Player Matchup

Fenrir
Fenrir
LowGameer
Fenrir
Level 5
God Stats
0W - 4L
1,141 SR
Queue Stats
0W - 7L
994 Elo+
Party 1
Anhur
Anhur
PortgasD_Ace_BB
Anhur
Level 7
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 8L
1,004 Elo+
Party 1
Poseidon
Poseidon
Shoki_D_Guek
Poseidon
Level 38
God Stats
1W - 5L
1,269 SR
Queue Stats
35W - 59L
1,254 Elo+
Party 1
Bacchus
Bacchus
kevingonzxlez666
Bacchus
Level 126
God Stats
6W - 6L
1,520 SR
Queue Stats
400W - 376L
1,453 Elo+
Solo
Izanami
Izanami
oliveiradnama
Izanami
Level 10
God Stats
0W - 6L
1,032 SR
Queue Stats
0W - 8L
1,008 Elo+
Party 1
Team Averages
Level 37
1,260 SR
1,143 Elo+

VS

Team Averages
Level 87
1,492 SR
1,418 Elo+
Poseidon
Poseidon
JiminiHimini123
Poseidon
Level 108
God Stats
6W - 1L
1,725 SR
Queue Stats
242W - 246L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 35L
1,362 Elo+
Solo
Skadi
Skadi
TaurusCanis
Skadi
Level 62
God Stats
2W - 4L
1,198 SR
Queue Stats
51W - 61L
1,312 Elo+
Solo
King Arthur
King Arthur
YaBlewItM8
King Arthur
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,575 Elo+
Solo
Eset
Eset
yuriling
Eset
Level 99
God Stats
72W - 76L
1,537 SR
Queue Stats
343W - 348L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LowGameer
Fenrir
10
2 / 4 / 1
5,861
488
2,530
7,904
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 4 / 1
5,649
471
3,095
6,356
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Shoki_D_Guek
Poseidon
9
0 / 6 / 0
5,337
445
3,454
6,497
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,466
372
840
4,285
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
8
0 / 5 / 0
4,903
409
541
6,013
1,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
7 / 0 / 2
7,998
667
4,396
4,607
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
13
4 / 0 / 3
7,559
630
3,731
5,716
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
5 / 0 / 3
7,141
595
5,311
3,341
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
YaBlewItM8
King Arthur
11
2 / 4 / 4
7,041
587
4,221
10,738
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
11
3 / 0 / 4
6,775
565
2,575
1,357
443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
21
21
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
0
2
8
L
Fenrir
LowGameer
Fenrir
2
4
1
0.63
L
2
4
1
0.63
W
Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
4
0
3
5.5
L
Poseidon
Shoki_D_Guek
Poseidon
0
6
0
0
W
5
0
3
6.5
W
King Arthur
YaBlewItM8
King Arthur
2
4
4
1
L
0
2
0
0
L
Izanami
0
5
0
0
W
Eset
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,460
Damage
20,234
31,055
Taken
25,759
10,031
Mitigated
12,011
2,924
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,396
1,221
0
976
4,607
1,516
348
382
4,225
64,687
0
L
Fenrir
LowGameer
Fenrir
2,530
604
0
809
7,904
2,796
18
3,430
4,474
0
25,914
L
3,095
1,763
0
1,056
6,356
1,634
0
402
5,954
0
19,348
W
Zhong Kui
S_H_A_Z_A_M_374
Zhong Kui
3,731
815
0
1,594
5,716
4,155
723
2,615
3,101
41,758
1,822
L
Poseidon
Shoki_D_Guek
Poseidon
3,454
740
0
620
6,497
1,912
0
4,260
2,237
24,740
210
W
5,311
1,656
0
161
3,341
939
104
1,201
2,140
0
38,416
W
King Arthur
YaBlewItM8
King Arthur
4,221
444
0
1,619
10,738
4,958
0
123
10,615
0
31,514
L
840
44
0
439
4,285
2,046
0
649
3,636
18,092
0
L
Izanami
541
443
0
0
6,013
1,643
218
1,926
4,087
0
17,327
W
Eset
2,575
143
0
717
1,357
443
849
158
1,199
31,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
36,514
190
Minions Killed
360
0
Camps Cleared
0
1,033,358
Distance Traveled
1,153,880
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,998
667
102
9
0
267,238
3
L
Fenrir
5,861
488
46
4
0
245,312
0
L
Anhur
5,649
471
30
3
0
226,777
0
W
Zhong Kui
7,559
630
92
8
0
228,717
0
L
Poseidon
5,337
445
46
4
0
205,792
3
W
Skadi
7,141
595
67
6
0
257,805
6
W
King Arthur
7,041
587
47
4
0
213,732
0
L
Bacchus
4,466
372
24
2
0
142,203
0
L
Izanami
4,903
409
44
4
0
213,274
0
W
Eset
6,775
565
52
4
0
186,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role