Player Matchup

Heimdallr
Heimdallr
Dtraké
Heimdallr
Level 142
God Stats
2W - 1L
1,557 SR
Queue Stats
65W - 71L
1,387 Elo+
Party 1
Sol
Sol
FireClouds
Sol
Level 143
God Stats
5W - 0L
1,783 SR
Queue Stats
48W - 32L
1,593 Elo+
Solo
Nike
Nike
Mickato
Nike
Level 43
God Stats
4W - 4L
1,619 SR
Queue Stats
9W - 25L
1,222 Elo+
Party 1
Team Averages
Level 109
1,653 SR
1,401 Elo+

VS

Team Averages
Level 86
1,480 SR
1,396 Elo+
Hou Yi
Hou Yi
DonStofatto
Hou Yi
Level 47
God Stats
29W - 39L
1,389 SR
Queue Stats
90W - 130L
1,265 Elo+
Solo
Tiamat
Tiamat
LightLucky
Tiamat
Level 159
God Stats
10W - 15L
1,551 SR
Queue Stats
248W - 265L
1,494 Elo+
Solo
Ah Puch
Ah Puch
WeLuvCisco
Ah Puch
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 76L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dtraké
Heimdallr
15
3 / 6 / 2
10,321
860
7,556
12,532
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 0 / 2
12,072
1,006
12,798
8,633
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Mickato
Nike
15
1 / 3 / 6
9,840
820
4,454
7,654
5,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 4 / 5
9,966
831
5,151
11,348
4,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
LightLucky
Tiamat
17
5 / 1 / 3
10,770
898
11,079
10,671
6,879
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
WeLuvCisco
Ah Puch
10
1 / 4 / 2
8,160
680
2,340
5,882
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
9
9
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
4
5
1.38
W
Heimdallr
Dtraké
Heimdallr
3
6
2
0.67
W
5
0
2
6
L
Tiamat
LightLucky
Tiamat
5
1
3
6.5
W
Nike
Mickato
Nike
1
3
6
1.33
L
Ah Puch
WeLuvCisco
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
18,570
28,819
Taken
27,901
12,135
Mitigated
13,121
9,337
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,151
558
0
250
11,348
4,320
0
4,409
6,895
0
31,582
W
Heimdallr
Dtraké
Heimdallr
7,556
3,378
0
2,450
12,532
4,252
1,080
5,366
6,151
0
38,627
W
12,798
4,872
0
5,874
8,633
2,742
3,479
2,513
5,454
56,229
7,541
L
Tiamat
LightLucky
Tiamat
11,079
695
0
1,574
10,671
6,879
0
4,734
5,869
35,131
692
W
Nike
Mickato
Nike
4,454
167
0
1,013
7,654
5,141
96
3,076
3,870
165
16,521
L
Ah Puch
WeLuvCisco
Ah Puch
2,340
292
0
834
5,882
1,922
0
3,119
2,730
8,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
28,896
221
Minions Killed
144
0
Camps Cleared
0
633,249
Distance Traveled
565,711
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,966
831
51
4
0
222,617
0
W
Heimdallr
10,321
860
61
5
0
207,150
2
W
Sol
12,072
1,006
139
12
0
232,774
0
L
Tiamat
10,770
898
71
6
0
232,229
0
W
Nike
9,840
820
21
2
0
193,325
2
L
Ah Puch
8,160
680
22
2
0
110,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role