Player Matchup

Ix Chel
Ix Chel
Silver III
Chubbsni
Ix Chel
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 116L
1,055 MMR
Solo
Charybdis
Charybdis
Gold III
DixieNormous404
Charybdis
Gold III
Level 84
God Stats
13W - 9L
1,718 SR
Queue Stats
89W - 94L
1,518 MMR
Solo
Osiris
Osiris
Platinum V
LeonzMx
Osiris
Platinum V
Level 180
God Stats
4W - 5L
1,617 SR
Queue Stats
372W - 370L
1,664 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
Munilla
Bake Kujira
Gold IV
Level 49
God Stats
0W - 1L
1,290 SR
Queue Stats
27W - 32L
1,502 MMR
Solo
Bastet
Bastet
Gold IV
hadouchdanlegame
Bastet
Gold IV
Level 167
God Stats
0W - 2L
1,290 SR
Queue Stats
908W - 938L
1,485 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,483 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,545 SR
1,511 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
 
Ares
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
legendario66662
Tyr
Gold II
Level 102
God Stats
23W - 30L
1,528 SR
Queue Stats
616W - 625L
1,461 MMR
Solo
Medusa
Medusa
Silver I
ocsoB
Medusa
Silver I
Level 145
God Stats
4W - 3L
1,698 SR
Queue Stats
27W - 32L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chubbsni
Ix Chel
9
0 / 4 / 0
5,350
535
1,972
6,044
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DixieNormous404
Charybdis
11
1 / 3 / 0
5,968
597
2,387
5,947
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
LeonzMx
Osiris
11
1 / 2 / 0
6,013
601
4,360
9,406
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
Munilla
Bake Kujira
8
0 / 3 / 0
5,069
507
1,608
9,833
7,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
3,984
398
1,152
2,362
634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
King ArthurArtioBacchusAgni

VS

Bans
Erlang ShenBellonaSusanoChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 1 / 1
6,566
657
5,198
8,384
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
 
Arachne
13
2 / 0 / 0
6,340
634
2,676
4,735
2,142
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
 
Ares
10
1 / 0 / 5
5,963
596
5,849
8,240
5,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 1 / 1
6,214
621
4,527
7,801
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
ocsoB
Medusa
12
2 / 0 / 3
6,743
674
3,829
4,438
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
13
13
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
1
7.5
W
Arachne
 
Arachne
2
0
0
2
W
Ares
 
Ares
1
0
5
3.5
L
Ix Chel
Chubbsni
Ix Chel
0
4
0
0
L
Charybdis
DixieNormous404
Charybdis
1
3
0
0.33
L
Osiris
LeonzMx
Osiris
1
2
0
0.5
L
Bake Kujira
Munilla
Bake Kujira
0
3
0
0
L
0
1
0
0
W
1
1
1
1.5
W
Medusa
ocsoB
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,479
Damage
22,079
33,592
Taken
33,598
18,729
Mitigated
16,666
8,453
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,198
2,040
0
2,994
8,384
3,166
0
635
7,692
0
43,558
W
Arachne
 
Arachne
2,676
1,976
0
3,119
4,735
2,142
0
972
3,659
0
47,980
W
Ares
 
Ares
5,849
124
1,089
2,887
8,240
5,100
0
1,860
6,226
24,598
2,004
L
Ix Chel
Chubbsni
Ix Chel
1,972
611
360
1,239
6,044
1,654
0
1,976
4,068
28,965
996
L
Charybdis
DixieNormous404
Charybdis
2,387
1,282
0
1,602
5,947
1,725
0
946
5,001
0
36,694
L
Osiris
LeonzMx
Osiris
4,360
724
0
3,437
9,406
7,539
0
0
9,406
0
42,364
L
Bake Kujira
Munilla
Bake Kujira
1,608
568
0
1,028
9,833
7,177
0
2,793
7,040
26,271
0
L
1,152
400
0
787
2,362
634
0
0
2,362
0
8,056
W
4,527
441
0
3,402
7,801
4,859
0
213
7,013
0
42,347
W
Medusa
ocsoB
Medusa
3,829
1,879
0
1,400
4,438
1,399
44
207
4,231
0
53,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
31,826
301
Minions Killed
378
0
Camps Cleared
0
860,723
Distance Traveled
1,099,565
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,566
657
64
6
0
261,917
3
W
Arachne
6,340
634
106
11
0
214,393
0
W
Ares
5,963
596
30
3
0
214,826
4
L
Ix Chel
5,350
535
75
8
0
169,952
0
L
Charybdis
5,968
597
84
8
0
192,116
2
L
Osiris
6,013
601
74
7
0
194,695
1
L
Bake Kujira
5,069
507
54
5
0
221,948
0
L
Bastet
3,984
398
14
1
0
82,012
0
W
Tyr
6,214
621
85
9
0
203,998
2
W
Medusa
6,743
674
93
9
0
204,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role