Player Matchup

Baba Yaga
Baba Yaga
Mochi_King-
Baba Yaga
Level 142
God Stats
2W - 3L
1,241 SR
Queue Stats
264W - 264L
1,505 Elo+
Solo
Athena
Athena
Stickelation
Athena
Level 94
God Stats
3W - 0L
1,836 SR
Queue Stats
74W - 57L
1,600 Elo+
Solo
Cernunnos
Cernunnos
Valkiria13
Cernunnos
Level 165
God Stats
2W - 5L
1,184 SR
Queue Stats
289W - 291L
1,550 Elo+
Solo
Bacchus
Bacchus
rubit25
Bacchus
Level 128
God Stats
12W - 9L
1,514 SR
Queue Stats
489W - 511L
1,489 Elo+
Solo
He Bo
He Bo
tender_temper71
He Bo
Level 65
God Stats
4W - 5L
1,703 SR
Queue Stats
349W - 320L
1,493 Elo+
Solo
Team Averages
Level 119
1,496 SR
1,527 Elo+

VS

Team Averages
Level 153
1,604 SR
1,517 Elo+
Skadi
Skadi
Brandonqqqqqqq
Skadi
Level 154
God Stats
1W - 1L
1,714 SR
Queue Stats
91W - 87L
1,502 Elo+
Solo
Izanami
Izanami
Draco57
Izanami
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 190L
1,488 Elo+
Solo
Zeus
Zeus
GetYourWardsDown
Zeus
Level 159
God Stats
1W - 2L
1,722 SR
Queue Stats
92W - 88L
1,572 Elo+
Party 1
Charon
Charon
GetYourWardsUp
Charon
Level 149
God Stats
1W - 3L
1,530 SR
Queue Stats
246W - 270L
1,421 Elo+
Party 1
Chaac
Chaac
Goat_of_OSRS
Chaac
Level 148
God Stats
6W - 7L
1,555 SR
Queue Stats
251W - 262L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mochi_King-
Baba Yaga
10
0 / 1 / 7
5,610
935
3,371
4,557
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
11
1 / 1 / 8
6,425
1,071
3,175
7,033
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
Valkiria13
Cernunnos
10
1 / 2 / 3
5,782
964
4,550
6,161
2,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
rubit25
Bacchus
12
4 / 1 / 5
6,859
1,143
5,044
6,450
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 3
6,613
1,102
4,066
4,786
1,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,540
257
0
0
0
Izanami
Draco57
Izanami
10
0 / 3 / 6
5,510
918
5,005
5,127
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 2 / 2
6,366
1,061
7,228
3,968
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
2 / 2 / 4
6,296
1,049
4,682
6,251
5,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 4
5,262
877
8,210
6,715
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
10
Kills
6
6
Deaths
10
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Izanami
Draco57
Izanami
0
3
6
1
L
4
2
2
2.5
L
2
2
4
2
L
0
3
4
0.67
W
Baba Yaga
Mochi_King-
Baba Yaga
0
1
7
3.5
W
Athena
1
1
8
5
W
Cernunnos
Valkiria13
Cernunnos
1
2
3
1.25
W
Bacchus
rubit25
Bacchus
4
1
5
6.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
25,125
28,987
Taken
22,061
21,053
Mitigated
17,096
10,970
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Draco57
Izanami
5,005
3,165
145
974
5,127
2,183
0
4,324
621
0
10,407
L
7,228
807
118
1,038
3,968
1,703
75
3,007
809
17,127
0
L
4,682
726
194
1,680
6,251
5,723
0
4,226
1,916
8,459
0
L
8,210
1,013
544
1,783
6,715
7,487
0
3,567
3,066
0
10,657
W
Baba Yaga
Mochi_King-
Baba Yaga
3,371
59
729
1,821
4,557
1,715
282
2,360
2,122
11,331
0
W
Athena
3,175
803
1,536
1,780
7,033
7,074
59
2,208
4,680
7,251
7
W
Cernunnos
Valkiria13
Cernunnos
4,550
2,391
717
1,442
6,161
2,593
372
2,288
3,800
0
12,149
W
Bacchus
rubit25
Bacchus
5,044
710
281
1,809
6,450
7,978
208
2,614
3,673
6,418
0
W
4,066
147
175
680
4,786
1,693
82
2,440
2,276
9,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
24,974
66
Minions Killed
46
0
Camps Cleared
0
627,637
Distance Traveled
425,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
1,540
257
0
0
0
0
0
L
Izanami
5,510
918
17
3
0
93,149
0
L
Zeus
6,366
1,061
17
3
0
97,624
0
L
Charon
6,296
1,049
10
2
0
120,955
0
L
Chaac
5,262
877
2
0
0
114,188
0
W
Baba Yaga
5,610
935
12
2
0
126,540
0
W
Athena
6,425
1,071
10
2
0
129,535
0
W
Cernunnos
5,782
964
25
4
0
103,732
0
W
Bacchus
6,859
1,143
8
1
0
135,914
0
W
He Bo
6,613
1,102
11
2
0
131,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role