Player Matchup

Freya
Freya
Gold I
BeanxXxBean
Freya
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 72L
1,438 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ErosZeroken
Kuzenbo
Gold V
Level 159
God Stats
23W - 28L
1,515 SR
Queue Stats
187W - 189L
1,447 MMR
Solo
Kukulkan
Kukulkan
Gold V
SappRavenger
Kukulkan
Gold V
Level 159
God Stats
2W - 0L
1,769 SR
Queue Stats
36W - 38L
1,455 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Vendrick29
Cabrakan
Gold V
Level 49
God Stats
29W - 20L
1,766 SR
Queue Stats
84W - 84L
1,419 MMR
Solo
King Arthur
King Arthur
Gold V
Volkit
King Arthur
Gold V
Level 124
God Stats
1W - 0L
1,725 SR
Queue Stats
36W - 38L
1,404 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,655 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,674 SR
1,434 MMR
Xing Tian
Xing Tian
Gold V
Beast0fPr3y
Xing Tian
Gold V
Level 145
God Stats
3W - 2L
1,839 SR
Queue Stats
87W - 91L
1,409 MMR
Solo
Pele
Pele
Gold V
LilSquirter
Pele
Gold V
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,446 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
dmv_tyy
Ratatoskr
Gold IV
Level 107
God Stats
5W - 5L
1,585 SR
Queue Stats
143W - 146L
1,432 MMR
Solo
Eset
Eset
Silver I
xDanny15
Eset
Silver I
Level 149
God Stats
0W - 1L
1,758 SR
Queue Stats
51W - 61L
1,285 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
xPato15
Danzaburou
Gold IV
Level 124
God Stats
3W - 2L
1,688 SR
Queue Stats
14W - 10L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
10,789
568
8,743
8,402
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
ErosZeroken
Kuzenbo
13
1 / 3 / 10
9,201
484
6,232
12,361
13,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SappRavenger
Kukulkan
18
8 / 2 / 8
12,473
656
12,804
7,495
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Vendrick29
Cabrakan
19
7 / 2 / 7
11,430
602
14,161
15,350
10,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Volkit
King Arthur
17
6 / 1 / 5
11,695
616
20,176
19,249
22,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioJanusAthenaRavanaArachne

VS

Bans
LancelotThanatosErlang ShenMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beast0fPr3y
Xing Tian
14
2 / 5 / 7
9,252
487
8,454
23,977
19,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
8,635
454
5,499
17,640
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
dmv_tyy
Ratatoskr
16
1 / 3 / 3
9,635
507
7,843
24,099
14,484
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Eset
15
3 / 8 / 0
9,194
484
11,264
13,617
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
xPato15
Danzaburou
13
2 / 2 / 5
9,060
477
6,870
9,009
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
10
10
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Xing Tian
Beast0fPr3y
Xing Tian
2
5
7
1.1
W
Kuzenbo
ErosZeroken
Kuzenbo
1
3
10
2
L
2
5
2
0.6
W
Kukulkan
SappRavenger
Kukulkan
8
2
8
6
W
Cabrakan
Vendrick29
Cabrakan
7
2
7
5.25
W
King Arthur
Volkit
King Arthur
6
1
5
8.5
L
Ratatoskr
dmv_tyy
Ratatoskr
1
3
3
0.83
L
Eset
3
8
0
0.38
L
Danzaburou
xPato15
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,116
Damage
39,930
62,857
Taken
88,342
52,981
Mitigated
47,167
20,253
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,743
2,459
0
3,985
8,402
3,182
333
2,483
5,919
80,857
3,915
L
Xing Tian
Beast0fPr3y
Xing Tian
8,454
822
2,939
3,970
23,977
19,669
0
11,717
11,762
35,814
2,181
W
Kuzenbo
ErosZeroken
Kuzenbo
6,232
3,503
0
1,720
12,361
13,571
378
4,770
7,591
24,537
0
L
5,499
650
0
3,634
17,640
5,777
0
8,889
8,717
0
67,534
W
Kukulkan
SappRavenger
Kukulkan
12,804
501
0
842
7,495
3,133
995
2,622
4,873
91,298
1,132
W
Cabrakan
Vendrick29
Cabrakan
14,161
2,305
0
8,919
15,350
10,997
0
4,547
10,803
100,657
0
W
King Arthur
Volkit
King Arthur
20,176
1,319
0
4,787
19,249
22,098
239
5,601
13,648
0
85,743
L
Ratatoskr
dmv_tyy
Ratatoskr
7,843
1,177
0
11,628
24,099
14,484
0
7,903
16,144
0
72,476
L
Eset
11,264
505
0
1,424
13,617
5,105
0
6,864
6,741
70,198
809
L
Danzaburou
xPato15
Danzaburou
6,870
2,641
0
2,221
9,009
2,132
275
5,326
3,465
0
58,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
45,776
589
Minions Killed
501
0
Camps Cleared
0
1,958,825
Distance Traveled
1,806,937
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,789
568
147
8
0
379,780
6
L
Xing Tian
9,252
487
49
3
0
363,880
6
W
Kuzenbo
9,201
484
28
1
0
409,427
7
L
Pele
8,635
454
87
5
0
441,323
5
W
Kukulkan
12,473
656
165
9
0
402,832
0
W
Cabrakan
11,430
602
132
7
0
423,889
0
W
King Arthur
11,695
616
117
6
0
342,897
1
L
Ratatoskr
9,635
507
121
6
0
364,296
1
L
Eset
9,194
484
123
6
0
340,431
4
L
Danzaburou
9,060
477
121
6
0
297,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role