Player Matchup

Atlas
Atlas
 
Atlas
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArmorA1ex
Merlin
Level 106
God Stats
7W - 8L
1,812 SR
Queue Stats
275W - 267L
1,480 Elo+
Solo
Fenrir
Fenrir
Donetonv
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,496 Elo+
Solo
Artemis
Artemis
Wolf xJPx
Artemis
Level 125
God Stats
2W - 3L
1,259 SR
Queue Stats
266W - 277L
1,559 Elo+
Solo
Chronos
Chronos
opticdragonfly
Chronos
Level 87
God Stats
2W - 0L
1,757 SR
Queue Stats
18W - 17L
1,448 Elo+
Solo
Team Averages
Level 77
1,566 SR
1,497 Elo+

VS

Team Averages
Level 43
1,521 SR
1,415 Elo+
Sol
Sol
Diamond_Lance09
Sol
Level 37
God Stats
10W - 17L
1,425 SR
Queue Stats
608W - 639L
1,474 Elo+
Solo
Anubis
Anubis
Niborami
Anubis
Level 66
God Stats
1W - 2L
1,683 SR
Queue Stats
63W - 40L
1,571 Elo+
Solo
Fenrir
Fenrir
aDeadDeadGuy
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,375 Elo+
Solo
Ganesha
Ganesha
elpepelomaster
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Tyr
Tyr
lB Rye
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 2 / 13
10,314
860
6,785
12,772
13,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ArmorA1ex
Merlin
17
3 / 4 / 13
10,153
846
12,614
8,087
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Donetonv
Fenrir
14
2 / 6 / 11
9,454
788
3,243
13,246
11,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Wolf xJPx
Artemis
18
8 / 3 / 6
11,495
958
11,738
10,705
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 12
10,614
885
9,310
9,391
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,675
806
14,300
9,865
4,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Niborami
Anubis
17
8 / 4 / 4
10,027
836
18,767
12,278
7,611
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
3 / 9 / 7
8,230
686
3,449
13,329
5,444
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
0 / 4 / 13
8,532
711
4,380
13,123
15,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tyr
lB Rye
Tyr
1
0 / 0 / 0
3,120
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
20
Kills
14
16
Deaths
20
55
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
13
4.75
W
Merlin
ArmorA1ex
Merlin
3
4
13
2.38
L
3
3
8
2.33
W
Fenrir
Donetonv
Fenrir
2
6
11
1.25
L
Anubis
Niborami
Anubis
8
4
4
2.5
W
Artemis
Wolf xJPx
Artemis
8
3
6
3.67
L
Fenrir
3
9
7
0.72
L
0
4
13
1.63
L
Tyr
lB Rye
Tyr
0
0
0
0
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
40,896
54,201
Taken
48,595
34,216
Mitigated
32,409
16,004
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,785
1,862
835
3,708
12,772
13,027
385
6,920
5,852
14,462
209
W
Merlin
ArmorA1ex
Merlin
12,614
377
2,062
1,590
8,087
2,413
933
5,652
2,435
27,819
0
L
14,300
2,010
353
1,818
9,865
4,353
230
5,708
4,157
33,129
1,733
W
Fenrir
Donetonv
Fenrir
3,243
469
114
1,745
13,246
11,623
28
9,934
3,312
0
6,339
L
Anubis
Niborami
Anubis
18,767
985
1,222
5,178
12,278
7,611
0
7,837
4,441
43,986
0
W
Artemis
Wolf xJPx
Artemis
11,738
5,064
119
3,249
10,705
3,742
4,162
7,362
3,343
0
29,991
L
Fenrir
3,449
304
649
1,405
13,329
5,444
0
7,616
5,713
0
6,064
L
4,380
366
881
1,254
13,123
15,001
0
7,420
5,703
7,529
191
L
Tyr
lB Rye
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
9,310
2,463
296
2,286
9,391
3,411
2,402
6,428
2,963
30,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
39,584
130
Minions Killed
99
0
Camps Cleared
0
1,102,168
Distance Traveled
829,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,314
860
13
1
0
212,266
0
W
Merlin
10,153
846
24
2
0
232,600
0
L
Sol
9,675
806
42
4
0
219,227
0
W
Fenrir
9,454
788
10
1
0
227,171
0
L
Anubis
10,027
836
50
4
0
211,613
0
W
Artemis
11,495
958
33
3
0
206,794
0
L
Fenrir
8,230
686
6
1
0
192,752
0
L
Ganesha
8,532
711
1
0
0
205,878
0
L
Tyr
3,120
260
0
0
0
0
0
W
Chronos
10,614
885
50
4
0
223,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role