Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GR1MShady9031
Jormungandr
Level 25
God Stats
1W - 6L
1,320 SR
Queue Stats
8W - 26L
1,177 Elo+
Party 2
Thanatos
Thanatos
SolidKewi
Thanatos
Level 24
God Stats
0W - 4L
1,169 SR
Queue Stats
6W - 25L
1,092 Elo+
Party 2
King Arthur
King Arthur
itzDragxnz
King Arthur
Level 40
God Stats
2W - 10L
1,199 SR
Queue Stats
20W - 42L
1,218 Elo+
Party 2
Danzaburou
Danzaburou
uh_ohcooki3
Danzaburou
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 18L
1,048 Elo+
Party 2
Team Averages
Level 22
1,338 SR
1,207 Elo+

VS

Team Averages
Level 43
1,360 SR
1,406 Elo+
Anubis
Anubis
BandBreaker-
Anubis
Level 32
God Stats
2W - 8L
1,250 SR
Queue Stats
31W - 53L
1,418 Elo+
Solo
Maman Brigitte
Maman Brigitte
Friggai
Maman Brigitte
Level 107
God Stats
7W - 10L
1,298 SR
Queue Stats
330W - 313L
1,497 Elo+
Party 1
Bacchus
Bacchus
Rebelsama
Bacchus
Level 10
God Stats
6W - 8L
1,281 SR
Queue Stats
55W - 54L
1,187 Elo+
Party 1
Ishtar
Ishtar
RusticBurger
Ishtar
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 73L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
V--Stomps
Cthulhu
Level 41
God Stats
19W - 13L
1,471 SR
Queue Stats
45W - 60L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 4 / 2
7,104
507
6,154
8,255
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GR1MShady9031
Jormungandr
11
3 / 4 / 4
7,903
565
4,109
10,780
6,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thanatos
SolidKewi
Thanatos
12
3 / 6 / 1
6,973
498
2,981
11,709
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
itzDragxnz
King Arthur
11
0 / 5 / 1
6,040
431
5,270
16,054
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
uh_ohcooki3
Danzaburou
11
3 / 7 / 0
7,156
511
4,532
9,890
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 2
7,323
523
2,778
4,998
1,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
Friggai
Maman Brigitte
15
9 / 2 / 5
8,743
625
9,550
9,786
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Rebelsama
Bacchus
12
1 / 5 / 7
7,191
514
5,778
11,027
10,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
15
8 / 1 / 5
8,994
642
7,338
7,297
2,584
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
V--Stomps
Cthulhu
14
6 / 2 / 3
8,962
640
13,776
10,290
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
26
26
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
2
0.75
W
Anubis
2
1
2
3
W
Maman Brigitte
Friggai
Maman Brigitte
9
2
5
5.75
L
Jormungandr
GR1MShady9031
Jormungandr
3
4
4
1.25
W
Bacchus
Rebelsama
Bacchus
1
5
7
0.9
W
Ishtar
8
1
5
10.5
L
Thanatos
SolidKewi
Thanatos
3
6
1
0.58
W
Cthulhu
V--Stomps
Cthulhu
6
2
3
3.75
L
King Arthur
itzDragxnz
King Arthur
0
5
1
0.1
L
Danzaburou
uh_ohcooki3
Danzaburou
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,046
Damage
39,220
56,688
Taken
43,398
20,762
Mitigated
23,093
13,182
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,154
446
0
2,044
8,255
1,915
0
5,176
3,027
32,174
0
W
Anubis
2,778
108
0
887
4,998
1,753
430
3,847
1,151
32,966
2,762
W
Maman Brigitte
Friggai
Maman Brigitte
9,550
593
0
5,333
9,786
3,393
0
1,881
7,905
59,864
301
L
Jormungandr
GR1MShady9031
Jormungandr
4,109
1,340
0
1,517
10,780
6,642
0
5,067
5,713
28,673
0
W
Bacchus
Rebelsama
Bacchus
5,778
455
0
1,214
11,027
10,144
0
3,071
7,956
18,533
291
W
Ishtar
7,338
5,076
0
4,043
7,297
2,584
936
1,111
6,186
0
71,426
L
Thanatos
SolidKewi
Thanatos
2,981
749
0
5,308
11,709
3,446
0
6,135
5,444
0
41,202
W
Cthulhu
V--Stomps
Cthulhu
13,776
1,217
0
2,014
10,290
5,219
0
1,336
8,954
53,011
2,525
L
King Arthur
itzDragxnz
King Arthur
5,270
279
0
2,865
16,054
5,961
0
10,193
4,949
0
33,643
L
Danzaburou
uh_ohcooki3
Danzaburou
4,532
1,807
0
1,448
9,890
2,798
0
3,779
6,111
0
32,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
41,213
271
Minions Killed
369
0
Camps Cleared
0
1,276,411
Distance Traveled
1,391,563
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,104
507
53
4
0
270,896
0
W
Anubis
7,323
523
63
5
0
224,496
0
W
Maman Brigitte
8,743
625
79
6
0
339,901
0
L
Jormungandr
7,903
565
49
4
0
245,844
0
W
Bacchus
7,191
514
28
2
0
289,002
2
W
Ishtar
8,994
642
108
8
0
251,505
2
L
Thanatos
6,973
498
66
5
0
266,326
0
W
Cthulhu
8,962
640
91
7
0
286,659
0
L
King Arthur
6,040
431
43
3
0
256,174
0
L
Danzaburou
7,156
511
60
4
0
237,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role