Player Matchup

Ix Chel
Ix Chel
AlucardTps
Ix Chel
Level 223
God Stats
5W - 1L
1,797 SR
Queue Stats
148W - 127L
1,530 Elo+
Solo
Bakasura
Bakasura
Darkeatermidir66
Bakasura
Level 146
God Stats
1W - 1L
1,747 SR
Queue Stats
388W - 351L
1,522 Elo+
Party 3
Achilles
Achilles
RaikiriiKami
Achilles
Level 42
God Stats
3W - 4L
1,376 SR
Queue Stats
104W - 99L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
VioSinclair
Sylvanus
Level 183
God Stats
3W - 2L
1,483 SR
Queue Stats
182W - 175L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
ondeado_gris
Cernunnos
Level 122
God Stats
5W - 6L
1,152 SR
Queue Stats
213W - 205L
1,475 Elo+
Party 3
Team Averages
Level 143
1,511 SR
1,525 Elo+

VS

Team Averages
Level 120
1,383 SR
1,507 Elo+
Thor
Thor
BustedNyoDaD
Thor
Level 148
God Stats
27W - 25L
1,554 SR
Queue Stats
344W - 327L
1,555 Elo+
Solo
Persephone
Persephone
CruelestAcorn
Persephone
Level 97
God Stats
0W - 4L
1,223 SR
Queue Stats
107W - 136L
1,496 Elo+
Party 1
Freya
Freya
LittleJungleBoi
Freya
Level 143
God Stats
0W - 2L
1,337 SR
Queue Stats
295W - 301L
1,520 Elo+
Party 1
Arachne
Arachne
MaximusTheFarmer
Arachne
Level 142
God Stats
0W - 2L
1,262 SR
Queue Stats
112W - 115L
1,469 Elo+
Solo
King Arthur
King Arthur
rylangguy34
King Arthur
Level 69
God Stats
2W - 4L
1,539 SR
Queue Stats
22W - 27L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlucardTps
Ix Chel
11
2 / 0 / 1
6,041
604
6,394
3,631
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 5
5,585
559
3,301
7,502
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RaikiriiKami
Achilles
11
2 / 0 / 0
6,174
617
4,796
8,061
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
VioSinclair
Sylvanus
10
1 / 0 / 7
5,643
564
6,180
8,831
5,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
ondeado_gris
Cernunnos
11
5 / 0 / 1
6,096
610
3,465
4,079
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,930
493
2,871
6,545
2,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
CruelestAcorn
Persephone
10
0 / 1 / 0
5,556
556
2,815
6,582
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,821
482
5,596
6,608
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
4,488
449
1,097
8,719
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
rylangguy34
King Arthur
8
0 / 2 / 0
5,007
501
3,071
7,790
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AlucardTps
Ix Chel
2
0
1
2.5
L
0
0
0
0
L
Persephone
CruelestAcorn
Persephone
0
1
0
0
W
1
0
5
3.5
L
0
4
0
0
L
0
4
0
0
W
Achilles
RaikiriiKami
Achilles
2
0
0
2
W
Sylvanus
VioSinclair
Sylvanus
1
0
7
4.5
W
Cernunnos
ondeado_gris
Cernunnos
5
0
1
5.5
L
King Arthur
rylangguy34
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
15,450
32,104
Taken
36,244
16,353
Mitigated
11,925
12,677
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AlucardTps
Ix Chel
6,394
902
544
1,200
3,631
1,206
0
1,640
1,991
43,621
2,053
L
2,871
563
1,108
1,641
6,545
2,091
0
3,134
3,411
0
16,319
L
Persephone
CruelestAcorn
Persephone
2,815
323
0
1,239
6,582
1,895
0
4,682
1,898
44,198
0
W
3,301
2,421
0
1,890
7,502
3,330
0
719
6,739
0
35,610
L
5,596
1,562
0
1,601
6,608
1,760
0
1,200
5,111
27,736
0
L
1,097
803
0
2,093
8,719
2,488
0
2,512
6,160
0
19,486
W
Achilles
RaikiriiKami
Achilles
4,796
1,084
0
3,245
8,061
5,492
0
0
8,061
0
39,933
W
Sylvanus
VioSinclair
Sylvanus
6,180
1,674
1,734
2,874
8,831
5,191
0
3,043
5,468
17,463
2,682
W
Cernunnos
ondeado_gris
Cernunnos
3,465
1,427
0
1,190
4,079
1,134
0
2,373
1,434
0
34,440
L
King Arthur
rylangguy34
King Arthur
3,071
680
0
883
7,790
3,691
0
0
7,388
0
24,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
24,802
336
Minions Killed
253
0
Camps Cleared
0
1,014,773
Distance Traveled
1,008,328
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,041
604
90
9
0
195,824
4
L
Thor
4,930
493
16
2
0
228,407
0
L
Persephone
5,556
556
89
9
0
193,967
0
W
Bakasura
5,585
559
83
8
0
255,965
0
L
Freya
4,821
482
55
6
0
198,416
0
L
Arachne
4,488
449
40
4
0
218,663
0
W
Achilles
6,174
617
64
6
0
187,539
2
W
Sylvanus
5,643
564
24
2
0
183,235
4
W
Cernunnos
6,096
610
75
8
0
192,210
1
L
King Arthur
5,007
501
53
5
0
168,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role