Player Matchup

Nike
Nike
Acuostime12
Nike
Level 128
God Stats
3W - 10L
1,043 SR
Queue Stats
731W - 729L
1,530 Elo+
Solo
Neith
Neith
AlannaPranha
Neith
Level 107
God Stats
6W - 15L
1,367 SR
Queue Stats
421W - 511L
1,532 Elo+
Solo
Surtr
Surtr
LlamaSquatch69
Surtr
Level 127
God Stats
3W - 1L
1,891 SR
Queue Stats
173W - 172L
1,549 Elo+
Party 2
Skadi
Skadi
TheLastIceberg
Skadi
Level 102
God Stats
2W - 1L
1,852 SR
Queue Stats
224W - 231L
1,502 Elo+
Party 2
Olorun
Olorun
xAGxROBLEON
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,480 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,518 Elo+

VS

Team Averages
Level 127
1,434 SR
1,501 Elo+
Charybdis
Charybdis
BoilingSiren462
Charybdis
Level 145
God Stats
12W - 25L
1,384 SR
Queue Stats
538W - 536L
1,501 Elo+
Solo
Eset
Eset
Its Just Katt
Eset
Level 118
God Stats
6W - 0L
1,877 SR
Queue Stats
142W - 150L
1,487 Elo+
Solo
Martichoras
Martichoras
LizzosFooopa
Martichoras
Level 157
God Stats
1W - 1L
1,322 SR
Queue Stats
57W - 54L
1,507 Elo+
Party 1
Da Ji
Da Ji
XGN Redpanda104
Da Ji
Level 108
God Stats
2W - 1L
1,278 SR
Queue Stats
221W - 211L
1,509 Elo+
Solo
Bacchus
Bacchus
xDMO82x
Bacchus
Level 109
God Stats
1W - 1L
1,306 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,393
839
7,624
16,107
10,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 3
7,701
770
7,063
8,082
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 5
8,318
832
6,081
10,615
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 4 / 3
7,945
795
5,489
8,879
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
9
1 / 2 / 1
6,412
641
3,465
3,056
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoilingSiren462
Charybdis
15
4 / 2 / 5
9,020
902
12,505
8,199
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 1 / 2
6,184
618
722
1,667
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
LizzosFooopa
Martichoras
14
1 / 2 / 12
8,123
812
9,629
6,735
3,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 3 / 6
8,859
886
11,701
8,537
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
xDMO82x
Bacchus
16
3 / 1 / 9
9,550
955
6,439
9,124
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
15
15
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
1
2
3
1.25
W
Charybdis
BoilingSiren462
Charybdis
4
2
5
3.25
W
0
1
2
1
W
Martichoras
LizzosFooopa
Martichoras
1
2
12
3.5
L
2
4
5
1.13
L
3
4
3
1.13
W
7
3
6
3.33
L
Olorun
1
2
1
0.75
W
Bacchus
xDMO82x
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
40,996
46,739
Taken
34,262
28,995
Mitigated
26,280
13,376
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,624
358
1,019
4,146
16,107
10,243
0
2,544
13,523
0
15,917
L
7,063
1,544
141
1,717
8,082
2,754
0
933
7,149
0
20,555
W
Charybdis
BoilingSiren462
Charybdis
12,505
6,758
466
1,250
8,199
4,090
1,588
1,227
6,829
0
30,239
W
722
46
190
95
1,667
672
0
839
828
3,804
0
W
Martichoras
LizzosFooopa
Martichoras
9,629
2,015
361
337
6,735
3,751
396
0
6,535
0
22,604
L
6,081
1,542
89
2,478
10,615
12,000
0
2,014
8,561
551
9,999
L
5,489
1,799
1,502
1,621
8,879
3,023
168
699
8,180
0
15,944
W
11,701
1,389
181
512
8,537
5,331
220
1,025
7,439
0
19,517
L
Olorun
3,465
1,175
278
385
3,056
975
0
544
2,432
7,998
588
W
Bacchus
xDMO82x
Bacchus
6,439
600
817
2,827
9,124
12,436
174
652
8,222
15,348
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
41,736
100
Minions Killed
131
0
Camps Cleared
0
779,023
Distance Traveled
711,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,393
839
10
1
0
207,741
0
L
Neith
7,701
770
34
3
0
184,102
0
W
Charybdis
9,020
902
60
6
0
142,077
0
W
Eset
6,184
618
3
0
0
52,943
0
W
Martichoras
8,123
812
30
3
0
151,965
0
L
Surtr
8,318
832
19
2
0
167,378
0
L
Skadi
7,945
795
23
2
0
148,689
0
W
Da Ji
8,859
886
24
2
0
171,184
0
L
Olorun
6,412
641
14
1
0
71,113
0
W
Bacchus
9,550
955
14
1
0
193,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role