Player Matchup

Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
ByL2008
Zeus
Silver II
Level 223
God Stats
6W - 4L
1,333 SR
Queue Stats
357W - 366L
1,057 MMR
Solo
Nu Wa
Nu Wa
Silver II
Maleficent168
Nu Wa
Silver II
Level 159
God Stats
31W - 20L
1,558 SR
Queue Stats
299W - 325L
1,072 MMR
Solo
Poseidon
Poseidon
Silver IV
ZigB
Poseidon
Silver IV
Level 54
God Stats
2W - 2L
1,241 SR
Queue Stats
57W - 71L
756 MMR
Solo
Neith
Neith
Bronze II
pmasatrick
Neith
Bronze II
Level 154
God Stats
9W - 5L
1,485 SR
Queue Stats
54W - 105L
589 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,423 SR
995 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,417 SR
1,028 MMR
Freya
Freya
Bronze II
 
Freya
Bronze II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
Valordykai2020
Mercury
Silver IV
Level 135
God Stats
2W - 5L
1,436 SR
Queue Stats
59W - 98L
907 MMR
Solo
Scylla
Scylla
Silver III
o0 GODs 0o
Scylla
Silver III
Level 97
God Stats
1W - 3L
1,192 SR
Queue Stats
57W - 69L
1,092 MMR
Solo
Cerberus
Cerberus
Bronze II
pradaqq
Cerberus
Bronze II
Level 59
God Stats
2W - 3L
1,385 SR
Queue Stats
91W - 122L
540 MMR
Solo
Artemis
Artemis
Silver II
wolfieloyal
Artemis
Silver II
Level 225
God Stats
22W - 19L
1,572 SR
Queue Stats
322W - 355L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 0 / 3
5,874
587
3,588
6,017
4,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zeus
ByL2008
Zeus
12
1 / 1 / 1
6,507
651
1,862
4,107
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 4
5,450
545
4,361
3,344
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ZigB
Poseidon
11
5 / 0 / 2
6,524
652
3,915
4,924
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
10
3 / 1 / 0
6,021
602
5,383
5,218
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DanzaburouMedusaThanatosAwilix

VS

Bans
KukulkanMulanZhong KuiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 5 / 0
5,225
523
1,616
6,642
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
4,918
492
924
6,390
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
o0 GODs 0o
Scylla
9
0 / 1 / 1
4,701
470
2,101
4,525
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
pradaqq
Cerberus
8
2 / 1 / 1
5,182
518
1,718
7,936
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
wolfieloyal
Artemis
8
1 / 4 / 2
4,648
465
2,634
5,708
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
3
3.5
L
Freya
 
Freya
0
5
0
0
W
Zeus
ByL2008
Zeus
1
1
1
1.5
W
1
2
4
1.5
L
1
1
1
1.5
W
Poseidon
ZigB
Poseidon
5
0
2
6
L
Scylla
o0 GODs 0o
Scylla
0
1
1
0.5
W
Neith
3
1
0
3
L
Cerberus
pradaqq
Cerberus
2
1
1
2.5
L
Artemis
wolfieloyal
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
8,993
23,610
Taken
31,201
8,959
Mitigated
9,620
5,876
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,588
594
0
1,764
6,017
4,268
640
1,373
4,644
0
21,117
L
Freya
 
Freya
1,616
524
0
1,002
6,642
1,904
0
1,629
5,013
23,848
7,568
W
Zeus
ByL2008
Zeus
1,862
0
0
1,184
4,107
1,124
471
1,542
2,565
38,241
2,754
W
4,361
777
0
226
3,344
684
0
569
2,775
22,151
243
L
924
250
0
3,298
6,390
1,662
0
803
5,498
0
21,251
W
Poseidon
ZigB
Poseidon
3,915
1,010
0
1,905
4,924
1,432
215
766
4,158
42,413
2,238
L
Scylla
o0 GODs 0o
Scylla
2,101
86
0
310
4,525
1,091
0
2,679
1,785
24,023
0
W
Neith
5,383
1,725
0
797
5,218
1,451
301
931
4,287
0
36,875
L
Cerberus
pradaqq
Cerberus
1,718
146
0
2,289
7,936
3,729
0
1,772
5,965
16,906
0
L
Artemis
wolfieloyal
Artemis
2,634
1,095
0
1,359
5,708
1,234
240
2,419
3,037
0
21,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
24,674
290
Minions Killed
222
0
Camps Cleared
0
995,093
Distance Traveled
887,683
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,874
587
39
4
0
195,516
1
L
Freya
5,225
523
58
6
0
179,182
0
W
Zeus
6,507
651
83
8
0
201,519
3
W
Nu Wa
5,450
545
37
4
0
186,198
5
L
Mercury
4,918
492
45
5
0
183,161
0
W
Poseidon
6,524
652
76
8
0
234,795
1
L
Scylla
4,701
470
49
5
0
195,378
0
W
Neith
6,021
602
55
6
0
177,065
0
L
Cerberus
5,182
518
34
3
0
182,100
0
L
Artemis
4,648
465
36
4
0
147,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role