Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BabyDropKick
Bellona
Level 107
God Stats
2W - 1L
1,470 SR
Queue Stats
145W - 104L
1,611 Elo+
Solo
Eset
Eset
Dogshore
Eset
Level 129
God Stats
31W - 17L
1,580 SR
Queue Stats
61W - 58L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Luna3133
Nu Wa
Level 36
God Stats
1W - 2L
1,301 SR
Queue Stats
8W - 10L
1,571 Elo+
Solo
Sobek
Sobek
bcgnick
Sobek
Level 104
God Stats
23W - 15L
1,507 SR
Queue Stats
79W - 66L
1,608 Elo+
Party 2
Team Averages
Level 94
1,471 SR
1,566 Elo+

VS

Team Averages
Level 118
1,457 SR
1,414 Elo+
Achilles
Achilles
DEUSoAUCTOR
Achilles
Level 84
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 4L
1,196 Elo+
Solo
Freya
Freya
DeathOnCall44
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Jalapeño8
Cthulhu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,280 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jofro
Ah Muzen Cab
Level 146
God Stats
23W - 27L
1,473 SR
Queue Stats
91W - 80L
1,514 Elo+
Solo
Ix Chel
Ix Chel
S1NG1E SHOT
Ix Chel
Level 163
God Stats
9W - 12L
1,505 SR
Queue Stats
501W - 505L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 0 / 22
9,172
1,310
11,477
2,414
975
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BabyDropKick
Bellona
14
8 / 0 / 16
8,892
1,270
8,137
5,044
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Eset
14
4 / 0 / 17
8,365
1,195
8,089
3,333
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Luna3133
Nu Wa
15
10 / 0 / 18
9,244
1,321
13,869
3,438
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
bcgnick
Sobek
14
0 / 0 / 28
8,574
1,225
5,949
6,758
7,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

401

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEUSoAUCTOR
Achilles
11
0 / 9 / 0
6,473
925
655
12,925
8,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 6 / 0
6,581
940
3,432
10,176
2,982
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jalapeño8
Cthulhu
11
0 / 6 / 0
6,659
951
5,349
13,727
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Jofro
Ah Muzen Cab
11
0 / 7 / 0
6,729
961
4,639
11,305
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
S1NG1E SHOT
Ix Chel
11
0 / 1 / 0
6,500
929
4,807
4,366
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
0
29
Kills
0
0
Deaths
29
101
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
22
18
W
Bellona
BabyDropKick
Bellona
8
0
16
16
L
Achilles
DEUSoAUCTOR
Achilles
0
9
0
0
L
0
6
0
0
W
Eset
4
0
17
12.5
L
Cthulhu
Jalapeño8
Cthulhu
0
6
0
0
L
Ah Muzen Cab
Jofro
Ah Muzen Cab
0
7
0
0
W
Nu Wa
Luna3133
Nu Wa
10
0
18
19
L
Ix Chel
S1NG1E SHOT
Ix Chel
0
1
0
0
W
Sobek
bcgnick
Sobek
0
0
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,521
Damage
18,882
20,987
Taken
52,499
15,686
Mitigated
26,727
4,870
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,477
4,177
0
501
2,414
975
0
1,357
1,023
0
24,336
W
Bellona
BabyDropKick
Bellona
8,137
554
0
968
5,044
5,042
0
3,128
1,806
0
13,419
L
Achilles
DEUSoAUCTOR
Achilles
655
130
0
114
12,925
8,790
0
6,506
6,071
0
4,536
L
3,432
917
0
409
10,176
2,982
0
5,625
4,315
11,674
0
W
Eset
8,089
87
328
806
3,333
1,286
0
2,243
1,051
23,107
637
L
Cthulhu
Jalapeño8
Cthulhu
5,349
183
0
376
13,727
10,327
0
5,721
7,613
17,893
616
L
Ah Muzen Cab
Jofro
Ah Muzen Cab
4,639
1,140
0
645
11,305
3,434
0
5,084
5,868
0
26,780
W
Nu Wa
Luna3133
Nu Wa
13,869
3,975
0
1,409
3,438
1,170
0
2,112
1,255
31,454
0
L
Ix Chel
S1NG1E SHOT
Ix Chel
4,807
57
120
41
4,366
1,194
0
3,096
1,102
9,812
0
W
Sobek
bcgnick
Sobek
5,949
286
0
858
6,758
7,213
0
3,657
2,843
8,413
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
32,942
169
Minions Killed
109
5
Camps Cleared
3
737,286
Distance Traveled
519,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,172
1,310
50
7
0
135,616
0
W
Bellona
8,892
1,270
11
2
0
161,665
0
L
Achilles
6,473
925
8
1
2
99,347
0
L
Freya
6,581
940
20
3
0
109,585
0
W
Eset
8,365
1,195
59
8
1
151,071
0
L
Cthulhu
6,659
951
30
4
1
104,216
0
L
Ah Muzen Cab
6,729
961
42
6
0
106,954
0
W
Nu Wa
9,244
1,321
41
6
3
134,461
0
L
Ix Chel
6,500
929
9
1
0
99,178
0
W
Sobek
8,574
1,225
8
1
1
154,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role