Player Matchup

Janus
Janus
AaronSniper177
Janus
Level 163
God Stats
1W - 0L
1,326 SR
Queue Stats
81W - 87L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
CrusnikKiller
Cliodhna
Level 128
God Stats
2W - 4L
1,308 SR
Queue Stats
214W - 215L
1,523 Elo+
Solo
Hachiman
Hachiman
Dr Manteca
Hachiman
Level 168
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 97L
1,547 Elo+
Party 1
Chaac
Chaac
PeacefulStorm6
Chaac
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
generaltamales2
Kukulkan
Level 156
God Stats
13W - 7L
1,716 SR
Queue Stats
48W - 54L
1,480 Elo+
Party 1
Team Averages
Level 152
1,470 SR
1,507 Elo+

VS

Team Averages
Level 99
1,556 SR
1,498 Elo+
Janus
Janus
Lord PHOENlX
Janus
Level 125
God Stats
0W - 1L
1,712 SR
Queue Stats
104W - 125L
1,497 Elo+
Party 2
Kali
Kali
MKWarWizard
Kali
Level 155
God Stats
5W - 6L
1,455 SR
Queue Stats
106W - 106L
1,434 Elo+
Solo
Danzaburou
Danzaburou
PandaJC9378
Danzaburou
Level 149
God Stats
4W - 5L
1,597 SR
Queue Stats
292W - 272L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Proto guns
Cu Chulainn
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Ymir
Ymir
RedEyeJediThe1st
Ymir
Level 59
God Stats
11W - 10L
1,514 SR
Queue Stats
187W - 212L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,404
617
6,210
5,828
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
CrusnikKiller
Cliodhna
11
1 / 1 / 0
5,687
474
4,144
7,733
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Dr Manteca
Hachiman
12
4 / 0 / 3
6,833
569
7,568
7,160
2,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 3 / 5
6,077
506
4,821
8,494
3,049
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
0 / 1 / 1
6,826
569
3,521
4,918
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
5,929
494
3,148
4,504
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 0
6,677
556
3,992
8,589
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
PandaJC9378
Danzaburou
6
1 / 3 / 0
5,008
417
1,178
4,308
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
Proto guns
Cu Chulainn
12
1 / 2 / 0
6,819
568
3,936
9,260
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
5,262
439
8,596
14,025
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Cliodhna
CrusnikKiller
Cliodhna
1
1
0
1
W
Hachiman
Dr Manteca
Hachiman
4
0
3
5.5
L
0
1
3
1.5
L
4
0
0
4
L
Danzaburou
PandaJC9378
Danzaburou
1
3
0
0.33
W
3
3
5
1.83
L
Cu Chulainn
Proto guns
Cu Chulainn
1
2
0
0.5
L
0
4
2
0.25
W
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
20,850
34,133
Taken
40,686
10,749
Mitigated
18,757
11,401
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,210
426
0
439
5,828
1,698
0
294
5,494
53,816
836
W
Cliodhna
CrusnikKiller
Cliodhna
4,144
1,088
0
2,914
7,733
2,300
0
895
6,720
0
37,556
W
Hachiman
Dr Manteca
Hachiman
7,568
4,349
0
4,302
7,160
2,212
200
3,767
2,881
0
48,762
L
3,148
146
0
158
4,504
1,275
0
1,936
2,503
32,339
1,794
L
3,992
1,497
0
4,309
8,589
2,884
0
1,864
6,658
0
50,423
L
Danzaburou
PandaJC9378
Danzaburou
1,178
411
0
1,452
4,308
955
0
0
4,308
0
15,088
W
4,821
969
0
3,064
8,494
3,049
0
4,468
3,472
0
24,345
L
Cu Chulainn
Proto guns
Cu Chulainn
3,936
572
0
1,256
9,260
5,636
0
4,633
4,132
0
50,879
L
8,596
2,273
0
2,582
14,025
8,007
0
529
13,488
24,348
0
W
Kukulkan
3,521
172
0
682
4,918
1,490
0
970
3,822
56,521
134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
29,695
404
Minions Killed
303
0
Camps Cleared
0
1,201,864
Distance Traveled
1,125,028
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,404
617
113
9
0
251,731
0
W
Cliodhna
5,687
474
66
6
0
245,961
0
W
Hachiman
6,833
569
78
7
0
216,087
0
L
Janus
5,929
494
70
6
0
260,564
1
L
Kali
6,677
556
84
7
0
262,714
1
L
Danzaburou
5,008
417
31
3
0
108,316
0
W
Chaac
6,077
506
34
3
0
255,615
0
L
Cu Chulainn
6,819
568
81
7
0
242,255
0
L
Ymir
5,262
439
37
3
0
251,179
0
W
Kukulkan
6,826
569
113
9
0
232,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role