Player Matchup

Hel
Hel
dragon123592763
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 1
Raijin
Raijin
n3wl1F30826
Raijin
Level 66
God Stats
2W - 1L
1,816 SR
Queue Stats
65W - 55L
1,474 Elo+
Party 1
Chaac
Chaac
treysmomhot5127
Chaac
Level 109
God Stats
3W - 0L
1,671 SR
Queue Stats
44W - 46L
1,497 Elo+
Party 1
Team Averages
Level 60
1,662 SR
1,549 Elo+

VS

Team Averages
Level 30
1,500 SR
1,500 Elo+
Fafnir
Fafnir
LizardLick13960
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SquiffyHawk5443
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Chang'e
Chang'e
notfromyocity
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
9,696
808
6,228
5,110
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Raijin
16
9 / 3 / 6
11,009
917
11,299
7,800
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 2 / 10
11,002
917
13,236
12,716
11,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,718
727
5,464
13,271
14,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
14
3 / 6 / 2
8,836
736
5,491
9,965
4,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
13
1 / 8 / 5
8,128
677
6,621
12,682
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Jing Wei
3
6
2
0.67
W
1
2
12
3.5
W
Raijin
9
3
6
4
L
Chang'e
1
8
5
0.44
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
17,576
25,626
Taken
35,918
15,864
Mitigated
23,300
13,086
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,464
1,550
0
660
13,271
14,934
0
7,562
5,709
16,652
162
L
Jing Wei
5,491
2,418
0
684
9,965
4,121
0
4,250
5,715
0
21,206
W
6,228
1,860
4,718
2,186
5,110
1,799
575
3,577
1,533
19,332
0
W
Raijin
11,299
838
438
481
7,800
2,557
1,623
3,057
4,699
28,211
0
L
Chang'e
6,621
935
1,068
2,236
12,682
4,245
0
5,803
6,879
20,815
0
W
13,236
665
545
4,718
12,716
11,508
908
5,335
7,381
0
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
25,682
121
Minions Killed
78
0
Camps Cleared
0
573,285
Distance Traveled
554,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,718
727
18
2
0
199,381
0
L
Jing Wei
8,836
736
43
4
0
191,074
0
W
Hel
9,696
808
32
3
0
180,447
0
W
Raijin
11,009
917
46
4
0
182,636
0
L
Chang'e
8,128
677
17
1
0
163,585
0
W
Chaac
11,002
917
43
4
0
210,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role