Player Matchup

Medusa
Medusa
Papa Coleman1
Medusa
Level 67
God Stats
5W - 17L
1,245 SR
Queue Stats
5W - 17L
1,202 Elo+
Party 2
Merlin
Merlin
Rewshter
Merlin
Level 117
God Stats
15W - 28L
1,345 SR
Queue Stats
16W - 31L
1,336 Elo+
Party 2
Neith
Neith
THE BIGG PIG
Neith
Level 45
God Stats
5W - 14L
1,371 SR
Queue Stats
8W - 22L
1,277 Elo+
Party 2
Team Averages
Level 76
1,320 SR
1,272 Elo+

VS

Team Averages
Level 104
1,490 SR
1,342 Elo+
Surtr
Surtr
JazanThePuss
Surtr
Level 119
God Stats
26W - 14L
1,559 SR
Queue Stats
135W - 145L
1,314 Elo+
Party 1
Bacchus
Bacchus
iSpam
Bacchus
Level 44
God Stats
9W - 13L
1,248 SR
Queue Stats
117W - 132L
1,242 Elo+
Party 1
Vulcan
Vulcan
snippyrook
Vulcan
Level 150
God Stats
47W - 24L
1,662 SR
Queue Stats
185W - 196L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,968
697
1,586
8,428
2,751
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Rewshter
Merlin
12
0 / 7 / 1
7,301
730
4,786
7,830
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 0
8,221
822
4,271
8,064
2,767
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,105
911
5,905
7,989
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
iSpam
Bacchus
14
8 / 2 / 7
9,332
933
6,639
8,604
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
snippyrook
Vulcan
15
2 / 0 / 7
8,351
835
9,340
2,868
943
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
0
5
2
0.2
L
Merlin
Rewshter
Merlin
0
7
1
0.07
L
2
3
0
0.67
W
Bacchus
iSpam
Bacchus
8
2
7
5.75
W
Vulcan
snippyrook
Vulcan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,643
Damage
21,884
24,322
Taken
19,461
7,999
Mitigated
13,744
2,358
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,905
1,839
202
4,000
7,989
5,261
606
1,755
6,198
1,051
28,134
L
1,586
595
0
149
8,428
2,751
0
6,021
2,377
0
11,650
L
Merlin
Rewshter
Merlin
4,786
299
160
336
7,830
2,481
82
4,476
3,305
23,480
0
L
4,271
641
197
1,516
8,064
2,767
0
5,650
2,412
0
24,120
W
Bacchus
iSpam
Bacchus
6,639
166
483
1,387
8,604
7,540
0
2,137
6,445
14,096
1,243
W
Vulcan
snippyrook
Vulcan
9,340
0
0
516
2,868
943
512
1,005
1,863
38,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
26,788
110
Minions Killed
123
0
Camps Cleared
0
495,178
Distance Traveled
603,891
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,105
911
39
4
0
213,485
0
L
Medusa
6,968
697
21
2
0
185,012
0
L
Merlin
7,301
730
35
4
0
156,591
2
L
Neith
8,221
822
54
5
0
153,575
0
W
Bacchus
9,332
933
27
3
0
184,199
1
W
Vulcan
8,351
835
57
6
0
206,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role