Player Matchup

King Arthur
King Arthur
DreiZz03
King Arthur
Level 128
God Stats
1W - 2L
1,314 SR
Queue Stats
98W - 83L
1,648 Elo+
Solo
Apollo
Apollo
EggYoak
Apollo
Level 94
God Stats
8W - 3L
1,879 SR
Queue Stats
132W - 93L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IIApexDraftsII
Kumbhakarna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,447 Elo+
Party 1
Poseidon
Poseidon
OUTGOINGSHARKY1
Poseidon
Level 67
God Stats
1W - 1L
1,450 SR
Queue Stats
75W - 72L
1,509 Elo+
Solo
Kali
Kali
the1convict
Kali
Level 67
God Stats
4W - 3L
1,667 SR
Queue Stats
172W - 167L
1,474 Elo+
Party 1
Team Averages
Level 79
1,562 SR
1,525 Elo+

VS

Team Averages
Level 96
1,551 SR
1,461 Elo+
Fafnir
Fafnir
LegendaryPR23
Fafnir
Level 107
God Stats
2W - 2L
1,731 SR
Queue Stats
139W - 175L
1,446 Elo+
Party 2
Hercules
Hercules
MoodyBike807966
Hercules
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Freya
Freya
WAIFU1027
Freya
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 171L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
lDardo
Erlang Shen
Level 103
God Stats
11W - 12L
1,611 SR
Queue Stats
251W - 281L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
xXRevaniteXx
Ix Chel
Level 53
God Stats
14W - 23L
1,412 SR
Queue Stats
155W - 191L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DreiZz03
King Arthur
16
5 / 1 / 1
10,023
590
13,628
14,410
13,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
EggYoak
Apollo
14
0 / 2 / 2
7,776
457
5,441
7,768
2,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
IIApexDraftsII
Kumbhakarna
14
0 / 5 / 1
8,244
485
5,963
17,579
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
15
1 / 10 / 0
8,899
523
5,755
13,016
2,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 7 / 1
7,799
459
8,655
18,728
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,121
537
7,744
12,801
13,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
15
1 / 6 / 1
8,733
514
4,805
14,173
13,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Freya
WAIFU1027
Freya
17
2 / 0 / 6
9,438
555
11,319
13,235
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
lDardo
Erlang Shen
18
7 / 0 / 2
10,114
595
8,378
15,526
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
xXRevaniteXx
Ix Chel
18
11 / 1 / 3
11,295
664
13,994
10,261
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
25
25
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DreiZz03
King Arthur
5
1
1
5.5
L
Apollo
EggYoak
Apollo
0
2
2
0.5
L
Kumbhakarna
IIApexDraftsII
Kumbhakarna
0
5
1
0.1
W
4
1
11
9.5
W
Hercules
1
6
1
0.25
L
Poseidon
1
10
0
0.1
W
Freya
WAIFU1027
Freya
2
0
6
5
W
Erlang Shen
lDardo
Erlang Shen
7
0
2
8
L
2
7
1
0.36
W
Ix Chel
xXRevaniteXx
Ix Chel
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,442
Damage
46,240
71,501
Taken
65,996
39,042
Mitigated
47,223
14,921
Healing
31,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DreiZz03
King Arthur
13,628
1,463
0
3,607
14,410
13,622
0
2,301
11,566
0
68,269
L
Apollo
EggYoak
Apollo
5,441
2,756
0
959
7,768
2,559
103
4,873
2,895
0
68,275
L
Kumbhakarna
IIApexDraftsII
Kumbhakarna
5,963
367
0
3,974
17,579
13,572
15
10,386
7,193
39,446
0
W
7,744
2,355
0
2,046
12,801
13,977
18
3,956
8,845
26,731
1,188
W
Hercules
4,805
1,131
0
4,502
14,173
13,297
746
0
14,173
0
51,617
L
Poseidon
5,755
618
0
1,590
13,016
2,696
672
9,819
3,197
58,268
1,460
W
Freya
WAIFU1027
Freya
11,319
4,885
0
9,575
13,235
5,802
0
4,190
9,045
79,611
6,432
W
Erlang Shen
lDardo
Erlang Shen
8,378
4,695
0
9,759
15,526
9,524
0
664
14,862
0
103,929
L
8,655
2,989
0
4,791
18,728
6,593
0
5,370
13,284
0
63,426
W
Ix Chel
xXRevaniteXx
Ix Chel
13,994
2,182
770
4,795
10,261
4,623
770
2,623
7,638
76,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
48,701
518
Minions Killed
571
0
Camps Cleared
0
1,678,017
Distance Traveled
1,793,204
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,023
590
121
7
0
350,948
2
L
Apollo
7,776
457
149
9
0
367,807
0
L
Kumbhakarna
8,244
485
43
3
0
334,908
5
W
Fafnir
9,121
537
43
3
0
357,190
0
W
Hercules
8,733
514
117
7
0
307,405
2
L
Poseidon
8,899
523
108
6
0
304,198
5
W
Freya
9,438
555
125
7
0
327,572
2
W
Erlang Shen
10,114
595
142
8
0
411,863
0
L
Kali
7,799
459
97
6
0
320,156
0
W
Ix Chel
11,295
664
144
8
0
389,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role