Player Matchup

Thanatos
Thanatos
Chett
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 136L
1,388 Elo+
Party 1
Chaac
Chaac
MulesFTW
Chaac
Level 126
God Stats
34W - 27L
1,561 SR
Queue Stats
143W - 189L
1,345 Elo+
Party 1
Anubis
Anubis
RagingPenguin02
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 124L
1,333 Elo+
Party 1
Neith
Neith
chlxer4yne
Neith
Level 25
God Stats
2W - 2L
1,525 SR
Queue Stats
6W - 19L
1,069 Elo+
Party 1
Cthulhu
Cthulhu
jeffreh
Cthulhu
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 71L
1,399 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,307 Elo+

VS

Team Averages
Level 107
1,560 SR
1,440 Elo+
Nut
Nut
FLECA08
Nut
Level 89
God Stats
19W - 20L
1,467 SR
Queue Stats
145W - 153L
1,421 Elo+
Party 2
King Arthur
King Arthur
HerGuyBestFriend
King Arthur
Level 75
God Stats
6W - 2L
1,796 SR
Queue Stats
58W - 73L
1,456 Elo+
Solo
Lancelot
Lancelot
Yggdra12
Lancelot
Level 47
God Stats
11W - 9L
1,499 SR
Queue Stats
65W - 73L
1,367 Elo+
Party 2
Aphrodite
Aphrodite
bookfreak99
Aphrodite
Level 199
God Stats
10W - 12L
1,536 SR
Queue Stats
32W - 36L
1,470 Elo+
Solo
He Bo
He Bo
fernandomx07
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chett
Thanatos
13
7 / 1 / 2
7,383
615
7,208
10,939
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
MulesFTW
Chaac
13
3 / 1 / 2
7,646
637
8,205
9,225
7,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
1 / 2 / 2
5,898
492
2,756
4,449
1,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
9
0 / 3 / 1
5,440
453
2,857
7,169
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
jeffreh
Cthulhu
10
0 / 4 / 0
5,759
480
3,739
7,844
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
4 / 1 / 3
6,533
544
6,991
7,809
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
HerGuyBestFriend
King Arthur
9
1 / 2 / 0
5,998
500
4,130
7,344
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Yggdra12
Lancelot
11
1 / 4 / 3
5,820
485
2,857
8,661
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
bookfreak99
Aphrodite
10
1 / 1 / 4
6,201
517
2,344
7,424
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 0
6,143
512
3,366
7,171
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
10
11
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chett
Thanatos
7
1
2
8
L
Nut
4
1
3
5.5
L
King Arthur
HerGuyBestFriend
King Arthur
1
2
0
0.5
W
Chaac
MulesFTW
Chaac
3
1
2
4
W
1
2
2
1
L
Lancelot
Yggdra12
Lancelot
1
4
3
0.63
L
Aphrodite
bookfreak99
Aphrodite
1
1
4
3
W
Neith
0
3
1
0.17
L
3
3
0
1
W
Cthulhu
jeffreh
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
19,688
39,626
Taken
38,409
19,649
Mitigated
15,795
18,547
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chett
Thanatos
7,208
1,843
0
11,583
10,939
3,341
0
1,701
9,104
0
46,347
L
Nut
6,991
2,933
0
723
7,809
2,491
0
2,640
5,169
0
44,941
L
King Arthur
HerGuyBestFriend
King Arthur
4,130
910
0
1,586
7,344
3,980
0
962
6,382
0
31,521
W
Chaac
MulesFTW
Chaac
8,205
382
0
2,366
9,225
7,901
0
129
9,096
7,025
48,545
W
2,756
162
0
1,722
4,449
1,663
0
2,190
1,866
22,785
0
L
Lancelot
Yggdra12
Lancelot
2,857
664
0
2,694
8,661
3,337
0
800
7,861
0
39,008
L
Aphrodite
bookfreak99
Aphrodite
2,344
428
2,173
4,303
7,424
4,681
0
1,742
5,682
18,101
0
W
Neith
2,857
507
0
2,241
7,169
1,857
405
771
6,398
0
28,617
L
3,366
57
0
1,296
7,171
1,306
0
1,580
5,591
28,776
2,553
W
Cthulhu
jeffreh
Cthulhu
3,739
66
0
635
7,844
4,887
54
299
7,545
28,329
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
30,695
345
Minions Killed
300
0
Camps Cleared
0
1,266,099
Distance Traveled
1,176,647
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,383
615
79
7
0
287,862
0
L
Nut
6,533
544
82
7
0
219,381
0
L
King Arthur
5,998
500
70
6
0
195,045
2
W
Chaac
7,646
637
116
10
0
266,456
2
W
Anubis
5,898
492
47
4
0
239,325
0
L
Lancelot
5,820
485
66
6
0
294,364
2
L
Aphrodite
6,201
517
24
2
0
231,764
0
W
Neith
5,440
453
51
4
0
221,391
0
L
He Bo
6,143
512
58
5
0
236,093
1
W
Cthulhu
5,759
480
52
4
0
251,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role