Player Matchup

Poseidon
Poseidon
LIGHT_KNIGHT_98
Poseidon
Level 105
God Stats
14W - 7L
1,520 SR
Queue Stats
44W - 38L
1,410 Elo+
Solo
Cupid
Cupid
Sinuish
Cupid
Level 105
God Stats
3W - 4L
1,145 SR
Queue Stats
117W - 141L
1,466 Elo+
Party 3
King Arthur
King Arthur
TRN Father
King Arthur
Level 107
God Stats
1W - 3L
1,138 SR
Queue Stats
67W - 95L
1,417 Elo+
Party 3
Lancelot
Lancelot
TRN toaster
Lancelot
Level 119
God Stats
3W - 4L
1,715 SR
Queue Stats
79W - 108L
1,451 Elo+
Party 3
Atlas
Atlas
WorkbayTech
Atlas
Level 102
God Stats
3W - 3L
1,274 SR
Queue Stats
16W - 20L
1,438 Elo+
Solo
Team Averages
Level 108
1,358 SR
1,436 Elo+

VS

Team Averages
Level 89
1,531 SR
1,422 Elo+
Anhur
Anhur
DWAAAAAADE-HW
Anhur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 45L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
DrGoatYF
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,420 Elo+
Party 1
Hercules
Hercules
IlDeathSkull
Hercules
Level 143
God Stats
6W - 6L
1,563 SR
Queue Stats
192W - 200L
1,494 Elo+
Party 2
Discordia
Discordia
LilGamer2354
Discordia
Level 55
God Stats
6W - 5L
1,593 SR
Queue Stats
20W - 30L
1,375 Elo+
Party 2
Mercury
Mercury
xTrapLordVader
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
3 / 0 / 2
5,858
533
3,611
3,196
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Sinuish
Cupid
11
3 / 1 / 5
6,559
596
7,416
5,393
1,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TRN Father
King Arthur
10
0 / 1 / 0
5,479
498
2,974
10,100
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lancelot
TRN toaster
Lancelot
13
5 / 1 / 0
6,580
598
6,928
7,180
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 1 / 5
6,220
565
4,907
6,805
4,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,588
508
2,751
7,922
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DrGoatYF
Sylvanus
9
0 / 3 / 2
5,357
487
1,614
9,344
5,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
IlDeathSkull
Hercules
12
1 / 1 / 1
6,714
610
6,460
9,907
8,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
LilGamer2354
Discordia
9
0 / 2 / 0
5,410
492
2,700
3,427
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
5,684
517
2,379
8,321
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Sylvanus
DrGoatYF
Sylvanus
0
3
2
0.33
L
Hercules
IlDeathSkull
Hercules
1
1
1
1.5
W
Poseidon
3
0
2
4
L
Discordia
LilGamer2354
Discordia
0
2
0
0
W
Cupid
Sinuish
Cupid
3
1
5
5.5
W
King Arthur
TRN Father
King Arthur
0
1
0
0
W
Lancelot
TRN toaster
Lancelot
5
1
0
5
W
1
1
5
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
15,904
32,674
Taken
38,921
15,481
Mitigated
20,707
12,262
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,751
1,237
0
2,016
7,922
2,186
510
2,058
5,864
0
43,776
L
Sylvanus
DrGoatYF
Sylvanus
1,614
198
1,899
2,716
9,344
5,726
240
3,501
5,843
8,197
0
L
Hercules
IlDeathSkull
Hercules
6,460
2,074
0
4,723
9,907
8,667
0
1,628
8,279
0
45,376
W
Poseidon
3,611
651
425
1,671
3,196
860
348
973
2,223
28,867
1,609
L
Discordia
LilGamer2354
Discordia
2,700
220
0
705
3,427
783
0
301
3,126
29,009
0
W
Cupid
Sinuish
Cupid
7,416
4,058
160
2,362
5,393
1,490
301
935
4,458
0
45,021
W
King Arthur
TRN Father
King Arthur
2,974
477
172
1,898
10,100
5,788
0
0
10,100
0
29,907
W
Lancelot
TRN toaster
Lancelot
6,928
1,248
0
3,195
7,180
2,858
0
1,126
6,054
0
49,232
W
4,907
2,481
220
2,159
6,805
4,485
99
1,280
5,525
17,269
0
L
2,379
493
0
580
8,321
3,345
0
950
7,371
0
40,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
28,753
287
Minions Killed
326
0
Camps Cleared
0
1,115,464
Distance Traveled
1,109,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,588
508
75
7
0
201,160
0
L
Sylvanus
5,357
487
18
2
0
194,798
0
L
Hercules
6,714
610
92
8
0
214,757
0
W
Poseidon
5,858
533
47
4
0
228,193
0
L
Discordia
5,410
492
58
5
0
209,318
0
W
Cupid
6,559
596
79
7
0
205,033
0
W
King Arthur
5,479
498
49
4
0
182,723
0
W
Lancelot
6,580
598
89
8
0
278,172
0
W
Atlas
6,220
565
23
2
0
221,343
0
L
Mercury
5,684
517
83
8
0
289,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role