Player Matchup

Sylvanus
Sylvanus
FreshPrinceDL
Sylvanus
Level 85
God Stats
11W - 11L
1,517 SR
Queue Stats
28W - 30L
1,420 Elo+
Party 2
Medusa
Medusa
GodB05QC
Medusa
Level 109
God Stats
46W - 29L
1,627 SR
Queue Stats
177W - 173L
1,447 Elo+
Solo
Chaac
Chaac
Yamyr
Chaac
Level 85
God Stats
16W - 6L
1,699 SR
Queue Stats
44W - 44L
1,427 Elo+
Party 2
Team Averages
Level 93
1,614 SR
1,431 Elo+

VS

Team Averages
Level 66
1,435 SR
1,367 Elo+
Skadi
Skadi
JoshVosh
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Party 1
Chaac
Chaac
alohaharris
Chaac
Level 8
God Stats
4W - 4L
1,307 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 1
Hera
Hera
xXiiSkitzz-_
Hera
Level 124
God Stats
2W - 1L
1,498 SR
Queue Stats
28W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreshPrinceDL
Sylvanus
14
0 / 4 / 1
8,286
691
3,879
12,956
10,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
GodB05QC
Medusa
16
1 / 4 / 1
9,205
767
5,272
8,361
3,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Yamyr
Chaac
14
3 / 6 / 1
9,265
772
6,264
13,945
8,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoshVosh
Skadi
17
6 / 1 / 6
10,884
907
7,752
5,293
2,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 12
10,922
910
10,929
10,393
9,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
6 / 2 / 7
11,450
954
10,115
5,543
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
14
14
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FreshPrinceDL
Sylvanus
0
4
1
0.13
L
Medusa
GodB05QC
Medusa
1
4
1
0.38
W
Skadi
JoshVosh
Skadi
6
1
6
9
L
Chaac
Yamyr
Chaac
3
6
1
0.58
W
2
1
12
8
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
28,796
35,262
Taken
21,229
22,657
Mitigated
13,650
10,745
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FreshPrinceDL
Sylvanus
3,879
820
2,537
4,219
12,956
10,664
0
3,382
9,230
21,823
0
L
Medusa
GodB05QC
Medusa
5,272
1,297
250
432
8,361
3,103
56
2,327
5,772
0
36,459
W
Skadi
JoshVosh
Skadi
7,752
3,754
0
1,020
5,293
2,003
2,521
1,713
3,566
0
32,462
L
Chaac
Yamyr
Chaac
6,264
1,150
282
3,025
13,945
8,890
0
3,436
10,085
0
23,313
W
10,929
1,568
0
2,482
10,393
9,856
221
2,295
7,738
0
39,247
W
10,115
1,933
0
1,363
5,543
1,791
522
585
4,875
30,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
33,256
129
Minions Killed
153
0
Camps Cleared
0
610,910
Distance Traveled
698,044
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,286
691
27
2
0
185,451
0
L
Medusa
9,205
767
70
6
0
222,119
5
W
Skadi
10,884
907
41
3
0
225,985
0
L
Chaac
9,265
772
32
3
0
203,340
0
W
Chaac
10,922
910
52
4
0
259,372
0
W
Hera
11,450
954
60
5
0
212,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role