Player Matchup

Thoth
Thoth
Gold V
NyK0w
Thoth
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 280L
1,419 MMR
Solo
Pele
Pele
Bronze III
Spiderman2488
Pele
Bronze III
Level 146
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 6L
1,410 MMR
Party 1
Nike
Nike
Gold IV
TwanSlays
Nike
Gold IV
Level 159
God Stats
175W - 158L
1,555 SR
Queue Stats
432W - 455L
1,450 MMR
Solo
Athena
Athena
Gold IV
UWUsForDaddy
Athena
Gold IV
Level 154
God Stats
1W - 1L
1,712 SR
Queue Stats
147W - 151L
1,409 MMR
Solo
Chiron
Chiron
Bronze III
c2waz4c
Chiron
Bronze III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,455 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,510 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,502 SR
1,434 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Erosgot
Achilles
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,454 MMR
Solo
Charybdis
Charybdis
Gold IV
Robocaoster
Charybdis
Gold IV
Level 101
God Stats
8W - 4L
1,536 SR
Queue Stats
119W - 120L
1,407 MMR
Solo
Ix Chel
Ix Chel
Gold II
Vendetta126403
Ix Chel
Gold II
Level 119
God Stats
2W - 1L
1,316 SR
Queue Stats
117W - 106L
1,425 MMR
Solo
Jormungandr
Jormungandr
Silver I
XDominicSniperXx
Jormungandr
Silver I
Level 109
God Stats
3W - 6L
1,659 SR
Queue Stats
26W - 44L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NyK0w
Thoth
11
0 / 2 / 0
5,354
535
774
5,763
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
4,677
468
1,301
6,897
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
10
1 / 1 / 0
5,487
549
4,245
8,681
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
4
0 / 4 / 0
3,995
400
1,161
5,329
2,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
c2waz4c
Chiron
8
0 / 2 / 0
4,476
448
2,152
6,633
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Chang'eCharonArtioArachne

VS

Bans
SerqetNeithHachimanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 0 / 3
7,003
700
5,478
5,337
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Erosgot
Achilles
10
1 / 1 / 2
5,638
564
5,486
5,227
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Robocaoster
Charybdis
11
3 / 0 / 2
6,241
624
4,606
3,760
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 2
6,577
658
3,089
2,931
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
XDominicSniperXx
Jormungandr
10
1 / 0 / 6
6,225
623
3,801
5,269
3,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
0
3
7.5
W
Achilles
Erosgot
Achilles
1
1
2
2
L
Thoth
NyK0w
Thoth
0
2
0
0
W
Charybdis
Robocaoster
Charybdis
3
0
2
4
L
0
5
0
0
L
Nike
1
1
0
1
L
Athena
0
4
0
0
W
3
0
2
4
W
Jormungandr
XDominicSniperXx
Jormungandr
1
0
6
4
L
Chiron
c2waz4c
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,633
Damage
22,460
33,303
Taken
22,524
12,334
Mitigated
9,616
7,666
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,478
1,637
0
3,014
5,337
1,580
49
268
5,069
0
48,381
W
Achilles
Erosgot
Achilles
5,486
2,033
0
1,787
5,227
2,492
0
0
5,227
0
30,924
L
Thoth
NyK0w
Thoth
774
0
0
2,118
5,763
1,494
0
2,509
3,254
43,064
0
W
Charybdis
Robocaoster
Charybdis
4,606
2,737
0
2,656
3,760
1,041
391
496
3,208
0
49,449
L
1,301
261
0
643
6,897
2,003
0
571
6,255
0
25,852
L
Nike
4,245
490
0
2,577
8,681
4,467
0
392
7,885
0
35,916
L
Athena
1,161
250
0
958
5,329
2,868
0
1,731
3,598
5,349
0
W
3,089
500
823
1,782
2,931
1,037
0
264
2,667
48,039
0
W
Jormungandr
XDominicSniperXx
Jormungandr
3,801
1,628
0
1,018
5,269
3,466
99
851
4,418
31,546
302
L
Chiron
c2waz4c
Chiron
2,152
887
61
1,309
6,633
1,502
0
1,596
5,037
0
22,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
31,684
262
Minions Killed
374
0
Camps Cleared
0
906,202
Distance Traveled
1,094,924
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,003
700
90
9
0
253,529
0
W
Achilles
5,638
564
48
5
0
218,730
3
L
Thoth
5,354
535
84
8
0
195,413
1
W
Charybdis
6,241
624
84
8
0
201,828
2
L
Pele
4,677
468
54
5
0
239,745
0
L
Nike
5,487
549
66
7
0
179,794
3
L
Athena
3,995
400
10
1
0
104,220
1
W
Ix Chel
6,577
658
92
9
0
211,993
0
W
Jormungandr
6,225
623
60
6
0
208,844
0
L
Chiron
4,476
448
48
5
0
187,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role