Player Matchup

Horus
Horus
Liveknot8275362
Horus
Level 141
God Stats
3W - 1L
1,651 SR
Queue Stats
47W - 51L
1,492 Elo+
Solo
Scylla
Scylla
RemiR00
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,390 Elo+
Solo
Atlas
Atlas
Renkis13
Atlas
Level 148
God Stats
10W - 7L
1,386 SR
Queue Stats
147W - 135L
1,604 Elo+
Party 2
Anubis
Anubis
Winshox12
Anubis
Level 154
God Stats
23W - 6L
1,870 SR
Queue Stats
1,520W - 755L
1,660 Elo+
Solo
Discordia
Discordia
o0joe
Discordia
Level 173
God Stats
4W - 6L
1,285 SR
Queue Stats
338W - 326L
1,518 Elo+
Party 2
Team Averages
Level 127
1,538 SR
1,533 Elo+

VS

Team Averages
Level 100
1,674 SR
1,520 Elo+
Atlas
Atlas
BigBach210
Atlas
Level 35
God Stats
1W - 2L
1,742 SR
Queue Stats
143W - 143L
1,542 Elo+
Party 1
Zeus
Zeus
ButtWhisk
Zeus
Level 157
God Stats
4W - 3L
1,612 SR
Queue Stats
740W - 764L
1,498 Elo+
Solo
Guan Yu
Guan Yu
DARTHGAMER01
Guan Yu
Level 99
God Stats
6W - 3L
1,737 SR
Queue Stats
259W - 230L
1,512 Elo+
Party 1
Janus
Janus
G0 For It Ben
Janus
Level 103
God Stats
6W - 8L
1,674 SR
Queue Stats
199W - 204L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
calamityregionz
Gilgamesh
Level 108
God Stats
20W - 11L
1,602 SR
Queue Stats
823W - 785L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
9,691
881
11,765
15,288
10,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
RemiR00
Scylla
17
5 / 3 / 9
9,826
893
7,992
9,106
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Renkis13
Atlas
18
8 / 2 / 11
10,217
929
18,766
14,761
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Winshox12
Anubis
15
2 / 3 / 10
8,974
816
11,418
6,912
3,406
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Discordia
o0joe
Discordia
13
1 / 2 / 12
8,433
767
12,240
7,244
2,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 4 / 3
8,072
734
6,522
16,619
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
15
0 / 5 / 7
7,988
726
10,299
10,365
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
DARTHGAMER01
Guan Yu
14
4 / 5 / 5
8,409
764
4,544
16,322
16,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 5
7,700
700
6,581
9,793
2,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
calamityregionz
Gilgamesh
17
3 / 3 / 8
8,653
787
9,554
16,666
8,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
22
Kills
11
12
Deaths
22
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
4
3
1.13
L
Zeus
0
5
7
0.7
L
Guan Yu
DARTHGAMER01
Guan Yu
4
5
5
1.3
L
1
5
5
0.7
W
6
2
12
6
W
Scylla
RemiR00
Scylla
5
3
9
3.17
W
Atlas
Renkis13
Atlas
8
2
11
6.75
W
Anubis
Winshox12
Anubis
2
3
10
2.33
L
Gilgamesh
calamityregionz
Gilgamesh
3
3
8
2.33
W
Discordia
o0joe
Discordia
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,181
Damage
37,500
53,311
Taken
69,765
37,978
Mitigated
45,887
21,207
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,522
1,942
176
3,171
16,619
14,571
0
11,667
4,649
8,999
228
L
Zeus
10,299
1,111
376
2,014
10,365
3,208
0
7,315
2,909
29,216
0
L
Guan Yu
DARTHGAMER01
Guan Yu
4,544
419
4,524
6,832
16,322
16,565
0
9,439
6,515
0
5,786
L
6,581
214
109
143
9,793
2,658
0
7,198
2,356
20,584
0
W
11,765
5,245
3,940
5,090
15,288
10,611
390
5,339
9,811
0
15,288
W
Scylla
RemiR00
Scylla
7,992
1,233
684
1,720
9,106
4,109
2,381
4,823
4,265
30,823
272
W
Atlas
Renkis13
Atlas
18,766
5,179
898
2,692
14,761
17,063
143
6,592
8,021
22,110
2,911
W
Anubis
Winshox12
Anubis
11,418
256
521
2,032
6,912
3,406
575
3,731
3,149
24,162
920
L
Gilgamesh
calamityregionz
Gilgamesh
9,554
1,558
1,115
4,719
16,666
8,885
0
10,415
5,638
0
19,091
W
Discordia
o0joe
Discordia
12,240
490
2,082
1,548
7,244
2,789
833
2,293
4,891
20,001
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
40,822
128
Minions Killed
99
0
Camps Cleared
0
1,050,301
Distance Traveled
956,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,072
734
5
0
0
195,640
0
L
Zeus
7,988
726
42
4
0
168,608
0
L
Guan Yu
8,409
764
2
0
0
211,401
0
L
Janus
7,700
700
40
4
0
180,404
0
W
Horus
9,691
881
6
1
0
236,875
0
W
Scylla
9,826
893
59
5
0
179,441
0
W
Atlas
10,217
929
7
1
0
207,843
0
W
Anubis
8,974
816
36
3
0
202,240
0
L
Gilgamesh
8,653
787
10
1
0
200,099
0
W
Discordia
8,433
767
20
2
0
223,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role