Player Matchup

Cthulhu
Cthulhu
Bronze III
HighJinxed
Cthulhu
Bronze III
Level 76
God Stats
5W - 3L
1,808 SR
Queue Stats
8W - 11L
1,370 MMR
Solo
Ullr
Ullr
Gold IV
ISLAND THE
Ullr
Gold IV
Level 198
God Stats
15W - 18L
1,570 SR
Queue Stats
408W - 422L
1,375 MMR
Solo
Horus
Horus
Gold IV
Jak0f4llTradess
Horus
Gold IV
Level 137
God Stats
2W - 0L
1,826 SR
Queue Stats
27W - 26L
1,363 MMR
Solo
Nu Wa
Nu Wa
Gold IV
K0smikbr0wny
Nu Wa
Gold IV
Level 149
God Stats
123W - 91L
1,600 SR
Queue Stats
508W - 512L
1,378 MMR
Solo
Ne Zha
Ne Zha
Gold V
NyK0w
Ne Zha
Gold V
Level 159
God Stats
10W - 3L
1,916 SR
Queue Stats
264W - 280L
1,373 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,744 SR
1,372 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,393 SR
1,374 MMR
Ares
Ares
Silver V
CreeperMine05
Ares
Silver V
Level 107
God Stats
1W - 2L
1,362 SR
Queue Stats
3W - 11L
1,332 MMR
Party 1
Anhur
Anhur
Bronze III
Jalubbb
Anhur
Bronze III
Level 73
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Mulan
Mulan
Bronze III
Spiderman2488
Mulan
Bronze III
Level 146
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 6L
1,364 MMR
Party 2
Da Ji
Da Ji
Gold IV
UWUsForDaddy
Da Ji
Gold IV
Level 154
God Stats
1W - 3L
1,540 SR
Queue Stats
147W - 151L
1,363 MMR
Solo
Poseidon
Poseidon
Bronze III
c2waz4c
Poseidon
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighJinxed
Cthulhu
10
1 / 1 / 1
5,555
694
4,909
5,370
3,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 0 / 1
5,292
662
3,647
4,544
1,230
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 0 / 4
5,249
656
4,190
5,992
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 1 / 4
6,591
824
5,499
4,150
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
NyK0w
Ne Zha
10
3 / 0 / 3
5,535
692
3,154
5,688
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ix ChelArtioAthenaAwilix

VS

Bans
King ArthurNeithMedusaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,229
529
1,971
8,130
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Jalubbb
Anhur
7
0 / 1 / 0
4,201
525
3,609
5,704
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 0
4,382
548
2,334
7,749
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
3,959
495
2,351
5,356
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
c2waz4c
Poseidon
8
1 / 4 / 0
4,714
589
1,585
4,681
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
2
2
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
HighJinxed
Cthulhu
1
1
1
1.5
W
3
0
1
3.5
W
1
0
4
3
L
Anhur
Jalubbb
Anhur
0
1
0
0
W
5
1
4
7
W
Ne Zha
NyK0w
Ne Zha
3
0
3
4.5
L
1
1
0
1
L
0
3
0
0
L
Poseidon
c2waz4c
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
11,850
25,744
Taken
31,620
10,259
Mitigated
12,387
12,894
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,971
148
0
1,530
8,130
4,514
0
683
7,382
11,577
0
W
Cthulhu
HighJinxed
Cthulhu
4,909
382
0
1,999
5,370
3,681
0
0
5,370
30,159
1,499
W
3,647
1,610
0
911
4,544
1,230
0
882
3,662
0
32,326
W
4,190
2,049
2,008
3,430
5,992
2,547
0
1,105
4,887
0
19,833
L
Anhur
Jalubbb
Anhur
3,609
2,008
0
1,946
5,704
1,595
440
363
5,259
0
28,021
W
5,499
784
0
698
4,150
1,114
0
1,466
2,684
43,321
1,368
W
Ne Zha
NyK0w
Ne Zha
3,154
777
0
3,848
5,688
1,687
0
207
5,481
0
31,048
L
2,334
231
0
2,091
7,749
3,631
0
4,785
2,882
0
19,163
L
2,351
408
0
639
5,356
1,678
0
1,195
3,971
0
19,616
L
Poseidon
c2waz4c
Poseidon
1,585
486
0
0
4,681
969
0
2,489
1,963
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
21,485
276
Minions Killed
190
0
Camps Cleared
0
873,030
Distance Traveled
773,881
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,229
529
11
1
0
172,343
1
W
Cthulhu
5,555
694
49
6
0
169,491
1
W
Ullr
5,292
662
65
8
0
155,211
0
W
Horus
5,249
656
28
4
0
179,870
2
L
Anhur
4,201
525
54
7
0
139,827
0
W
Nu Wa
6,591
824
77
10
0
165,526
0
W
Ne Zha
5,535
692
57
7
0
202,932
0
L
Mulan
4,382
548
34
4
0
163,489
2
L
Da Ji
3,959
495
45
6
0
129,698
0
L
Poseidon
4,714
589
46
6
0
168,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role