Player Matchup

Mulan
Mulan
LytSkin_
Mulan
Level 143
God Stats
8W - 16L
1,423 SR
Queue Stats
218W - 224L
1,466 Elo+
Party 1
Eset
Eset
MilwaukeexMade
Eset
Level 122
God Stats
15W - 15L
1,585 SR
Queue Stats
92W - 101L
1,520 Elo+
Party 1
Bacchus
Bacchus
wickedlucciano89
Bacchus
Level 100
God Stats
57W - 52L
1,558 SR
Queue Stats
98W - 100L
1,487 Elo+
Party 1
Nut
Nut
zahpz
Nut
Level 153
God Stats
4W - 5L
1,354 SR
Queue Stats
280W - 275L
1,461 Elo+
Party 1
Thanatos
Thanatos
ztsb45
Thanatos
Level 150
God Stats
2W - 6L
1,389 SR
Queue Stats
161W - 134L
1,541 Elo+
Solo
Team Averages
Level 134
1,462 SR
1,495 Elo+

VS

Team Averages
Level 117
1,499 SR
1,448 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LUCKSTER896
Danzaburou
Level 126
God Stats
2W - 0L
1,273 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 2
King Arthur
King Arthur
RichyRx8
King Arthur
Level 134
God Stats
2W - 0L
1,555 SR
Queue Stats
109W - 96L
1,483 Elo+
Party 2
Janus
Janus
SteveD003
Janus
Level 159
God Stats
19W - 19L
1,666 SR
Queue Stats
129W - 126L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
gallo9800
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LytSkin_
Mulan
11
1 / 4 / 0
6,784
617
8,834
10,954
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
5,832
530
4,169
6,240
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 3
6,052
550
2,644
7,942
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nut
zahpz
Nut
10
1 / 5 / 0
5,655
514
5,743
8,114
2,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ztsb45
Thanatos
11
2 / 3 / 0
6,089
554
3,616
9,689
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 0 / 2
6,845
622
7,528
8,525
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
LUCKSTER896
Danzaburou
12
4 / 2 / 2
6,687
608
5,744
6,217
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
RichyRx8
King Arthur
12
2 / 1 / 3
6,943
631
5,800
12,465
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Janus
SteveD003
Janus
13
2 / 1 / 3
6,756
614
3,718
4,741
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
gallo9800
Kuzenbo
10
2 / 0 / 2
6,376
580
3,648
8,161
6,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
2
7
W
Danzaburou
LUCKSTER896
Danzaburou
4
2
2
2.5
L
Mulan
LytSkin_
Mulan
1
4
0
0.25
L
0
4
1
0.13
W
King Arthur
RichyRx8
King Arthur
2
1
3
3.5
W
Janus
SteveD003
Janus
2
1
3
3.5
W
Kuzenbo
gallo9800
Kuzenbo
2
0
2
3
L
0
0
3
1.5
L
Nut
zahpz
Nut
1
5
0
0.2
L
Thanatos
ztsb45
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
26,438
42,939
Taken
40,109
18,200
Mitigated
20,190
17,128
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,528
1,259
0
5,517
8,525
2,584
0
1,105
7,132
0
56,631
W
Danzaburou
LUCKSTER896
Danzaburou
5,744
2,905
181
3,182
6,217
1,771
0
390
5,827
0
40,362
L
Mulan
LytSkin_
Mulan
8,834
2,396
0
4,030
10,954
6,955
0
602
10,352
0
44,920
L
4,169
77
0
543
6,240
1,451
0
2,294
3,786
38,214
0
W
King Arthur
RichyRx8
King Arthur
5,800
1,068
0
3,044
12,465
7,747
0
119
11,841
0
47,303
W
Janus
SteveD003
Janus
3,718
245
0
603
4,741
1,109
0
2,797
1,718
43,436
734
W
Kuzenbo
gallo9800
Kuzenbo
3,648
1,616
0
2,823
8,161
6,979
7
2,090
5,924
19,915
0
L
2,644
278
0
2,751
7,942
4,799
0
1,379
6,527
15,906
0
L
Nut
zahpz
Nut
5,743
3,107
0
2,207
8,114
2,280
0
1,394
6,720
0
41,763
L
Thanatos
ztsb45
Thanatos
3,616
541
0
7,597
9,689
2,715
0
1,329
8,194
0
35,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
33,607
329
Minions Killed
377
0
Camps Cleared
0
1,101,065
Distance Traveled
1,202,918
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,845
622
84
8
0
275,777
4
W
Danzaburou
6,687
608
68
6
0
217,368
2
L
Mulan
6,784
617
88
8
0
191,559
2
L
Eset
5,832
530
76
7
0
218,413
0
W
King Arthur
6,943
631
97
9
0
228,330
2
W
Janus
6,756
614
105
10
0
254,641
0
W
Kuzenbo
6,376
580
23
2
0
226,802
0
L
Bacchus
6,052
550
35
3
0
246,013
0
L
Nut
5,655
514
64
6
0
205,751
2
L
Thanatos
6,089
554
66
6
0
239,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role