Player Matchup

Sobek
Sobek
BlueMuppet93
Sobek
Level 129
God Stats
1W - 1L
1,630 SR
Queue Stats
75W - 75L
1,438 Elo+
Solo
Thor
Thor
MalikTheMarksman
Thor
Level 132
God Stats
5W - 6L
1,551 SR
Queue Stats
154W - 168L
1,394 Elo+
Solo
Loki
Loki
MucmepChe
Loki
Level 124
God Stats
1W - 3L
1,193 SR
Queue Stats
22W - 26L
1,418 Elo+
Solo
Olorun
Olorun
Stoic Baws
Olorun
Level 143
God Stats
29W - 24L
1,430 SR
Queue Stats
115W - 105L
1,359 Elo+
Solo
Medusa
Medusa
UKR_Barracuda
Medusa
Level 38
God Stats
16W - 13L
1,500 SR
Queue Stats
62W - 79L
1,471 Elo+
Solo
Team Averages
Level 113
1,461 SR
1,416 Elo+

VS

Team Averages
Level 94
1,534 SR
1,441 Elo+
Scylla
Scylla
AkrossTheHell
Scylla
Level 103
God Stats
8W - 5L
1,563 SR
Queue Stats
19W - 12L
1,474 Elo+
Solo
Medusa
Medusa
BMSFHD
Medusa
Level 106
God Stats
13W - 9L
1,550 SR
Queue Stats
47W - 44L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Liam1995Robert
Cu Chulainn
Level 108
God Stats
22W - 9L
1,539 SR
Queue Stats
114W - 108L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Tanghil
Cthulhu
Level 50
God Stats
9W - 5L
1,500 SR
Queue Stats
134W - 145L
1,443 Elo+
Solo
Thanatos
Thanatos
xdkilek
Thanatos
Level 104
God Stats
13W - 10L
1,516 SR
Queue Stats
179W - 179L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,003
429
2,018
12,583
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 1 / 1
7,531
538
6,306
11,295
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Loki
6
1 / 0 / 1
5,409
386
1,409
2,155
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Stoic Baws
Olorun
13
3 / 6 / 1
7,992
571
7,984
11,322
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
5,773
412
3,522
10,642
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,470
605
9,414
6,372
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
BMSFHD
Medusa
14
2 / 1 / 7
8,375
598
9,316
10,365
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Liam1995Robert
Cu Chulainn
15
1 / 1 / 0
9,125
652
8,050
9,928
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Tanghil
Cthulhu
12
2 / 1 / 2
7,655
547
4,244
5,743
3,769
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xdkilek
Thanatos
15
5 / 1 / 2
8,495
607
5,517
13,049
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Medusa
BMSFHD
Medusa
2
1
7
5.5
L
1
1
0
1
W
Cu Chulainn
Liam1995Robert
Cu Chulainn
1
1
0
1
L
1
1
1
1.5
L
Loki
1
0
1
1.5
L
Olorun
Stoic Baws
Olorun
3
6
1
0.58
W
Cthulhu
Tanghil
Cthulhu
2
1
2
3
L
0
6
1
0.08
W
Thanatos
xdkilek
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
36,541
47,997
Taken
45,457
24,672
Mitigated
22,106
11,966
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,414
610
0
821
6,372
1,850
932
2,725
3,647
55,320
0
W
Medusa
BMSFHD
Medusa
9,316
3,753
0
2,589
10,365
3,764
717
3,083
7,282
0
73,926
L
2,018
267
228
3,874
12,583
10,557
0
4,976
7,363
13,822
0
W
Cu Chulainn
Liam1995Robert
Cu Chulainn
8,050
1,223
0
1,074
9,928
7,596
237
0
9,020
9,714
62,363
L
6,306
996
0
3,684
11,295
7,530
0
1,644
9,651
0
50,915
L
Loki
1,409
393
0
1,076
2,155
450
0
354
1,761
0
11,963
L
Olorun
Stoic Baws
Olorun
7,984
3,511
60
1,916
11,322
3,273
1,107
3,892
7,060
42,552
4,918
W
Cthulhu
Tanghil
Cthulhu
4,244
144
1,896
1,811
5,743
3,769
27
1,180
4,563
27,330
0
L
3,522
1,282
0
1,128
10,642
2,862
0
3,662
6,860
0
34,424
W
Thanatos
xdkilek
Thanatos
5,517
1,430
0
10,978
13,049
5,127
0
3,107
9,838
0
71,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
42,120
282
Minions Killed
521
0
Camps Cleared
0
1,214,246
Distance Traveled
1,438,744
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,470
605
102
7
0
285,079
0
W
Medusa
8,375
598
117
8
0
257,230
0
L
Sobek
6,003
429
18
1
0
281,805
3
W
Cu Chulainn
9,125
652
137
10
0
261,883
0
L
Thor
7,531
538
103
7
0
281,559
0
L
Loki
5,409
386
25
2
0
113,638
1
L
Olorun
7,992
571
88
6
0
242,202
0
W
Cthulhu
7,655
547
49
4
0
301,777
6
L
Medusa
5,773
412
48
3
0
295,042
0
W
Thanatos
8,495
607
116
8
0
332,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role