Player Matchup

Mercury
Mercury
ButterToasttt
Mercury
Level 145
God Stats
0W - 2L
1,245 SR
Queue Stats
9W - 13L
1,609 Elo+
Solo
Ix Chel
Ix Chel
Joelizawsum98
Ix Chel
Level 159
God Stats
27W - 21L
1,596 SR
Queue Stats
248W - 228L
1,540 Elo+
Party 2
Charon
Charon
Pauliwogger
Charon
Level 159
God Stats
9W - 5L
1,469 SR
Queue Stats
172W - 174L
1,490 Elo+
Party 2
Ullr
Ullr
SCP1738
Ullr
Level 120
God Stats
40W - 41L
1,492 SR
Queue Stats
262W - 235L
1,555 Elo+
Solo
Amaterasu
Amaterasu
ST_Caps
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,511 Elo+
Party 2
Team Averages
Level 145
1,460 SR
1,541 Elo+

VS

Team Averages
Level 98
1,578 SR
1,548 Elo+
Da Ji
Da Ji
DarkSkinElton
Da Ji
Level 108
God Stats
8W - 3L
1,745 SR
Queue Stats
58W - 52L
1,510 Elo+
Party 1
Martichoras
Martichoras
FwuffyPhoenix
Martichoras
Level 130
God Stats
7W - 5L
1,654 SR
Queue Stats
87W - 59L
1,582 Elo+
Solo
Xing Tian
Xing Tian
KSI Chaotic2897
Xing Tian
Level 141
God Stats
4W - 8L
1,321 SR
Queue Stats
105W - 107L
1,520 Elo+
Solo
Ra
Ra
SenorRex
Ra
Level 88
God Stats
6W - 6L
1,654 SR
Queue Stats
103W - 70L
1,611 Elo+
Solo
Mulan
Mulan
Unii21
Mulan
Level 25
God Stats
4W - 4L
1,516 SR
Queue Stats
91W - 82L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
3 / 4 / 1
6,433
429
3,246
7,723
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
17
3 / 2 / 1
9,312
621
7,766
8,642
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
11
0 / 3 / 1
6,770
451
4,136
13,554
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
SCP1738
Ullr
12
0 / 3 / 0
6,362
424
6,230
10,990
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ST_Caps
Amaterasu
14
1 / 3 / 2
8,838
589
7,445
13,819
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
8,459
564
8,556
12,009
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
FwuffyPhoenix
Martichoras
14
2 / 0 / 2
8,038
536
5,709
6,025
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
KSI Chaotic2897
Xing Tian
13
1 / 0 / 4
8,371
558
6,067
15,665
14,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 1
10,283
686
9,009
10,090
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Unii21
Mulan
14
3 / 2 / 0
8,921
595
7,352
13,195
9,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
14
15
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
4
1
0.88
W
4
4
5
1.63
W
Martichoras
FwuffyPhoenix
Martichoras
2
0
2
3
L
Ix Chel
3
2
1
1.75
W
Xing Tian
KSI Chaotic2897
Xing Tian
1
0
4
3
L
Charon
0
3
1
0.17
L
Ullr
SCP1738
Ullr
0
3
0
0
L
Amaterasu
ST_Caps
Amaterasu
1
3
2
0.67
W
4
1
1
4.5
W
Mulan
Unii21
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
36,693
54,728
Taken
56,984
32,249
Mitigated
35,991
12,769
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,246
1,816
0
959
7,723
2,444
0
945
6,658
0
21,888
W
8,556
2,198
0
780
12,009
5,051
0
2,660
9,266
0
56,048
W
Martichoras
FwuffyPhoenix
Martichoras
5,709
1,761
0
2,534
6,025
2,295
1,254
767
5,258
0
67,663
L
Ix Chel
7,766
982
729
3,708
8,642
3,013
0
3,728
4,548
85,768
999
W
Xing Tian
KSI Chaotic2897
Xing Tian
6,067
614
0
3,408
15,665
14,849
0
4,718
10,947
30,606
2,331
L
Charon
4,136
1,098
0
2,750
13,554
9,511
39
4,131
9,224
26,829
0
L
Ullr
SCP1738
Ullr
6,230
1,893
0
1,362
10,990
3,252
814
3,887
7,071
0
50,137
L
Amaterasu
ST_Caps
Amaterasu
7,445
2,437
0
3,261
13,819
14,029
0
1,085
12,654
0
68,555
W
9,009
410
1,163
4,299
10,090
4,113
0
4,278
5,766
91,067
1,020
W
Mulan
Unii21
Mulan
7,352
1,592
0
3,339
13,195
9,683
155
0
12,435
0
64,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
44,072
439
Minions Killed
551
0
Camps Cleared
0
1,331,723
Distance Traveled
1,543,845
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,433
429
39
3
0
198,920
0
W
Da Ji
8,459
564
90
6
0
335,448
1
W
Martichoras
8,038
536
101
7
0
274,663
2
L
Ix Chel
9,312
621
159
11
0
315,641
0
W
Xing Tian
8,371
558
58
4
0
290,223
0
L
Charon
6,770
451
36
2
0
281,191
2
L
Ullr
6,362
424
72
5
0
262,558
0
L
Amaterasu
8,838
589
133
9
0
273,413
2
W
Ra
10,283
686
185
12
0
345,406
4
W
Mulan
8,921
595
117
8
0
298,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role