Player Matchup

Chronos
Chronos
Lockymydotbud
Chronos
Level 121
God Stats
1W - 3L
1,178 SR
Queue Stats
133W - 109L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PyroTracer
Ah Muzen Cab
Level 98
God Stats
7W - 6L
1,585 SR
Queue Stats
217W - 225L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Sharps32
Sun Wukong
Level 114
God Stats
16W - 8L
1,648 SR
Queue Stats
54W - 41L
1,561 Elo+
Party 2
Ares
Ares
infinityES34
Ares
Level 87
God Stats
5W - 3L
1,448 SR
Queue Stats
177W - 176L
1,476 Elo+
Party 1
Bastet
Bastet
tagurazz
Bastet
Level 125
God Stats
1W - 0L
1,735 SR
Queue Stats
36W - 36L
1,530 Elo+
Party 2
Team Averages
Level 109
1,519 SR
1,513 Elo+

VS

Team Averages
Level 130
1,606 SR
1,517 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Giiil
Kumbhakarna
Level 156
God Stats
25W - 24L
1,497 SR
Queue Stats
307W - 296L
1,540 Elo+
Party 3
Zhong Kui
Zhong Kui
MrNeme
Zhong Kui
Level 144
God Stats
1W - 3L
1,557 SR
Queue Stats
459W - 424L
1,559 Elo+
Party 3
Awilix
Awilix
kavaluccii
Awilix
Level 118
God Stats
5W - 3L
1,617 SR
Queue Stats
92W - 94L
1,462 Elo+
Party 3
Merlin
Merlin
xxHugoRG
Merlin
Level 104
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 2L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
6 / 3 / 2
7,008
701
5,715
7,112
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
PyroTracer
Ah Muzen Cab
10
2 / 3 / 1
6,002
600
4,180
6,014
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
Sharps32
Sun Wukong
12
5 / 0 / 2
7,149
715
4,485
5,171
2,049
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 3 / 3
6,409
641
3,984
10,326
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
tagurazz
Bastet
12
2 / 1 / 6
6,274
627
4,828
8,333
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
3 / 3 / 4
5,389
539
7,017
7,134
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Giiil
Kumbhakarna
8
3 / 3 / 6
5,892
589
4,934
9,300
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
MrNeme
Zhong Kui
8
1 / 4 / 2
4,921
492
2,895
7,199
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
kavaluccii
Awilix
10
3 / 5 / 2
5,719
572
3,469
8,463
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
xxHugoRG
Merlin
7
0 / 4 / 0
4,217
422
1,435
4,465
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
19
Kills
10
10
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
4
1.67
L
Kumbhakarna
Giiil
Kumbhakarna
3
3
6
2
W
Chronos
6
3
2
2.33
L
Zhong Kui
MrNeme
Zhong Kui
1
4
2
0.5
W
Ah Muzen Cab
PyroTracer
Ah Muzen Cab
2
3
1
0.83
W
Sun Wukong
Sharps32
Sun Wukong
5
0
2
6
W
4
3
3
1.83
L
Awilix
kavaluccii
Awilix
3
5
2
0.8
W
Bastet
tagurazz
Bastet
2
1
6
5
L
Merlin
xxHugoRG
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
19,750
36,956
Taken
36,561
15,112
Mitigated
15,932
11,906
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,017
3,801
0
3,146
7,134
1,916
17
1,765
5,369
0
36,629
L
Kumbhakarna
Giiil
Kumbhakarna
4,934
594
0
1,695
9,300
5,479
0
1,739
7,561
9,699
3,750
W
Chronos
5,715
2,985
0
903
7,112
2,303
794
3,642
3,470
38,143
782
L
Zhong Kui
MrNeme
Zhong Kui
2,895
358
0
1,306
7,199
4,496
0
2,461
4,738
24,366
2,539
W
Ah Muzen Cab
PyroTracer
Ah Muzen Cab
4,180
2,087
0
952
6,014
1,809
0
1,433
4,581
0
31,717
W
Sun Wukong
Sharps32
Sun Wukong
4,485
1,255
0
1,476
5,171
2,049
170
921
4,250
0
45,690
W
3,984
747
0
2,888
10,326
6,538
0
1,850
8,476
15,890
0
L
Awilix
kavaluccii
Awilix
3,469
1,624
0
776
8,463
3,027
0
1,816
6,647
0
30,506
W
Bastet
tagurazz
Bastet
4,828
2,064
0
5,687
8,333
2,413
0
413
7,920
0
44,546
L
Merlin
xxHugoRG
Merlin
1,435
0
0
500
4,465
1,014
0
1,888
2,577
16,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
26,138
304
Minions Killed
221
0
Camps Cleared
0
957,097
Distance Traveled
893,121
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,389
539
62
6
0
161,324
2
L
Kumbhakarna
5,892
589
23
2
0
184,531
0
W
Chronos
7,008
701
61
6
0
183,967
0
L
Zhong Kui
4,921
492
52
5
0
165,261
0
W
Ah Muzen Cab
6,002
600
66
7
0
181,118
0
W
Sun Wukong
7,149
715
80
8
0
186,422
0
W
Ares
6,409
641
20
2
0
183,376
0
L
Awilix
5,719
572
56
6
0
203,286
0
W
Bastet
6,274
627
77
8
0
222,214
0
L
Merlin
4,217
422
28
3
0
178,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role