Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FLAG3LA
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
Lupo1212
Guan Yu
Level 140
God Stats
12W - 12L
1,548 SR
Queue Stats
296W - 305L
1,523 Elo+
Party 1
Thanatos
Thanatos
Thisisjoe1012
Thanatos
Level 147
God Stats
4W - 13L
1,292 SR
Queue Stats
90W - 146L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
eltacoghost
Zhong Kui
Level 127
God Stats
6W - 10L
1,500 SR
Queue Stats
172W - 154L
1,461 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,498 Elo+

VS

Team Averages
Level 149
1,626 SR
1,515 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Silmick2000
Cthulhu
Level 139
God Stats
7W - 3L
1,844 SR
Queue Stats
336W - 292L
1,554 Elo+
Solo
Janus
Janus
Squirtle3234
Janus
Level 105
God Stats
9W - 7L
1,529 SR
Queue Stats
275W - 259L
1,482 Elo+
Solo
Danzaburou
Danzaburou
StevenStinsonman
Danzaburou
Level 123
God Stats
3W - 0L
1,609 SR
Queue Stats
43W - 41L
1,488 Elo+
Solo
Shiva
Shiva
catpizzas
Shiva
Level 261
God Stats
68W - 53L
1,646 SR
Queue Stats
207W - 210L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 0
6,017
602
2,762
6,147
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
FLAG3LA
Sylvanus
8
0 / 3 / 3
4,908
491
1,563
8,214
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Lupo1212
Guan Yu
11
0 / 1 / 0
5,901
590
2,431
8,314
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Thisisjoe1012
Thanatos
9
1 / 5 / 1
5,136
514
2,692
7,822
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
eltacoghost
Zhong Kui
10
1 / 5 / 2
5,499
550
3,037
9,198
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 2 / 2
6,171
617
3,516
7,866
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cthulhu
Silmick2000
Cthulhu
10
6 / 4 / 4
6,362
636
7,651
11,112
5,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 1 / 3
6,900
690
7,103
3,308
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
StevenStinsonman
Danzaburou
10
4 / 1 / 2
6,472
647
3,640
5,424
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
catpizzas
Shiva
12
1 / 0 / 0
6,692
669
6,641
6,522
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
W
Erlang Shen
 
Erlang Shen
3
2
2
2
L
Sylvanus
FLAG3LA
Sylvanus
0
3
3
0.5
L
Guan Yu
Lupo1212
Guan Yu
0
1
0
0
W
Cthulhu
Silmick2000
Cthulhu
6
4
4
2
W
3
1
3
4.5
W
Danzaburou
StevenStinsonman
Danzaburou
4
1
2
5
L
Thanatos
Thisisjoe1012
Thanatos
1
5
1
0.3
W
Shiva
catpizzas
Shiva
1
0
0
1
L
Zhong Kui
eltacoghost
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,485
Damage
28,551
39,695
Taken
34,232
18,045
Mitigated
17,172
13,862
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,762
1,021
0
1,110
6,147
1,869
0
2,462
3,685
0
35,214
W
Erlang Shen
 
Erlang Shen
3,516
1,969
0
3,240
7,866
3,521
0
986
6,880
0
44,676
L
Sylvanus
FLAG3LA
Sylvanus
1,563
1,051
1,068
1,714
8,214
3,967
0
4,305
3,781
10,223
0
L
Guan Yu
Lupo1212
Guan Yu
2,431
756
8
3,325
8,314
4,106
0
0
8,314
0
40,084
W
Cthulhu
Silmick2000
Cthulhu
7,651
672
0
3,161
11,112
5,533
22
1,438
9,674
28,178
1,255
W
7,103
578
0
836
3,308
1,037
0
1,958
1,350
48,256
473
W
Danzaburou
StevenStinsonman
Danzaburou
3,640
740
0
1,023
5,424
1,782
130
218
5,206
0
35,449
L
Thanatos
Thisisjoe1012
Thanatos
2,692
732
0
3,118
7,822
2,606
0
2,400
5,306
0
27,856
W
Shiva
catpizzas
Shiva
6,641
1,393
0
1,399
6,522
5,299
0
0
6,522
0
49,921
L
Zhong Kui
eltacoghost
Zhong Kui
3,037
234
0
3,519
9,198
5,497
0
4,596
4,105
30,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
32,597
285
Minions Killed
354
0
Camps Cleared
0
1,023,853
Distance Traveled
1,143,179
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,017
602
70
7
0
207,602
0
W
Erlang Shen
6,171
617
75
8
0
263,830
0
L
Sylvanus
4,908
491
16
2
0
201,138
0
L
Guan Yu
5,901
590
90
9
0
238,126
2
W
Cthulhu
6,362
636
48
5
0
219,014
5
W
Janus
6,900
690
79
8
0
214,420
2
W
Danzaburou
6,472
647
53
5
0
230,600
0
L
Thanatos
5,136
514
57
6
0
209,507
0
W
Shiva
6,692
669
99
10
0
215,315
2
L
Zhong Kui
5,499
550
52
5
0
167,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role