Player Matchup

Medusa
Medusa
OsghettiO
Medusa
Level 69
God Stats
0W - 3L
1,456 SR
Queue Stats
55W - 97L
1,338 Elo+
Party 1
Nike
Nike
Rmillado3
Nike
Level 69
God Stats
15W - 36L
1,361 SR
Queue Stats
38W - 76L
1,315 Elo+
Party 1
Ymir
Ymir
fedrizzi24
Ymir
Level 42
God Stats
3W - 5L
1,475 SR
Queue Stats
8W - 21L
1,179 Elo+
Party 1
Scylla
Scylla
sbarsh
Scylla
Level 48
God Stats
1W - 3L
1,475 SR
Queue Stats
7W - 21L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
sniperfi285
Cthulhu
Level 43
God Stats
21W - 21L
1,540 SR
Queue Stats
72W - 88L
1,410 Elo+
Party 1
Team Averages
Level 54
1,461 SR
1,330 Elo+

VS

Team Averages
Level 59
1,450 SR
1,422 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Ghostie-I
Thor
Level 105
God Stats
1W - 2L
1,318 SR
Queue Stats
106W - 110L
1,383 Elo+
Party 2
Eset
Eset
I3ubbles7346
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,373 Elo+
Party 2
Erlang Shen
Erlang Shen
RetroTechJackin
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,408 Elo+
Party 3
Vamana
Vamana
leetpie
Vamana
Level 43
God Stats
37W - 34L
1,433 SR
Queue Stats
144W - 152L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OsghettiO
Medusa
13
1 / 7 / 2
7,576
421
8,620
13,627
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
4 / 6 / 2
8,318
462
8,141
16,370
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 1 / 0
5,445
303
90
3,229
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
sbarsh
Scylla
13
0 / 4 / 4
7,310
406
9,931
9,930
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
sniperfi285
Cthulhu
13
2 / 2 / 3
8,109
451
11,631
12,812
14,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 1 / 11
9,181
510
9,865
11,620
11,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
16
4 / 1 / 9
9,830
546
7,785
16,063
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
9 / 1 / 6
10,706
595
10,607
10,630
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
RetroTechJackin
Erlang Shen
15
2 / 2 / 6
9,118
507
5,759
15,579
14,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
leetpie
Vamana
16
2 / 2 / 9
9,675
538
7,978
17,195
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
20
20
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
11
8.5
W
Thor
4
1
9
8.5
W
9
1
6
12
L
Medusa
OsghettiO
Medusa
1
7
2
0.29
W
Erlang Shen
RetroTechJackin
Erlang Shen
2
2
6
2.5
L
Nike
4
6
2
0.83
L
0
1
0
0
W
Vamana
leetpie
Vamana
2
2
9
3.25
L
Scylla
sbarsh
Scylla
0
4
4
0.5
L
Cthulhu
sniperfi285
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
41,994
55,968
Taken
71,087
29,835
Mitigated
46,372
10,453
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,865
961
5,725
6,767
11,620
11,307
937
3,053
8,567
45,613
0
W
Thor
7,785
2,279
0
8,250
16,063
6,018
104
3,003
13,060
0
64,854
W
10,607
1,145
522
2,211
10,630
4,766
1,296
2,906
7,724
68,800
2,735
L
Medusa
OsghettiO
Medusa
8,620
2,669
0
1,583
13,627
4,603
0
7,105
6,188
0
58,544
W
Erlang Shen
RetroTechJackin
Erlang Shen
5,759
3,326
0
4,410
15,579
14,793
506
5,962
9,617
0
46,402
L
Nike
8,141
1,614
0
2,290
16,370
6,857
0
4,784
11,308
0
49,916
L
90
0
0
500
3,229
1,124
0
1,331
1,779
6,515
0
W
Vamana
leetpie
Vamana
7,978
3,386
0
4,770
17,195
9,488
1,334
7,686
9,509
0
80,129
L
Scylla
sbarsh
Scylla
9,931
1,371
0
1,740
9,930
2,545
0
702
8,888
46,246
0
L
Cthulhu
sniperfi285
Cthulhu
11,631
492
820
3,520
12,812
14,706
0
5,475
7,043
52,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
48,510
327
Minions Killed
501
0
Camps Cleared
0
1,422,079
Distance Traveled
1,736,095
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,181
510
77
4
0
340,741
2
W
Thor
9,830
546
88
5
0
380,979
4
W
Eset
10,706
595
124
7
0
348,439
4
L
Medusa
7,576
421
91
5
0
296,763
0
W
Erlang Shen
9,118
507
77
4
0
345,513
0
L
Nike
8,318
462
79
4
0
319,635
0
L
Ymir
5,445
303
24
1
0
110,241
0
W
Vamana
9,675
538
135
8
0
320,423
0
L
Scylla
7,310
406
70
4
0
338,251
0
L
Cthulhu
8,109
451
63
4
0
357,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role