Player Matchup

Morgan Le Fay
Morgan Le Fay
Asilum_90
Morgan Le Fay
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 143L
1,439 Elo+
Solo
Thanatos
Thanatos
Darevenchy
Thanatos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 220L
1,495 Elo+
Solo
Guan Yu
Guan Yu
MillennialHydra
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 265L
1,390 Elo+
Solo
Charon
Charon
XDGEZ
Charon
Level 106
God Stats
2W - 1L
1,866 SR
Queue Stats
98W - 118L
1,489 Elo+
Party 1
Skadi
Skadi
XxLazyPotatoxX98
Skadi
Level 118
God Stats
3W - 5L
1,450 SR
Queue Stats
119W - 114L
1,572 Elo+
Party 1
Team Averages
Level 127
1,563 SR
1,477 Elo+

VS

Team Averages
Level 97
1,649 SR
1,496 Elo+
Odin
Odin
Brownishb3an23
Odin
Level 97
God Stats
12W - 6L
1,584 SR
Queue Stats
94W - 92L
1,467 Elo+
Party 2
King Arthur
King Arthur
CodyLmaoO
King Arthur
Level 49
God Stats
21W - 13L
1,459 SR
Queue Stats
50W - 39L
1,485 Elo+
Solo
Kukulkan
Kukulkan
JooZee018
Kukulkan
Level 148
God Stats
5W - 1L
1,879 SR
Queue Stats
213W - 208L
1,448 Elo+
Solo
Loki
Loki
Kruschevv
Loki
Level 123
God Stats
8W - 8L
1,822 SR
Queue Stats
99W - 94L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
TyF1ght3r_
Kuzenbo
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 63L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asilum_90
Morgan Le Fay
11
0 / 6 / 1
6,237
480
3,098
8,265
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Darevenchy
Thanatos
8
1 / 4 / 0
5,461
420
2,264
7,398
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,569
428
453
7,591
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
XDGEZ
Charon
9
0 / 4 / 1
5,938
457
3,561
9,383
6,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,321
486
3,797
5,995
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,571
505
3,025
8,805
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
CodyLmaoO
King Arthur
16
5 / 0 / 2
9,429
725
3,631
4,716
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
JooZee018
Kukulkan
15
7 / 0 / 4
9,410
724
8,491
6,446
2,262
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
4 / 2 / 4
8,019
617
4,985
8,533
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
TyF1ght3r_
Kuzenbo
12
2 / 0 / 1
7,773
598
2,534
5,450
5,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
20
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Asilum_90
Morgan Le Fay
0
6
1
0.08
W
1
1
6
4
W
King Arthur
CodyLmaoO
King Arthur
5
0
2
6
L
Thanatos
Darevenchy
Thanatos
1
4
0
0.25
W
Kukulkan
JooZee018
Kukulkan
7
0
4
9
W
Loki
4
2
4
3
L
0
4
0
0
W
Kuzenbo
TyF1ght3r_
Kuzenbo
2
0
1
2.5
L
Charon
XDGEZ
Charon
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,173
Damage
22,666
38,632
Taken
33,950
18,516
Mitigated
22,176
6,374
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Asilum_90
Morgan Le Fay
3,098
215
0
1,257
8,265
2,310
0
3,589
4,676
41,401
0
W
3,025
621
0
2,886
8,805
8,381
243
1,029
7,776
0
35,599
W
King Arthur
CodyLmaoO
King Arthur
3,631
461
0
574
4,716
3,716
0
0
4,716
0
71,785
L
Thanatos
Darevenchy
Thanatos
2,264
504
0
2,683
7,398
2,646
0
2,035
5,326
0
29,132
W
Kukulkan
JooZee018
Kukulkan
8,491
854
0
2,081
6,446
2,262
0
3,549
2,897
74,714
1,641
W
Loki
4,985
572
0
4,700
8,533
2,746
0
1,015
7,518
0
68,511
L
453
0
0
691
7,591
4,969
0
0
7,591
0
24,199
W
Kuzenbo
TyF1ght3r_
Kuzenbo
2,534
914
0
1,572
5,450
5,071
171
930
4,520
24,676
2,569
L
Charon
XDGEZ
Charon
3,561
940
0
1,193
9,383
6,507
0
3,823
5,363
19,764
812
L
3,797
941
0
550
5,995
2,084
0
1,179
4,715
0
51,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
41,202
326
Minions Killed
488
0
Camps Cleared
0
1,156,416
Distance Traveled
1,384,862
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,237
480
87
7
0
239,815
3
W
Odin
6,571
505
62
5
0
269,845
0
W
King Arthur
9,429
725
133
10
0
274,509
0
L
Thanatos
5,461
420
60
5
0
199,449
0
W
Kukulkan
9,410
724
137
11
0
261,070
3
W
Loki
8,019
617
118
9
0
327,150
0
L
Guan Yu
5,569
428
49
4
0
242,816
3
W
Kuzenbo
7,773
598
38
3
0
252,288
0
L
Charon
5,938
457
39
3
0
256,685
4
L
Skadi
6,321
486
91
7
0
217,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role