Player Matchup

King Arthur
King Arthur
Bongory
King Arthur
Level 98
God Stats
11W - 7L
1,638 SR
Queue Stats
552W - 520L
1,555 Elo+
Party 1
Achilles
Achilles
King_DemoVn
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 223L
1,510 Elo+
Solo
Ix Chel
Ix Chel
Magnati69
Ix Chel
Level 117
God Stats
6W - 5L
1,454 SR
Queue Stats
129W - 121L
1,501 Elo+
Solo
Awilix
Awilix
MasterLuffy2901
Awilix
Level 147
God Stats
9W - 13L
1,390 SR
Queue Stats
209W - 185L
1,560 Elo+
Party 1
Apollo
Apollo
darhkrings
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,660 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,557 Elo+

VS

Team Averages
Level 126
1,534 SR
1,557 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Axion-Steel
Chronos
Level 135
God Stats
7W - 6L
1,678 SR
Queue Stats
74W - 78L
1,484 Elo+
Party 2
Thanatos
Thanatos
GIX1108
Thanatos
Level 98
God Stats
33W - 23L
1,627 SR
Queue Stats
84W - 83L
1,544 Elo+
Solo
Fafnir
Fafnir
IuqirGoku
Fafnir
Level 148
God Stats
28W - 25L
1,573 SR
Queue Stats
486W - 435L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
Supremegod125
Xbalanque
Level 106
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 1L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bongory
King Arthur
14
7 / 2 / 9
8,010
616
7,669
12,949
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
King_DemoVn
Achilles
14
4 / 0 / 0
7,645
588
8,914
15,129
14,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
Magnati69
Ix Chel
14
6 / 4 / 2
8,033
618
9,630
7,825
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
6,595
507
4,019
10,580
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Apollo
darhkrings
Apollo
15
6 / 0 / 6
8,812
678
9,674
7,450
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 1
7,329
564
11,483
15,425
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chronos
Axion-Steel
Chronos
12
2 / 3 / 3
7,309
562
3,537
9,302
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
GIX1108
Thanatos
12
4 / 6 / 2
6,984
537
6,034
13,868
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
IuqirGoku
Fafnir
11
2 / 2 / 3
6,222
479
5,304
8,714
6,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Supremegod125
Xbalanque
10
0 / 8 / 3
5,827
448
5,471
10,276
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
24
Kills
8
8
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
1
0.1
L
Chronos
Axion-Steel
Chronos
2
3
3
1.17
W
King Arthur
Bongory
King Arthur
7
2
9
5.75
L
Thanatos
GIX1108
Thanatos
4
6
2
0.83
L
Fafnir
IuqirGoku
Fafnir
2
2
3
1.75
W
Achilles
King_DemoVn
Achilles
4
0
0
4
W
Ix Chel
Magnati69
Ix Chel
6
4
2
1.75
W
1
2
5
1.75
L
Xbalanque
Supremegod125
Xbalanque
0
8
3
0.19
W
Apollo
darhkrings
Apollo
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
31,829
53,933
Taken
57,585
31,567
Mitigated
24,059
19,058
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,483
4,458
0
4,866
15,425
7,721
0
616
14,809
0
63,363
L
Chronos
Axion-Steel
Chronos
3,537
285
0
1,977
9,302
2,661
42
5,015
4,287
45,557
1,748
W
King Arthur
Bongory
King Arthur
7,669
458
0
3,145
12,949
8,425
58
2,448
10,501
0
36,526
L
Thanatos
GIX1108
Thanatos
6,034
1,401
0
5,504
13,868
4,779
0
1,530
12,338
0
38,471
L
Fafnir
IuqirGoku
Fafnir
5,304
697
0
2,251
8,714
6,243
2
2,062
6,652
21,526
0
W
Achilles
King_DemoVn
Achilles
8,914
1,954
0
5,088
15,129
14,231
0
0
15,129
1,398
50,517
W
Ix Chel
Magnati69
Ix Chel
9,630
732
408
1,272
7,825
2,722
112
3,168
4,657
53,349
906
W
4,019
788
0
4,669
10,580
3,358
0
1,640
8,940
0
48,581
L
Xbalanque
Supremegod125
Xbalanque
5,471
2,083
0
1,105
10,276
2,655
0
728
9,548
0
31,548
W
Apollo
darhkrings
Apollo
9,674
5,399
0
4,476
7,450
2,831
1,780
1,130
6,320
0
65,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
33,671
423
Minions Killed
354
0
Camps Cleared
0
1,383,503
Distance Traveled
1,254,352
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,329
564
103
8
0
234,722
0
L
Chronos
7,309
562
116
9
0
233,111
4
W
King Arthur
8,010
616
64
5
0
286,714
4
L
Thanatos
6,984
537
60
5
0
256,990
0
L
Fafnir
6,222
479
24
2
0
279,116
4
W
Achilles
7,645
588
77
6
0
262,829
0
W
Ix Chel
8,033
618
90
7
0
254,956
2
W
Awilix
6,595
507
84
6
0
297,195
0
L
Xbalanque
5,827
448
51
4
0
250,413
0
W
Apollo
8,812
678
108
8
0
281,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role