Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
AlucardTps
Ra
Gold I
Level 223
God Stats
2W - 3L
1,568 SR
Queue Stats
332W - 335L
1,588 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
T43678
Ratatoskr
Gold V
Level 128
God Stats
3W - 1L
1,923 SR
Queue Stats
13W - 13L
1,585 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
WiLLYDiLLASQUiD
Sun Wukong
Gold IV
Level 169
God Stats
33W - 37L
1,614 SR
Queue Stats
161W - 170L
1,522 MMR
Solo
Ishtar
Ishtar
Gold V
florulic
Ishtar
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,585 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,621 SR
1,556 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,552 SR
1,565 MMR
Ravana
Ravana
Gold V
Betteraxe123
Ravana
Gold V
Level 116
God Stats
4W - 4L
1,848 SR
Queue Stats
66W - 67L
1,617 MMR
Party 1
Lancelot
Lancelot
Silver I
BlindRenegade
Lancelot
Silver I
Level 107
God Stats
0W - 2L
1,726 SR
Queue Stats
61W - 53L
1,492 MMR
Party 2
Odin
Odin
Gold III
Jarrington
Odin
Gold III
Level 159
God Stats
1W - 1L
1,754 SR
Queue Stats
75W - 67L
1,507 MMR
Solo
Discordia
Discordia
Bronze III
Zidinenenesi
Discordia
Bronze III
Level 40
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 40L
1,598 MMR
Party 2
Freya
Freya
Gold IV
cosmos25
Freya
Gold IV
Level 69
God Stats
1W - 1L
1,125 SR
Queue Stats
56W - 56L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 4
6,992
538
5,037
7,068
5,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 0 / 1
8,030
618
5,373
3,114
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
T43678
Ratatoskr
13
7 / 0 / 0
7,871
605
7,359
8,404
3,243
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
WiLLYDiLLASQUiD
Sun Wukong
14
4 / 1 / 2
8,742
672
8,645
11,313
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
florulic
Ishtar
13
0 / 0 / 7
7,671
590
4,468
7,342
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
King ArthurMartichorasAthenaThanatos

VS

Bans
JanusChang'eChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 4 / 0
6,370
490
6,350
10,398
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
BlindRenegade
Lancelot
11
1 / 4 / 1
6,237
480
3,741
10,538
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
6,105
470
2,476
10,789
6,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Zidinenenesi
Discordia
12
0 / 1 / 0
6,250
481
1,849
4,215
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
cosmos25
Freya
12
0 / 5 / 1
6,338
488
3,974
8,172
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
4
4
W
1
0
1
1.5
L
Ravana
0
4
0
0
L
Lancelot
BlindRenegade
Lancelot
1
4
1
0.38
L
1
0
0
1
W
Ratatoskr
T43678
Ratatoskr
7
0
0
7
W
Sun Wukong
WiLLYDiLLASQUiD
Sun Wukong
4
1
2
5
L
Discordia
Zidinenenesi
Discordia
0
1
0
0
L
Freya
cosmos25
Freya
0
5
1
0.1
W
Ishtar
florulic
Ishtar
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
18,390
37,241
Taken
44,112
23,150
Mitigated
20,768
13,911
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,037
1,776
0
1,817
7,068
5,842
89
949
5,897
17,789
1,626
W
5,373
173
308
1,458
3,114
1,050
47
1,411
1,703
58,438
402
L
Ravana
6,350
1,786
0
3,412
10,398
6,746
0
0
9,672
0
42,867
L
Lancelot
BlindRenegade
Lancelot
3,741
651
0
3,330
10,538
3,729
0
1,843
8,572
0
33,338
L
2,476
351
0
3,427
10,789
6,531
0
3,668
6,629
1,618
20,256
W
Ratatoskr
T43678
Ratatoskr
7,359
1,560
0
2,513
8,404
3,243
0
1,043
7,263
0
64,047
W
Sun Wukong
WiLLYDiLLASQUiD
Sun Wukong
8,645
2,071
0
3,355
11,313
10,594
65
0
10,564
0
56,908
L
Discordia
Zidinenenesi
Discordia
1,849
0
0
1,806
4,215
1,178
0
2,180
1,769
45,262
0
L
Freya
cosmos25
Freya
3,974
730
0
1,327
8,172
2,584
0
1,512
6,660
34,338
2,065
W
Ishtar
florulic
Ishtar
4,468
2,905
0
4,460
7,342
2,421
701
2,461
4,683
0
62,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
31,300
440
Minions Killed
386
0
Camps Cleared
0
1,348,955
Distance Traveled
1,360,173
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,992
538
23
2
0
281,341
4
W
Ra
8,030
618
131
10
0
288,592
4
L
Ravana
6,370
490
85
7
0
223,109
2
L
Lancelot
6,237
480
46
4
0
330,319
1
L
Odin
6,105
470
62
5
0
279,216
0
W
Ratatoskr
7,871
605
93
7
0
324,991
1
W
Sun Wukong
8,742
672
91
7
0
232,140
0
L
Discordia
6,250
481
108
8
0
275,153
2
L
Freya
6,338
488
85
7
0
252,376
0
W
Ishtar
7,671
590
102
8
0
221,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role