Player Matchup

Chaac
Chaac
 
Chaac
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Raijerous
Sylvanus
Level 145
God Stats
11W - 7L
1,542 SR
Queue Stats
133W - 130L
1,478 Elo+
Solo
Nu Wa
Nu Wa
juliannet123
Nu Wa
Level 59
God Stats
2W - 5L
1,305 SR
Queue Stats
131W - 141L
1,513 Elo+
Solo
Thanatos
Thanatos
tukee
Thanatos
Level 104
God Stats
9W - 6L
1,487 SR
Queue Stats
204W - 192L
1,570 Elo+
Solo
Team Averages
Level 131
1,467 SR
1,512 Elo+

VS

Team Averages
Level 112
1,527 SR
1,553 Elo+
Zeus
Zeus
ARR0ZeFEIJAO
Zeus
Level 161
God Stats
23W - 19L
1,538 SR
Queue Stats
572W - 584L
1,534 Elo+
Solo
Cupid
Cupid
EleHomem
Cupid
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 29L
1,565 Elo+
Solo
Cliodhna
Cliodhna
PatoDonald432
Cliodhna
Level 125
God Stats
1W - 1L
1,768 SR
Queue Stats
23W - 37L
1,641 Elo+
Solo
Freya
Freya
ShennWulong
Freya
Level 40
God Stats
0W - 3L
1,289 SR
Queue Stats
34W - 27L
1,530 Elo+
Solo
Bellona
Bellona
truenitos
Bellona
Level 186
God Stats
2W - 2L
1,539 SR
Queue Stats
101W - 94L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 4
7,310
609
9,943
17,639
17,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
 
Skadi
12
5 / 1 / 9
6,999
583
8,378
6,584
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Raijerous
Sylvanus
12
3 / 5 / 3
7,108
592
5,726
11,197
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 6
6,421
535
5,721
6,574
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
tukee
Thanatos
14
10 / 2 / 4
8,017
668
7,905
10,146
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
6,817
568
7,978
9,951
2,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
EleHomem
Cupid
12
3 / 4 / 0
6,919
577
5,762
8,713
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
PatoDonald432
Cliodhna
10
2 / 6 / 3
6,192
516
3,989
11,552
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 3 / 2
5,457
455
4,486
6,992
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
truenitos
Bellona
12
3 / 4 / 1
7,233
603
13,225
13,936
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
12
12
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
4
2
W
Skadi
 
Skadi
5
1
9
9.5
L
2
5
2
0.6
L
Cupid
EleHomem
Cupid
3
4
0
0.75
L
Cliodhna
PatoDonald432
Cliodhna
2
6
3
0.58
W
Sylvanus
Raijerous
Sylvanus
3
5
3
0.9
L
2
3
2
1
W
2
2
6
2.5
L
Bellona
truenitos
Bellona
3
4
1
0.88
W
Thanatos
tukee
Thanatos
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
35,440
52,140
Taken
51,144
32,308
Mitigated
24,257
20,256
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,943
2,994
0
6,000
17,639
17,002
0
1,156
15,506
620
52,190
W
Skadi
 
Skadi
8,378
4,244
0
1,100
6,584
4,571
23
2,411
4,173
0
35,188
L
7,978
1,047
0
4,191
9,951
2,847
0
3,764
6,187
50,051
0
L
Cupid
EleHomem
Cupid
5,762
3,448
50
3,047
8,713
2,746
0
3,158
5,555
0
49,459
L
Cliodhna
PatoDonald432
Cliodhna
3,989
387
0
4,142
11,552
3,434
0
1,139
10,413
0
33,920
W
Sylvanus
Raijerous
Sylvanus
5,726
2,177
224
2,564
11,197
5,225
376
2,496
8,701
34,557
10,821
L
4,486
1,602
0
1,634
6,992
1,776
0
2,673
4,319
16,967
740
W
5,721
1,397
0
1,000
6,574
1,992
4
4,716
1,858
35,805
0
L
Bellona
truenitos
Bellona
13,225
5,043
0
4,518
13,936
13,454
0
566
13,370
0
54,211
W
Thanatos
tukee
Thanatos
7,905
1,943
0
9,368
10,146
3,518
0
1,517
8,556
0
61,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
32,618
387
Minions Killed
358
0
Camps Cleared
0
1,267,693
Distance Traveled
1,078,238
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,310
609
95
8
0
258,665
2
W
Skadi
6,999
583
48
4
0
247,351
2
L
Zeus
6,817
568
88
7
0
209,221
2
L
Cupid
6,919
577
91
8
0
233,843
0
L
Cliodhna
6,192
516
47
4
0
234,173
0
W
Sylvanus
7,108
592
77
6
0
198,575
4
L
Freya
5,457
455
33
3
0
158,972
0
W
Nu Wa
6,421
535
75
6
0
260,217
0
L
Bellona
7,233
603
99
8
0
242,029
2
W
Thanatos
8,017
668
92
8
0
302,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role