Player Matchup

Fenrir
Fenrir
Doge-_1
Fenrir
Level 47
God Stats
7W - 12L
1,430 SR
Queue Stats
209W - 222L
1,379 Elo+
Party 2
Charybdis
Charybdis
DrizzIe42
Charybdis
Level 69
God Stats
7W - 7L
1,493 SR
Queue Stats
284W - 283L
1,477 Elo+
Party 2
Merlin
Merlin
FDB559
Merlin
Level 65
God Stats
99W - 72L
1,551 SR
Queue Stats
281W - 288L
1,421 Elo+
Solo
Hel
Hel
TTVShrimpShaker
Hel
Level 65
God Stats
1W - 3L
1,122 SR
Queue Stats
224W - 258L
1,407 Elo+
Party 2
Nut
Nut
jugg4058
Nut
Level 86
God Stats
0W - 1L
1,485 SR
Queue Stats
20W - 21L
1,425 Elo+
Solo
Team Averages
Level 66
1,416 SR
1,422 Elo+

VS

Team Averages
Level 81
1,539 SR
1,413 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Chiefblac
Awilix
Level 42
God Stats
22W - 16L
1,467 SR
Queue Stats
47W - 63L
1,296 Elo+
Solo
Danzaburou
Danzaburou
FelixGonzalez1
Danzaburou
Level 65
God Stats
13W - 7L
1,602 SR
Queue Stats
25W - 31L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
Level 68
God Stats
3W - 2L
1,628 SR
Queue Stats
21W - 35L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doge-_1
Fenrir
11
7 / 2 / 4
6,787
566
5,669
9,316
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
DrizzIe42
Charybdis
12
6 / 2 / 3
8,128
677
10,252
11,770
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
FDB559
Merlin
12
3 / 1 / 4
7,450
621
6,474
3,571
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 4
5,505
459
2,615
10,435
6,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 5 / 3
5,254
438
4,223
8,852
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 3 / 1
6,664
555
5,227
11,835
8,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
 
Guan Yu
10
2 / 1 / 9
6,229
519
4,908
9,027
6,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Chiefblac
Awilix
10
1 / 6 / 3
5,835
486
5,712
11,394
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FelixGonzalez1
Danzaburou
11
7 / 1 / 2
7,093
591
7,962
5,780
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
10
3 / 5 / 3
6,237
520
6,130
8,104
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
16
Kills
15
15
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
1
0.83
W
Guan Yu
 
Guan Yu
2
1
9
6.5
W
Awilix
Chiefblac
Awilix
1
6
3
0.42
L
Fenrir
Doge-_1
Fenrir
7
2
4
4.5
L
Charybdis
DrizzIe42
Charybdis
6
2
3
3.75
L
Merlin
FDB559
Merlin
3
1
4
5
W
Danzaburou
FelixGonzalez1
Danzaburou
7
1
2
8
W
Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
3
5
3
0.9
L
0
5
4
0.4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
29,939
43,944
Taken
46,140
19,149
Mitigated
24,860
14,000
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,227
264
0
5,324
11,835
8,924
0
443
11,364
36,335
969
W
Guan Yu
 
Guan Yu
4,908
1,358
670
3,178
9,027
6,574
176
2,242
6,687
1,430
14,430
W
Awilix
Chiefblac
Awilix
5,712
2,583
0
3,798
11,394
2,936
0
2,407
8,711
0
36,821
L
Fenrir
Doge-_1
Fenrir
5,669
1,437
0
1,365
9,316
3,664
0
3,136
6,180
0
27,177
L
Charybdis
DrizzIe42
Charybdis
10,252
5,119
0
4,725
11,770
5,750
823
5,428
6,342
0
56,380
L
Merlin
FDB559
Merlin
6,474
385
0
633
3,571
1,100
0
959
2,612
41,754
644
W
Danzaburou
FelixGonzalez1
Danzaburou
7,962
3,091
0
1,836
5,780
1,790
1,952
1,303
4,435
0
42,617
W
Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
6,130
1,102
0
1,172
8,104
4,636
0
1,681
6,069
27,568
0
L
2,615
521
2,732
3,672
10,435
6,149
0
1,364
9,071
15,336
912
L
4,223
1,696
31
842
8,852
2,486
0
464
8,388
0
27,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
32,058
280
Minions Killed
276
0
Camps Cleared
0
1,135,845
Distance Traveled
1,173,771
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,664
555
77
6
0
235,111
0
W
Guan Yu
6,229
519
33
3
0
258,775
4
W
Awilix
5,835
486
53
4
0
251,375
4
L
Fenrir
6,787
566
46
4
0
277,679
0
L
Charybdis
8,128
677
95
8
0
201,491
4
L
Merlin
7,450
621
76
6
0
234,116
0
W
Danzaburou
7,093
591
65
5
0
220,274
2
W
Zhong Kui
6,237
520
48
4
0
208,236
0
L
Hel
5,505
459
25
2
0
212,634
2
L
Nut
5,254
438
38
3
0
209,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role