Player Matchup

Fenrir
Fenrir
LowGameer
Fenrir
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 2
Bellona
Bellona
PortgasD_Ace_BB
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,056 Elo+
Party 2
Cthulhu
Cthulhu
Shoki_D_Guek
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 59L
1,267 Elo+
Party 2
Baron Samedi
Baron Samedi
Watari9630
Baron Samedi
Level 28
God Stats
1W - 5L
1,132 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Izanami
Izanami
oliveiradnama
Izanami
Level 9
God Stats
0W - 6L
1,133 SR
Queue Stats
0W - 8L
1,048 Elo+
Party 2
Team Averages
Level 17
1,353 SR
1,140 Elo+

VS

Team Averages
Level 47
1,562 SR
1,306 Elo+
Neith
Neith
Głory
Neith
Level 18
God Stats
2W - 1L
1,819 SR
Queue Stats
7W - 6L
1,283 Elo+
Party 1
Tiamat
Tiamat
Lactis--Minerva
Tiamat
Level 127
God Stats
12W - 16L
1,493 SR
Queue Stats
34W - 32L
1,438 Elo+
Party 3
Maman Brigitte
Maman Brigitte
agrimpeeper
Maman Brigitte
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Party 3
Fenrir
Fenrir
bigballermadara
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
butterballsmcgee
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LowGameer
Fenrir
8
0 / 3 / 1
4,787
479
886
5,837
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 4 / 0
3,915
392
1,049
6,525
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Shoki_D_Guek
Cthulhu
7
0 / 2 / 0
4,601
460
2,263
7,848
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Watari9630
Baron Samedi
7
0 / 7 / 1
4,449
445
171
5,688
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
7
0 / 3 / 0
4,104
410
960
6,204
1,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Głory
Neith
11
8 / 0 / 0
7,204
720
10,050
3,756
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 0
5,281
528
1,171
1,567
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
agrimpeeper
Maman Brigitte
1
0 / 0 / 0
2,088
209
0
0
0
13
4 / 0 / 5
6,798
680
5,831
5,982
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
butterballsmcgee
Jormungandr
10
5 / 0 / 2
6,411
641
4,408
4,754
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
0
Kills
19
19
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Głory
Neith
8
0
0
8
W
2
1
0
2
L
Fenrir
LowGameer
Fenrir
0
3
1
0.17
L
0
4
0
0
L
Cthulhu
Shoki_D_Guek
Cthulhu
0
2
0
0
L
Baron Samedi
Watari9630
Baron Samedi
0
7
1
0.07
W
Maman Brigitte
agrimpeeper
Maman Brigitte
0
0
0
0
W
4
0
5
6.5
W
Jormungandr
butterballsmcgee
Jormungandr
5
0
2
6
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,329
Damage
21,460
32,102
Taken
16,059
12,121
Mitigated
7,146
3,771
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Głory
Neith
10,050
2,765
0
1,025
3,756
1,245
1,133
1,754
2,002
0
46,205
W
1,171
234
0
436
1,567
903
350
0
1,567
16,849
1,049
L
Fenrir
LowGameer
Fenrir
886
211
0
287
5,837
1,956
0
1,709
4,128
0
21,702
L
1,049
499
0
607
6,525
3,977
0
2,118
4,407
0
9,036
L
Cthulhu
Shoki_D_Guek
Cthulhu
2,263
230
1,180
1,697
7,848
3,851
0
325
7,523
13,356
831
L
Baron Samedi
Watari9630
Baron Samedi
171
171
0
0
5,688
1,166
0
1,153
4,431
9,220
0
W
Maman Brigitte
agrimpeeper
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
W
5,831
3,156
0
1,856
5,982
2,648
60
307
5,675
0
57,498
W
Jormungandr
butterballsmcgee
Jormungandr
4,408
1,812
0
998
4,754
2,350
1,103
244
4,510
31,471
0
L
Izanami
960
802
0
0
6,204
1,171
0
166
6,038
0
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
27,782
145
Minions Killed
278
0
Camps Cleared
0
943,441
Distance Traveled
715,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,204
720
79
8
0
173,019
0
W
Tiamat
5,281
528
39
4
0
112,979
0
L
Fenrir
4,787
479
55
6
0
194,349
0
L
Bellona
3,915
392
15
2
0
209,349
0
L
Cthulhu
4,601
460
28
3
0
204,683
0
L
Baron Samedi
4,449
445
17
2
0
161,020
0
W
Maman Brigitte
2,088
209
0
0
0
0
0
W
Fenrir
6,798
680
109
11
0
229,244
0
W
Jormungandr
6,411
641
51
5
0
200,147
0
L
Izanami
4,104
410
30
3
0
174,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role