Player Matchup

Mercury
Mercury
Alpha42Wolf0
Mercury
Level 106
God Stats
9W - 11L
1,491 SR
Queue Stats
135W - 138L
1,483 Elo+
Solo
Bacchus
Bacchus
ChickenPeople5
Bacchus
Level 103
God Stats
12W - 11L
1,596 SR
Queue Stats
221W - 202L
1,530 Elo+
Solo
Skadi
Skadi
PaoloRon
Skadi
Level 60
God Stats
8W - 8L
1,630 SR
Queue Stats
71W - 58L
1,514 Elo+
Party 2
Freya
Freya
TheIntenseBro
Freya
Level 124
God Stats
15W - 13L
1,681 SR
Queue Stats
524W - 466L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
akcolbert
Gilgamesh
Level 63
God Stats
2W - 2L
1,442 SR
Queue Stats
90W - 76L
1,521 Elo+
Party 2
Team Averages
Level 91
1,568 SR
1,520 Elo+

VS

Team Averages
Level 107
1,579 SR
1,514 Elo+
Jormungandr
Jormungandr
KazukiHatanka
Jormungandr
Level 89
God Stats
2W - 2L
1,611 SR
Queue Stats
118W - 105L
1,539 Elo+
Party 1
Ares
Ares
Resignedtree3
Ares
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,572 Elo+
Party 1
Chang'e
Chang'e
Shiven199
Chang'e
Level 82
God Stats
3W - 0L
1,857 SR
Queue Stats
39W - 45L
1,497 Elo+
Party 1
Medusa
Medusa
SugmaDeez69
Medusa
Level 144
God Stats
6W - 2L
1,544 SR
Queue Stats
307W - 292L
1,510 Elo+
Party 1
Lancelot
Lancelot
UnlivingRelic
Lancelot
Level 88
God Stats
45W - 70L
1,382 SR
Queue Stats
380W - 378L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alpha42Wolf0
Mercury
12
0 / 1 / 2
6,277
483
1,807
6,943
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 0
6,618
509
4,233
8,578
7,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Skadi
PaoloRon
Skadi
11
0 / 4 / 0
5,896
454
3,958
6,675
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
6,799
523
6,009
8,813
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
akcolbert
Gilgamesh
11
2 / 6 / 0
6,670
513
6,288
17,514
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KazukiHatanka
Jormungandr
11
3 / 1 / 3
7,251
558
6,297
9,827
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 2
8,674
667
11,453
10,740
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
Shiven199
Chang'e
13
1 / 1 / 1
7,363
566
3,890
6,913
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
5 / 1 / 2
8,378
644
6,884
7,447
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Lancelot
UnlivingRelic
Lancelot
12
0 / 1 / 5
6,960
535
3,237
8,445
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alpha42Wolf0
Mercury
0
1
2
1
L
2
1
0
2
W
Jormungandr
KazukiHatanka
Jormungandr
3
1
3
4.5
L
Skadi
PaoloRon
Skadi
0
4
0
0
W
5
2
2
3
W
Chang'e
Shiven199
Chang'e
1
1
1
1.5
W
Medusa
5
1
2
6
L
2
2
2
1.5
W
Lancelot
UnlivingRelic
Lancelot
0
1
5
2.5
L
Gilgamesh
akcolbert
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
31,761
48,523
Taken
43,372
21,182
Mitigated
23,292
13,765
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alpha42Wolf0
Mercury
1,807
256
0
4,151
6,943
2,046
0
857
6,086
0
40,344
L
4,233
408
0
2,029
8,578
7,548
0
2,451
6,127
18,374
265
W
Jormungandr
KazukiHatanka
Jormungandr
6,297
2,299
0
3,225
9,827
3,691
451
2,741
6,970
34,944
1,171
L
Skadi
PaoloRon
Skadi
3,958
1,284
0
586
6,675
1,673
0
970
5,705
0
39,523
W
11,453
1,588
0
2,403
10,740
11,224
0
113
10,587
50,682
2,269
W
Chang'e
Shiven199
Chang'e
3,890
448
624
3,103
6,913
1,869
0
3,473
3,212
43,580
0
W
Medusa
6,884
2,460
0
1,449
7,447
2,772
420
1,849
5,598
0
66,920
L
6,009
2,099
0
2,992
8,813
2,638
0
4,125
4,688
41,163
3,351
W
Lancelot
UnlivingRelic
Lancelot
3,237
655
0
1,351
8,445
3,736
0
2,066
6,312
0
54,474
L
Gilgamesh
akcolbert
Gilgamesh
6,288
2,568
0
4,007
17,514
7,277
0
11,873
4,675
0
37,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
38,626
326
Minions Killed
434
0
Camps Cleared
0
1,326,508
Distance Traveled
1,362,488
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,277
483
78
6
0
315,504
2
L
Bacchus
6,618
509
28
2
0
282,778
3
W
Jormungandr
7,251
558
62
5
0
273,969
0
L
Skadi
5,896
454
72
6
0
258,331
0
W
Ares
8,674
667
86
7
0
214,396
0
W
Chang'e
7,363
566
89
7
0
268,452
3
W
Medusa
8,378
644
112
9
0
270,290
6
L
Freya
6,799
523
85
7
0
246,358
2
W
Lancelot
6,960
535
85
7
0
335,381
0
L
Gilgamesh
6,670
513
63
5
0
223,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role