Player Matchup

Cabrakan
Cabrakan
AngryPandazZ
Cabrakan
Level 146
God Stats
3W - 0L
1,815 SR
Queue Stats
170W - 178L
1,476 Elo+
Party 1
Hachiman
Hachiman
Kagenochinoame
Hachiman
Level 108
God Stats
2W - 0L
1,744 SR
Queue Stats
50W - 44L
1,493 Elo+
Party 1
Zeus
Zeus
TZVelocityzZ
Zeus
Level 129
God Stats
5W - 1L
1,641 SR
Queue Stats
57W - 51L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
brothergunns1255
Guan Yu
Level 112
God Stats
1W - 1L
1,280 SR
Queue Stats
135W - 125L
1,503 Elo+
Party 1
Vulcan
Vulcan
wildmanarmy
Vulcan
Level 170
God Stats
5W - 7L
1,552 SR
Queue Stats
178W - 216L
1,457 Elo+
Solo
Team Averages
Level 133
1,606 SR
1,487 Elo+

VS

Team Averages
Level 112
1,461 SR
1,477 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aeondyne
Chang'e
Level 157
God Stats
3W - 3L
1,225 SR
Queue Stats
215W - 205L
1,504 Elo+
Solo
Bastet
Bastet
OleFats
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 142L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Pitagoras1138
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,383 Elo+
Solo
Tiamat
Tiamat
a_Loaf_O_Toast
Tiamat
Level 29
God Stats
4W - 8L
1,578 SR
Queue Stats
170W - 193L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AngryPandazZ
Cabrakan
15
2 / 3 / 13
9,007
819
5,885
12,651
19,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
15
0 / 3 / 11
9,274
843
3,532
6,454
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 9
9,948
904
11,496
5,106
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 12
9,614
874
6,994
11,791
7,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
18
10 / 1 / 7
10,874
989
16,553
6,751
3,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 6 / 2
8,714
792
7,585
10,647
2,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Aeondyne
Chang'e
18
4 / 1 / 7
8,885
808
6,924
14,172
8,609
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
OleFats
Bastet
3
0 / 3 / 2
3,111
283
0
1,931
10
Hun Batz
Pitagoras1138
Hun Batz
16
3 / 6 / 7
8,234
749
5,927
12,039
4,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 6 / 5
6,667
606
2,387
7,962
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
22
Kills
12
13
Deaths
22
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
6
2
1
L
Chang'e
Aeondyne
Chang'e
4
1
7
7.5
W
Cabrakan
AngryPandazZ
Cabrakan
2
3
13
2.83
W
Hachiman
0
3
11
1.83
L
Bastet
OleFats
Bastet
0
3
2
0.33
L
Hun Batz
Pitagoras1138
Hun Batz
3
6
7
1.08
W
5
2
9
4.75
L
0
6
5
0.42
W
5
4
12
2.75
W
Vulcan
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,460
Damage
22,823
42,753
Taken
46,751
34,586
Mitigated
18,451
13,107
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,585
290
0
230
10,647
2,466
0
7,632
3,015
32,249
445
L
Chang'e
Aeondyne
Chang'e
6,924
41
4,508
9,280
14,172
8,609
0
9,391
4,781
16,381
0
W
Cabrakan
AngryPandazZ
Cabrakan
5,885
502
791
1,625
12,651
19,214
925
4,367
8,284
9,898
2,128
W
Hachiman
3,532
1,170
774
1,054
6,454
2,392
78
2,630
3,824
0
20,302
L
Bastet
OleFats
Bastet
0
0
0
0
1,931
10
0
1,110
821
0
0
L
Hun Batz
Pitagoras1138
Hun Batz
5,927
542
509
524
12,039
4,594
0
7,631
4,408
0
15,590
W
11,496
208
282
559
5,106
1,970
1,777
1,853
3,253
21,686
0
L
2,387
46
174
686
7,962
2,772
0
6,794
1,168
5,993
0
W
6,994
156
3,124
2,096
11,791
7,768
1,624
5,739
5,508
0
15,949
W
Vulcan
16,553
237
988
1,814
6,751
3,242
2,165
2,284
4,467
46,641
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
35,611
145
Minions Killed
93
0
Camps Cleared
0
1,103,738
Distance Traveled
706,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,714
792
55
5
0
176,135
0
L
Chang'e
8,885
808
16
1
0
223,259
0
W
Cabrakan
9,007
819
12
1
0
211,913
0
W
Hachiman
9,274
843
40
4
0
215,228
0
L
Bastet
3,111
283
0
0
0
0
0
L
Hun Batz
8,234
749
17
2
0
193,376
0
W
Zeus
9,948
904
28
3
0
196,704
0
L
Tiamat
6,667
606
5
0
0
113,456
0
W
Guan Yu
9,614
874
15
1
0
233,075
0
W
Vulcan
10,874
989
50
5
0
246,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role