Player Matchup

Cerberus
Cerberus
ItzJahstin
Cerberus
Level 17
God Stats
6W - 6L
1,522 SR
Queue Stats
9W - 14L
1,417 Elo+
Party 2
Chang'e
Chang'e
Remedios_FYI
Chang'e
Level 7
God Stats
0W - 4L
1,288 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Freya
Freya
RowdyStanley
Freya
Level 71
God Stats
2W - 5L
1,619 SR
Queue Stats
44W - 51L
1,454 Elo+
Party 2
Nemesis
Nemesis
THELONEGREYWOLF
Nemesis
Level 25
God Stats
2W - 1L
1,727 SR
Queue Stats
75W - 84L
1,480 Elo+
Solo
Danzaburou
Danzaburou
bobzNvegene
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,386 Elo+
Solo
Team Averages
Level 29
1,531 SR
1,395 Elo+

VS

Team Averages
Level 59
1,744 SR
1,332 Elo+
Cerberus
Cerberus
CoDGoD232
Cerberus
Level 25
God Stats
6W - 1L
1,916 SR
Queue Stats
25W - 40L
1,315 Elo+
Party 1
Surtr
Surtr
ThisGameIsBuns
Surtr
Level 134
God Stats
11W - 6L
1,565 SR
Queue Stats
85W - 91L
1,404 Elo+
Party 1
Scylla
Scylla
TwoD7783
Scylla
Level 69
God Stats
10W - 11L
1,593 SR
Queue Stats
104W - 135L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
xxMintyy
Ratatoskr
Level 40
God Stats
6W - 2L
1,678 SR
Queue Stats
71W - 88L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
your0ckcanceltha
Danzaburou
Level 26
God Stats
1W - 0L
1,966 SR
Queue Stats
21W - 20L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItzJahstin
Cerberus
13
1 / 8 / 2
7,983
798
5,077
16,312
17,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Remedios_FYI
Chang'e
12
0 / 6 / 2
7,465
747
2,515
9,119
2,000
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 1
7,676
768
6,061
12,908
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 0 / 0
7,850
785
6,960
9,900
7,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
bobzNvegene
Danzaburou
13
0 / 5 / 2
8,001
800
3,397
8,078
2,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoDGoD232
Cerberus
13
1 / 1 / 11
9,050
905
2,561
11,406
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 9
8,656
866
8,770
10,579
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
TwoD7783
Scylla
15
6 / 0 / 13
9,466
947
10,046
5,628
1,673
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xxMintyy
Ratatoskr
16
8 / 1 / 12
10,347
1,035
8,454
6,757
2,711
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
your0ckcanceltha
Danzaburou
18
10 / 0 / 12
11,764
1,176
18,338
6,372
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
83
1
Kills
26
27
Deaths
3
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CoDGoD232
Cerberus
1
1
11
6.5
L
Cerberus
ItzJahstin
Cerberus
1
8
2
0.25
L
Chang'e
Remedios_FYI
Chang'e
0
6
2
0.17
L
0
8
1
0.06
L
0
0
0
0
W
1
1
9
5.5
W
Scylla
TwoD7783
Scylla
6
0
13
12.5
L
Danzaburou
bobzNvegene
Danzaburou
0
5
2
0.2
W
Ratatoskr
xxMintyy
Ratatoskr
8
1
12
14
W
Danzaburou
your0ckcanceltha
Danzaburou
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
48,169
56,317
Taken
40,742
32,799
Mitigated
21,208
9,706
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CoDGoD232
Cerberus
2,561
76
1,751
1,939
11,406
7,889
689
3,171
8,075
10,658
104
L
Cerberus
ItzJahstin
Cerberus
5,077
188
0
2,870
16,312
17,035
0
2,254
13,874
14,467
93
L
Chang'e
Remedios_FYI
Chang'e
2,515
461
2,115
1,351
9,119
2,000
0
2,501
6,452
11,187
226
L
6,061
1,638
0
765
12,908
3,783
0
3,417
9,324
13,558
490
L
6,960
1,138
0
1,512
9,900
7,684
0
2,599
6,922
0
21,737
W
8,770
2,155
0
3,383
10,579
6,177
160
4,529
5,734
610
17,275
W
Scylla
TwoD7783
Scylla
10,046
442
0
1,474
5,628
1,673
318
1,073
4,447
27,483
0
L
Danzaburou
bobzNvegene
Danzaburou
3,397
979
0
1,093
8,078
2,297
0
2,261
5,746
0
17,078
W
Ratatoskr
xxMintyy
Ratatoskr
8,454
1,889
0
1,693
6,757
2,711
885
1,856
4,765
0
22,675
W
Danzaburou
your0ckcanceltha
Danzaburou
18,338
8,982
0
3,706
6,372
2,758
282
1,871
4,447
0
53,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
49,283
157
Minions Killed
198
0
Camps Cleared
0
871,805
Distance Traveled
1,134,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,050
905
24
2
0
207,859
0
L
Cerberus
7,983
798
27
3
0
187,633
2
L
Chang'e
7,465
747
19
2
0
147,831
0
L
Freya
7,676
768
38
4
0
167,200
0
L
Nemesis
7,850
785
39
4
0
221,853
0
W
Surtr
8,656
866
19
2
0
224,566
0
W
Scylla
9,466
947
30
3
0
218,614
0
L
Danzaburou
8,001
800
34
3
0
147,288
0
W
Ratatoskr
10,347
1,035
38
4
0
266,182
0
W
Danzaburou
11,764
1,176
87
9
0
217,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role