Player Matchup

Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AyeJayAytch
Cerberus
Level 219
God Stats
5W - 5L
1,822 SR
Queue Stats
435W - 372L
1,567 Elo+
Party 2
Geb
Geb
Elitedemon
Geb
Level 210
God Stats
0W - 1L
1,682 SR
Queue Stats
126W - 112L
1,571 Elo+
Party 1
Charon
Charon
MEEEEEEZEEEEEEE
Charon
Level 172
God Stats
6W - 4L
1,516 SR
Queue Stats
388W - 383L
1,536 Elo+
Party 1
Merlin
Merlin
Shane8110
Merlin
Level 159
God Stats
2W - 2L
1,595 SR
Queue Stats
23W - 22L
1,633 Elo+
Party 2
Team Averages
Level 177
1,623 SR
1,561 Elo+

VS

Team Averages
Level 108
1,501 SR
1,558 Elo+
Chaac
Chaac
DeadlyMouse43
Chaac
Level 159
God Stats
2W - 2L
1,483 SR
Queue Stats
91W - 99L
1,593 Elo+
Party 3
Jormungandr
Jormungandr
NoThumbz
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,447 Elo+
Party 4
Charybdis
Charybdis
PokeKNG
Charybdis
Level 129
God Stats
1W - 1L
1,419 SR
Queue Stats
65W - 65L
1,581 Elo+
Party 3
Bastet
Bastet
PrepareToRage
Bastet
Level 125
God Stats
2W - 1L
1,532 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 4
Ne Zha
Ne Zha
Sennjumaru
Ne Zha
Level 64
God Stats
2W - 1L
1,569 SR
Queue Stats
89W - 60L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 2 / 2
5,644
1,129
4,314
5,042
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
AyeJayAytch
Cerberus
9
2 / 2 / 3
5,087
1,017
2,516
6,004
2,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 4
4,989
998
5,456
6,343
5,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,220
244
0
0
0
Merlin
Shane8110
Merlin
10
0 / 1 / 4
5,119
1,024
2,953
3,414
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,213
1,043
5,160
4,554
4,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
NoThumbz
Jormungandr
9
0 / 1 / 2
5,194
1,039
1,645
4,066
3,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
PokeKNG
Charybdis
9
1 / 2 / 1
5,433
1,087
1,833
3,382
1,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
5,811
1,162
3,417
3,691
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Sennjumaru
Ne Zha
10
1 / 1 / 3
5,311
1,062
5,366
4,872
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
5
Kills
6
6
Deaths
6
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
2
2
L
Cerberus
AyeJayAytch
Cerberus
2
2
3
1.75
W
1
1
1
1.5
L
0
1
4
2
L
0
0
0
0
W
Jormungandr
NoThumbz
Jormungandr
0
1
2
1
W
Charybdis
PokeKNG
Charybdis
1
2
1
0.75
W
3
1
2
4
W
Ne Zha
Sennjumaru
Ne Zha
1
1
3
2.5
L
Merlin
Shane8110
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,239
Damage
17,421
20,803
Taken
20,565
13,153
Mitigated
12,547
6,781
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,314
177
578
203
5,042
3,540
0
579
4,463
0
9,345
L
Cerberus
AyeJayAytch
Cerberus
2,516
58
810
2,549
6,004
2,878
0
254
5,750
3,403
31
W
5,160
154
0
1,745
4,554
4,469
0
2,076
2,408
0
8,567
L
5,456
267
0
1,334
6,343
5,725
0
485
5,858
9,510
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
NoThumbz
Jormungandr
1,645
475
475
255
4,066
3,091
55
1,507
2,548
7,177
99
W
Charybdis
PokeKNG
Charybdis
1,833
1,027
0
414
3,382
1,393
552
2,358
954
0
8,056
W
3,417
466
413
395
3,691
1,381
0
1,253
2,438
0
6,798
W
Ne Zha
Sennjumaru
Ne Zha
5,366
406
819
1,811
4,872
2,213
0
3,512
1,292
0
10,641
L
Merlin
Shane8110
Merlin
2,953
0
283
1,024
3,414
1,010
0
292
3,122
12,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
26,962
43
Minions Killed
47
0
Camps Cleared
0
392,969
Distance Traveled
499,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,644
1,129
13
3
0
100,079
0
L
Cerberus
5,087
1,017
4
1
0
79,418
0
W
Chaac
5,213
1,043
2
0
0
90,931
0
L
Geb
4,989
998
5
1
0
112,437
0
L
Charon
1,220
244
0
0
0
0
0
W
Jormungandr
5,194
1,039
12
2
0
96,068
0
W
Charybdis
5,433
1,087
13
3
0
97,127
0
W
Bastet
5,811
1,162
11
2
0
114,542
0
W
Ne Zha
5,311
1,062
9
2
0
100,683
0
L
Merlin
5,119
1,024
21
4
0
101,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role