Player Matchup

Bacchus
Bacchus
Asadạ
Bacchus
Level 159
God Stats
0W - 2L
1,098 SR
Queue Stats
288W - 262L
1,598 Elo+
Party 1
Da Ji
Da Ji
Dustierjet
Da Ji
Level 140
God Stats
0W - 2L
1,280 SR
Queue Stats
207W - 220L
1,507 Elo+
Party 4
Kukulkan
Kukulkan
UHHHHHHHBURGER
Kukulkan
Level 149
God Stats
3W - 5L
1,194 SR
Queue Stats
127W - 110L
1,600 Elo+
Party 1
Odin
Odin
sjny3
Odin
Level 102
God Stats
46W - 44L
1,534 SR
Queue Stats
181W - 214L
1,491 Elo+
Party 4
Medusa
Medusa
stiffcrab250
Medusa
Level 145
God Stats
24W - 22L
1,625 SR
Queue Stats
132W - 158L
1,478 Elo+
Party 4
Team Averages
Level 139
1,346 SR
1,535 Elo+

VS

Team Averages
Level 159
1,592 SR
1,585 Elo+
Tsukuyomi
Tsukuyomi
ClownFiesta715
Tsukuyomi
Level 154
God Stats
5W - 6L
1,637 SR
Queue Stats
201W - 192L
1,555 Elo+
Solo
Sobek
Sobek
R1ZZYT
Sobek
Level 173
God Stats
7W - 4L
1,633 SR
Queue Stats
290W - 244L
1,580 Elo+
Party 2
Serqet
Serqet
SimpleBear
Serqet
Level 159
God Stats
5W - 2L
1,662 SR
Queue Stats
312W - 255L
1,584 Elo+
Party 2
Apollo
Apollo
Xodeias
Apollo
Level 159
God Stats
10W - 8L
1,542 SR
Queue Stats
433W - 395L
1,596 Elo+
Party 3
Raijin
Raijin
filthypipe
Raijin
Level 149
God Stats
4W - 4L
1,485 SR
Queue Stats
237W - 197L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asadạ
Bacchus
7
0 / 3 / 0
4,360
545
3,323
4,928
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
7
2 / 4 / 0
4,335
542
2,512
6,383
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
9
0 / 2 / 0
4,613
577
2,414
4,262
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
sjny3
Odin
7
1 / 3 / 1
4,148
519
3,766
6,661
3,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
8
1 / 4 / 1
4,387
548
4,173
5,542
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ClownFiesta715
Tsukuyomi
10
3 / 2 / 2
5,656
707
3,954
9,223
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Sobek
R1ZZYT
Sobek
7
1 / 1 / 8
4,885
611
3,271
7,133
4,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
SimpleBear
Serqet
9
5 / 0 / 4
5,293
662
4,144
4,646
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Xodeias
Apollo
8
3 / 1 / 4
5,117
640
4,324
4,727
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
filthypipe
Raijin
10
3 / 0 / 1
5,567
696
1,958
2,597
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
15
16
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asadạ
Bacchus
0
3
0
0
W
Tsukuyomi
ClownFiesta715
Tsukuyomi
3
2
2
2
L
Da Ji
2
4
0
0.5
W
Sobek
R1ZZYT
Sobek
1
1
8
5
W
Serqet
SimpleBear
Serqet
5
0
4
7
L
Kukulkan
0
2
0
0
W
Apollo
Xodeias
Apollo
3
1
4
5
W
Raijin
filthypipe
Raijin
3
0
1
3.5
L
Odin
sjny3
Odin
1
3
1
0.5
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,188
Damage
17,651
27,776
Taken
28,326
11,550
Mitigated
12,757
6,131
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asadạ
Bacchus
3,323
513
0
1,171
4,928
3,961
0
0
4,928
18,692
0
W
Tsukuyomi
ClownFiesta715
Tsukuyomi
3,954
917
0
2,838
9,223
4,638
0
4,029
4,852
0
32,294
L
Da Ji
2,512
682
0
1,078
6,383
2,025
0
1,309
5,074
0
18,498
W
Sobek
R1ZZYT
Sobek
3,271
540
0
2,505
7,133
4,269
0
453
6,680
8,443
0
W
Serqet
SimpleBear
Serqet
4,144
979
0
1,057
4,646
1,806
0
184
4,462
0
28,191
L
Kukulkan
2,414
39
0
314
4,262
1,171
0
1,436
2,826
29,432
0
W
Apollo
Xodeias
Apollo
4,324
2,230
0
1,521
4,727
1,352
0
434
4,293
0
28,441
W
Raijin
filthypipe
Raijin
1,958
123
0
648
2,597
692
0
965
1,632
33,545
564
L
Odin
sjny3
Odin
3,766
1,960
0
2,864
6,661
3,024
0
1,103
5,341
0
11,725
L
Medusa
4,173
1,832
0
704
5,542
1,369
0
1,369
3,927
0
29,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
26,518
195
Minions Killed
237
0
Camps Cleared
0
787,059
Distance Traveled
861,465
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,360
545
38
5
0
126,338
0
W
Tsukuyomi
5,656
707
61
8
0
166,618
0
L
Da Ji
4,335
542
37
5
0
173,665
1
W
Sobek
4,885
611
7
1
0
169,298
3
W
Serqet
5,293
662
48
6
0
213,145
1
L
Kukulkan
4,613
577
61
8
0
159,820
0
W
Apollo
5,117
640
49
6
0
174,291
1
W
Raijin
5,567
696
72
9
0
138,113
0
L
Odin
4,148
519
23
3
0
152,645
0
L
Medusa
4,387
548
36
5
0
174,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role