Player Matchup

Discordia
Discordia
CoaIa
Discordia
Level 202
God Stats
9W - 5L
1,284 SR
Queue Stats
194W - 161L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Cårecå
Sun Wukong
Level 165
God Stats
5W - 1L
1,519 SR
Queue Stats
155W - 155L
1,481 Elo+
Party 1
Medusa
Medusa
Isnou
Medusa
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 257L
1,485 Elo+
Party 1
Athena
Athena
Kidmõn
Athena
Level 198
God Stats
4W - 6L
1,324 SR
Queue Stats
257W - 255L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
LlanesJulian
Gilgamesh
Level 99
God Stats
6W - 4L
1,535 SR
Queue Stats
37W - 46L
1,410 Elo+
Solo
Team Averages
Level 173
1,432 SR
1,486 Elo+

VS

Team Averages
Level 56
1,368 SR
1,305 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ElPicadoo
Apollo
Level 54
God Stats
0W - 4L
1,103 SR
Queue Stats
3W - 16L
1,149 Elo+
Party 2
Cerberus
Cerberus
Sanagueze
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,069 Elo+
Party 2
Arachne
Arachne
bolon_movido8
Arachne
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,223 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tukee
Morgan Le Fay
Level 104
God Stats
2W - 9L
1,236 SR
Queue Stats
138W - 116L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoaIa
Discordia
8
1 / 1 / 0
4,361
623
2,021
2,354
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Cårecå
Sun Wukong
9
4 / 0 / 1
5,636
805
4,687
5,036
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
Isnou
Medusa
9
9 / 0 / 2
5,962
852
6,039
3,035
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Kidmõn
Athena
7
0 / 0 / 8
4,702
672
1,900
3,717
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LlanesJulian
Gilgamesh
9
4 / 0 / 2
4,987
712
1,745
4,260
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 4 / 0
3,622
517
1,800
6,376
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Apollo
ElPicadoo
Apollo
4
0 / 5 / 0
3,358
480
1,064
3,830
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sanagueze
Cerberus
5
0 / 5 / 0
3,364
481
1,197
5,973
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
3
0 / 2 / 0
3,130
447
653
2,075
550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
tukee
Morgan Le Fay
8
1 / 2 / 0
4,389
627
1,547
4,021
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
18
Kills
1
1
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
Discordia
CoaIa
Discordia
1
1
0
1
W
Sun Wukong
Cårecå
Sun Wukong
4
0
1
4.5
L
Apollo
ElPicadoo
Apollo
0
5
0
0
W
Medusa
Isnou
Medusa
9
0
2
10
W
Athena
Kidmõn
Athena
0
0
8
4
W
Gilgamesh
LlanesJulian
Gilgamesh
4
0
2
5
L
Cerberus
Sanagueze
Cerberus
0
5
0
0
L
Arachne
0
2
0
0
L
Morgan Le Fay
tukee
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
6,261
18,402
Taken
22,275
7,144
Mitigated
9,042
5,208
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,800
384
0
1,306
6,376
3,251
0
0
6,376
100
12,621
W
Discordia
CoaIa
Discordia
2,021
0
0
375
2,354
536
0
994
1,222
26,286
0
W
Sun Wukong
Cårecå
Sun Wukong
4,687
1,036
0
1,383
5,036
1,948
84
62
4,663
0
34,094
L
Apollo
ElPicadoo
Apollo
1,064
595
0
0
3,830
821
0
510
3,320
0
10,309
W
Medusa
Isnou
Medusa
6,039
2,677
0
1,068
3,035
872
255
621
2,414
0
31,103
W
Athena
Kidmõn
Athena
1,900
868
0
1,700
3,717
2,220
0
857
2,812
11,100
0
W
Gilgamesh
LlanesJulian
Gilgamesh
1,745
653
0
682
4,260
1,568
583
79
4,181
0
21,117
L
Cerberus
Sanagueze
Cerberus
1,197
191
0
649
5,973
3,209
0
810
5,163
6,730
0
L
Arachne
653
459
0
144
2,075
550
0
277
1,798
0
3,471
L
Morgan Le Fay
tukee
Morgan Le Fay
1,547
105
0
625
4,021
1,211
0
2,324
1,697
22,783
932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
17,863
221
Minions Killed
122
0
Camps Cleared
0
703,936
Distance Traveled
595,174
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,622
517
23
3
0
129,159
0
W
Discordia
4,361
623
46
7
0
133,837
1
W
Sun Wukong
5,636
805
63
9
0
131,293
1
L
Apollo
3,358
480
21
3
0
124,494
0
W
Medusa
5,962
852
44
6
0
132,613
0
W
Athena
4,702
672
22
3
0
152,431
2
W
Gilgamesh
4,987
712
46
7
0
153,762
1
L
Cerberus
3,364
481
17
2
0
136,559
0
L
Arachne
3,130
447
8
1
0
66,340
0
L
Morgan Le Fay
4,389
627
53
8
0
138,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role