stats
84W - 65L
1,529 Elo+
Solo
Susano
Susano
PlsImWashed
Susano
Level 158
God Stats
5W - 0L
1,716 SR
Queue Stats
51W - 26L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BottleOfSoju
Sylvanus
11
2 / 4 / 1
6,526
502
5,918
12,774
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Movalets
Charybdis
15
2 / 4 / 1
7,951
612
9,128
10,775
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,166
551
4,155
11,987
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Yatrick
Agni
13
1 / 6 / 1
7,310
562
4,014
8,434
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mac11o
King Arthur
13
2 / 2 / 1
8,102
623
8,271
14,411
11,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DessyrB3ll0m
Cthulhu
13
4 / 1 / 7
7,369
567
7,508
10,734
6,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
KTKomod0
Poseidon
15
5 / 1 / 6
8,816
678
10,046
7,615
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
Ludyoo
Hercules
15
7 / 1 / 5
8,294
638
8,383
8,774
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Minigradrekk
Cernunnos
15
4 / 3 / 4
8,811
678
10,023
12,022
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
13
1 / 2 / 2
7,486
576
5,241
12,619
5,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
21
21
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BottleOfSoju
Sylvanus
2
4
1
0.63
W
Cthulhu
DessyrB3ll0m
Cthulhu
4
1
7
7.5
W
Poseidon
KTKomod0
Poseidon
5
1
6
8
W
Hercules
Ludyoo
Hercules
7
1
5
9.5
W
Cernunnos
Minigradrekk
Cernunnos
4
3
4
2
L
Charybdis
Movalets
Charybdis
2
4
1
0.63
W
Susano
1
2
2
1
L
1
5
1
0.3
L
Agni
Yatrick
Agni
1
6
1
0.25
L
King Arthur
mac11o
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
41,201
58,381
Taken
51,764
28,659
Mitigated
22,964
13,975
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BottleOfSoju
Sylvanus
5,918
1,448
398
2,223
12,774
8,437
0
6,494
6,176
18,933
4,571
W
Cthulhu
DessyrB3ll0m
Cthulhu
7,508
609
145
2,578
10,734
6,994
0
4,395
6,339
36,068
1,006
W
Poseidon
KTKomod0
Poseidon
10,046
2,741
0
590
7,615
2,543
0
2,037
5,578
72,758
0
W
Hercules
Ludyoo
Hercules
8,383
2,959
0
1,191
8,774
4,007
0
1,449
7,325
0
55,864
W
Cernunnos
Minigradrekk
Cernunnos
10,023
4,926
0
5,988
12,022
3,759
1,341
1,125
10,897
0
73,420
L
Charybdis
Movalets
Charybdis
9,128
4,470
0
4,080
10,775
3,092
0
1,716
9,055
0
66,665
W
Susano
5,241
866
0
3,653
12,619
5,661
0
847
11,772
0
47,501
L
4,155
1,490
0
3,699
11,987
3,423
0
3,083
8,730
0
50,243
L
Agni
Yatrick
Agni
4,014
270
0
231
8,434
2,314
0
2,955
5,243
44,998
0
L
King Arthur
mac11o
King Arthur
8,271
965
0
3,344
14,411
11,393
0
2,609
11,679
0
65,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
40,776
462
Minions Killed
492
0
Camps Cleared
0
1,357,898
Distance Traveled
1,481,328
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,526
502
41
3
0
253,178
1
W
Cthulhu
7,369
567
44
3
0
297,385
5
W
Poseidon
8,816
678
135
10
0
282,066
3
W
Hercules
8,294
638
85
7
0
344,702
0
W
Cernunnos
8,811
678
130
10
0
242,969
3
L
Charybdis
7,951
612
117
9
0
270,678
0
W
Susano
7,486
576
98
8
0
314,206
0
L
Awilix
7,166
551
98
8
0
316,735
1
L
Agni
7,310
562
94
7
0
252,837
0
L
King Arthur
8,102
623
112
9
0
264,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role