Player Matchup

Sylvanus
Sylvanus
Goolfool
Sylvanus
Level 158
God Stats
23W - 24L
1,578 SR
Queue Stats
330W - 382L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Sebakool
Cthulhu
Level 161
God Stats
22W - 12L
1,604 SR
Queue Stats
101W - 85L
1,590 Elo+
Solo
Ravana
Ravana
XRaginxbananaX
Ravana
Level 122
God Stats
2W - 1L
1,769 SR
Queue Stats
152W - 204L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
YourMainisTrash
Danzaburou
Level 123
God Stats
19W - 36L
1,458 SR
Queue Stats
156W - 231L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 139
God Stats
280W - 263L
1,600 SR
Queue Stats
382W - 434L
1,598 Elo+
Party 2
Team Averages
Level 141
1,602 SR
1,558 Elo+

VS

Team Averages
Level 129
1,669 SR
1,538 Elo+
Sol
Sol
Connerjay
Sol
Level 144
God Stats
8W - 7L
1,560 SR
Queue Stats
73W - 78L
1,462 Elo+
Party 1
Bastet
Bastet
chubbybunny3037
Bastet
Level 129
God Stats
64W - 37L
1,686 SR
Queue Stats
304W - 266L
1,541 Elo+
Solo
King Arthur
King Arthur
djxnitro
King Arthur
Level 129
God Stats
2W - 2L
1,771 SR
Queue Stats
152W - 139L
1,499 Elo+
Party 1
Arachne
Arachne
slatthuis
Arachne
Level 121
God Stats
1W - 1L
1,659 SR
Queue Stats
37W - 31L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
twinkmercy
Aphrodite
Level 123
God Stats
145W - 112L
1,668 SR
Queue Stats
331W - 325L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goolfool
Sylvanus
13
0 / 4 / 1
7,148
447
8,239
15,485
11,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Sebakool
Cthulhu
14
0 / 4 / 0
8,618
539
13,810
20,384
15,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 3 / 0
6,895
431
2,301
7,995
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
YourMainisTrash
Danzaburou
16
2 / 2 / 0
9,477
592
7,046
9,161
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
xRAGINxAS1ANx
Jormungandr
14
0 / 8 / 0
7,846
490
10,805
18,281
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,561
535
5,739
5,239
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 0 / 5
9,479
592
9,953
12,234
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
djxnitro
King Arthur
15
2 / 0 / 3
8,871
554
13,095
19,117
12,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Arachne
slatthuis
Arachne
14
3 / 1 / 8
8,592
537
7,886
16,538
13,498
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
twinkmercy
Aphrodite
16
3 / 0 / 7
9,140
571
13,661
10,612
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
21
21
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Sylvanus
Goolfool
Sylvanus
0
4
1
0.13
L
Cthulhu
Sebakool
Cthulhu
0
4
0
0
L
0
3
0
0
L
Danzaburou
YourMainisTrash
Danzaburou
2
2
0
1
W
10
0
5
12.5
W
King Arthur
djxnitro
King Arthur
2
0
3
3.5
W
Arachne
slatthuis
Arachne
3
1
8
7
W
Aphrodite
twinkmercy
Aphrodite
3
0
7
6.5
L
Jormungandr
xRAGINxAS1ANx
Jormungandr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,201
Damage
50,334
71,306
Taken
63,740
40,741
Mitigated
35,607
18,602
Healing
28,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,739
2,712
0
1,486
5,239
1,070
0
1,138
4,101
42,943
8,422
L
Sylvanus
Goolfool
Sylvanus
8,239
2,724
1,285
4,884
15,485
11,343
145
7,003
8,482
38,344
15,763
L
Cthulhu
Sebakool
Cthulhu
13,810
2,068
0
6,220
20,384
15,430
0
0
20,384
68,109
1,976
L
2,301
350
0
773
7,995
3,438
0
888
7,107
0
49,611
L
Danzaburou
YourMainisTrash
Danzaburou
7,046
1,265
0
1,310
9,161
3,537
2,124
4,043
5,118
0
74,998
W
9,953
1,336
0
5,895
12,234
4,215
384
4,792
7,442
0
54,019
W
King Arthur
djxnitro
King Arthur
13,095
1,879
0
3,608
19,117
12,443
0
13,306
5,811
0
67,582
W
Arachne
slatthuis
Arachne
7,886
6,433
0
4,068
16,538
13,498
78
6,961
9,577
0
20,012
W
Aphrodite
twinkmercy
Aphrodite
13,661
838
5,625
7,424
10,612
4,381
839
5,434
5,178
85,345
0
L
Jormungandr
xRAGINxAS1ANx
Jormungandr
10,805
3,359
0
4,130
18,281
6,993
0
7,114
11,167
79,501
2,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
44,643
582
Minions Killed
473
0
Camps Cleared
0
1,513,253
Distance Traveled
1,675,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,561
535
114
7
0
302,253
0
L
Sylvanus
7,148
447
95
6
0
285,564
0
L
Cthulhu
8,618
539
124
8
0
286,270
1
L
Ravana
6,895
431
78
5
0
355,428
0
L
Danzaburou
9,477
592
136
9
0
296,918
0
W
Bastet
9,479
592
89
6
0
381,057
1
W
King Arthur
8,871
554
116
7
0
308,083
0
W
Arachne
8,592
537
17
1
0
346,657
0
W
Aphrodite
9,140
571
137
9
0
336,956
2
L
Jormungandr
7,846
490
149
9
0
289,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role