Player Matchup

Ao Kuang
Ao Kuang
Aliiix
Ao Kuang
Level 58
God Stats
8W - 12L
1,417 SR
Queue Stats
9W - 12L
1,349 Elo+
Party 3
Kuzenbo
Kuzenbo
HankTheTank321
Kuzenbo
Level 15
God Stats
3W - 8L
1,286 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 3
Anhur
Anhur
Lopxzz
Anhur
Level 16
God Stats
5W - 6L
1,414 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 3
Bellona
Bellona
SkyyGms
Bellona
Level 16
God Stats
6W - 6L
1,540 SR
Queue Stats
9W - 12L
1,349 Elo+
Party 3
Ravana
Ravana
TopNotch123
Ravana
Level 29
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 6L
1,139 Elo+
Party 3
Team Averages
Level 27
1,388 SR
1,292 Elo+

VS

Team Averages
Level 77
1,518 SR
1,553 Elo+
Olorun
Olorun
 
Olorun
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TheWooddyy
Ix Chel
Level 6
God Stats
2W - 0L
1,752 SR
Queue Stats
11W - 11L
1,767 Elo+
Party 1
Loki
Loki
dark_ridley11
Loki
Level 26
God Stats
3W - 1L
1,427 SR
Queue Stats
30W - 34L
1,506 Elo+
Party 2
Chiron
Chiron
muhnameisjake
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,498 Elo+
Party 1
Cerberus
Cerberus
xLUZTEIR
Cerberus
Level 159
God Stats
2W - 1L
1,409 SR
Queue Stats
51W - 58L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aliiix
Ao Kuang
8
0 / 4 / 1
4,811
437
4,735
9,753
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

6
0 / 5 / 0
4,080
371
1,732
6,631
4,410
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Lopxzz
Anhur
6
0 / 4 / 0
4,232
385
1,836
5,738
1,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SkyyGms
Bellona
8
0 / 4 / 1
4,805
437
5,270
10,615
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
10
1 / 2 / 0
5,265
479
2,455
5,852
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 0 / 0
7,780
707
3,510
4,100
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
TheWooddyy
Ix Chel
10
3 / 0 / 3
6,571
597
6,591
4,618
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 3
6,753
614
6,420
9,380
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
6 / 0 / 2
7,257
660
6,227
4,651
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
xLUZTEIR
Cerberus
10
4 / 0 / 11
7,325
666
4,747
5,786
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
0
2
L
Ao Kuang
Aliiix
Ao Kuang
0
4
1
0.13
L
0
5
0
0
L
Anhur
Lopxzz
Anhur
0
4
0
0
L
Bellona
SkyyGms
Bellona
0
4
1
0.13
W
Ix Chel
TheWooddyy
Ix Chel
3
0
3
4.5
L
Ravana
1
2
0
0.5
W
4
1
3
5.5
W
6
0
2
7
W
Cerberus
xLUZTEIR
Cerberus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
27,495
38,589
Taken
28,535
18,147
Mitigated
10,931
6,136
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,510
1,743
0
2,938
4,100
1,276
371
0
3,913
46,222
12,362
L
Ao Kuang
Aliiix
Ao Kuang
4,735
1,638
0
1,443
9,753
2,730
0
1,499
8,214
30,108
2,520
L
1,732
833
0
459
6,631
4,410
0
1,733
4,824
9,956
0
L
Anhur
Lopxzz
Anhur
1,836
1,178
0
0
5,738
1,234
0
636
5,102
0
15,666
L
Bellona
SkyyGms
Bellona
5,270
1,258
0
1,951
10,615
6,638
0
6,182
3,834
0
25,227
W
Ix Chel
TheWooddyy
Ix Chel
6,591
809
411
1,574
4,618
1,609
0
963
3,462
32,637
2,372
L
Ravana
2,455
575
0
2,283
5,852
3,135
0
3,451
2,401
0
30,680
W
6,420
1,435
0
4,348
9,380
2,899
0
3,046
6,169
0
54,149
W
6,227
2,028
307
2,152
4,651
1,638
238
722
3,893
0
50,405
W
Cerberus
xLUZTEIR
Cerberus
4,747
284
0
2,634
5,786
3,509
0
1,717
3,857
15,301
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
35,686
206
Minions Killed
397
0
Camps Cleared
0
1,041,797
Distance Traveled
1,099,443
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,780
707
105
10
0
181,342
2
L
Ao Kuang
4,811
437
58
5
0
221,741
0
L
Kuzenbo
4,080
371
9
1
0
179,707
0
L
Anhur
4,232
385
33
3
0
194,276
0
L
Bellona
4,805
437
39
4
0
221,693
0
W
Ix Chel
6,571
597
74
7
0
223,836
0
L
Ravana
5,265
479
67
6
0
224,380
0
W
Loki
6,753
614
106
10
0
248,786
0
W
Chiron
7,257
660
81
7
0
216,323
0
W
Cerberus
7,325
666
31
3
0
229,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role