Player Matchup

Heimdallr
Heimdallr
CoolPunkTex
Heimdallr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 85L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Rsubi
Danzaburou
Level 111
God Stats
0W - 3L
1,285 SR
Queue Stats
125W - 125L
1,523 Elo+
Party 3
Tiamat
Tiamat
Slayer21bravo
Tiamat
Level 126
God Stats
3W - 6L
1,359 SR
Queue Stats
234W - 224L
1,510 Elo+
Party 1
Khepri
Khepri
Upcet
Khepri
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,541 Elo+
Party 3
Agni
Agni
Warhawk21joe
Agni
Level 136
God Stats
1W - 2L
1,486 SR
Queue Stats
231W - 208L
1,531 Elo+
Party 1
Team Averages
Level 119
1,426 SR
1,534 Elo+

VS

Team Averages
Level 138
1,387 SR
1,539 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Legitchief08
Baron Samedi
Level 152
God Stats
1W - 1L
1,169 SR
Queue Stats
189W - 202L
1,501 Elo+
Solo
Olorun
Olorun
RecorderMan03
Olorun
Level 117
God Stats
4W - 2L
1,719 SR
Queue Stats
46W - 32L
1,578 Elo+
Solo
Neith
Neith
Ripitried
Neith
Level 121
God Stats
3W - 1L
1,315 SR
Queue Stats
297W - 288L
1,540 Elo+
Solo
Surtr
Surtr
Tim_of_Timopia
Surtr
Level 151
God Stats
4W - 11L
1,234 SR
Queue Stats
221W - 202L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoolPunkTex
Heimdallr
13
1 / 4 / 2
7,652
547
8,052
9,958
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Danzaburou
Rsubi
Danzaburou
12
6 / 5 / 0
7,844
560
4,912
13,445
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,699
479
7,960
11,728
10,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
Upcet
Khepri
10
1 / 4 / 0
6,543
467
3,409
12,112
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 6 / 2
6,699
479
5,095
7,523
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 3 / 5
7,762
554
7,254
11,187
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Legitchief08
Baron Samedi
13
6 / 1 / 7
7,903
565
10,003
9,965
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 3 / 4
8,723
623
7,523
9,281
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Ripitried
Neith
14
4 / 1 / 6
8,693
621
7,839
7,145
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 0 / 3
8,869
634
8,650
12,913
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
22
22
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
5
2.17
L
Heimdallr
CoolPunkTex
Heimdallr
1
4
2
0.5
W
Baron Samedi
Legitchief08
Baron Samedi
6
1
7
9.5
W
4
3
4
2
W
Neith
Ripitried
Neith
4
1
6
7
L
Danzaburou
Rsubi
Danzaburou
6
5
0
1.2
L
0
3
1
0.17
W
4
0
3
5.5
L
Khepri
Upcet
Khepri
1
4
0
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
41,269
54,766
Taken
50,491
31,421
Mitigated
23,517
13,177
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,254
2,867
0
1,228
11,187
4,026
0
3,103
8,084
0
53,647
L
Heimdallr
CoolPunkTex
Heimdallr
8,052
3,035
0
3,081
9,958
3,501
0
7,056
2,504
0
64,358
W
Baron Samedi
Legitchief08
Baron Samedi
10,003
1,686
607
3,803
9,965
6,599
32
1,915
8,050
29,685
685
W
7,523
3,594
180
3,032
9,281
3,071
176
854
8,427
58,250
0
W
Neith
Ripitried
Neith
7,839
2,759
0
2,290
7,145
2,508
446
3,480
3,665
0
51,737
L
Danzaburou
Rsubi
Danzaburou
4,912
1,281
0
2,506
13,445
5,627
0
2,737
10,427
0
57,575
L
7,960
669
0
4,062
11,728
10,223
0
856
10,470
48,260
711
W
8,650
3,467
0
7,359
12,913
7,313
620
7,053
5,860
1,937
55,753
L
Khepri
Upcet
Khepri
3,409
150
0
2,753
12,112
9,755
0
5,135
6,323
14,199
544
L
5,095
259
0
775
7,523
2,315
0
1,122
6,133
42,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
41,950
399
Minions Killed
448
0
Camps Cleared
0
1,384,688
Distance Traveled
1,481,754
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,762
554
83
6
0
338,437
3
L
Heimdallr
7,652
547
102
7
0
277,832
3
W
Baron Samedi
7,903
565
34
2
0
271,661
1
W
Olorun
8,723
623
125
9
0
323,521
0
W
Neith
8,693
621
103
7
0
266,096
0
L
Danzaburou
7,844
560
102
7
0
294,959
0
L
Tiamat
6,699
479
85
6
0
256,948
0
W
Surtr
8,869
634
103
7
0
282,039
0
L
Khepri
6,543
467
26
2
0
286,279
0
L
Agni
6,699
479
84
6
0
268,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role